Player Matchup

Kukulkan
Kukulkan
DNA6
Kukulkan
Level 28
God Stats
7W - 6L
1,419 SR
Queue Stats
14W - 15L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Glizzyinator
Cthulhu
Level 19
God Stats
22W - 9L
1,934 SR
Queue Stats
155W - 127L
1,606 Elo+
Solo
Jing Wei
Jing Wei
Sacling
Jing Wei
Level 15
God Stats
39W - 37L
1,450 SR
Queue Stats
102W - 112L
1,449 Elo+
Solo
Danzaburou
Danzaburou
ixrequiem
Danzaburou
Level 22
God Stats
32W - 17L
1,644 SR
Queue Stats
73W - 60L
1,493 Elo+
Solo
Susano
Susano
susanosolo
Susano
Level 26
God Stats
9W - 11L
1,500 SR
Queue Stats
195W - 202L
1,500 Elo+
Solo
Team Averages
Level 22
1,589 SR
1,496 Elo+

VS

Team Averages
Level 16
1,404 SR
1,462 Elo+
Bellona
Bellona
FlashPlayer22222
Bellona
Level 4
God Stats
0W - 2L
1,347 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Artio
Artio
FocusMeHarder
Artio
Level 29
God Stats
13W - 17L
1,233 SR
Queue Stats
679W - 825L
1,416 Elo+
Party 1
Medusa
Medusa
Intersperse
Medusa
Level 27
God Stats
101W - 98L
1,443 SR
Queue Stats
482W - 589L
1,362 Elo+
Party 1
Tiamat
Tiamat
N2me1ess
Tiamat
Level 16
God Stats
13W - 9L
1,500 SR
Queue Stats
78W - 55L
1,552 Elo+
Solo
Scylla
Scylla
Replacements
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DNA6
Kukulkan
11
0 / 1 / 2
6,337
576
2,014
3,276
980
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Glizzyinator
Cthulhu
9
1 / 0 / 5
5,972
543
5,129
6,045
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Sacling
Jing Wei
9
0 / 0 / 3
5,317
483
1,715
4,748
1,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Danzaburou
ixrequiem
Danzaburou
13
4 / 0 / 0
7,560
687
4,195
5,705
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Susano
susanosolo
Susano
12
8 / 1 / 1
7,199
654
6,207
6,119
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,582
417
745
5,971
3,066
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 3 / 1
5,048
459
2,617
9,052
4,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
7
1 / 3 / 0
4,915
447
6,201
6,874
1,746
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
N2me1ess
Tiamat
8
0 / 2 / 0
5,122
466
1,288
4,481
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
11
1 / 2 / 0
5,958
542
1,201
4,393
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
2
2
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DNA6
Kukulkan
0
1
2
1
L
0
3
1
0.17
L
0
3
1
0.17
W
Cthulhu
Glizzyinator
Cthulhu
1
0
5
3.5
L
Medusa
1
3
0
0.33
L
Tiamat
N2me1ess
Tiamat
0
2
0
0
L
Scylla
1
2
0
0.5
W
Jing Wei
Sacling
Jing Wei
0
0
3
1.5
W
Danzaburou
ixrequiem
Danzaburou
4
0
0
4
W
Susano
susanosolo
Susano
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,260
Damage
12,052
25,893
Taken
30,771
8,759
Mitigated
12,415
13,969
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DNA6
Kukulkan
2,014
35
0
752
3,276
980
584
1,081
2,075
35,888
0
L
745
193
0
1,335
5,971
3,066
0
295
5,676
0
13,271
L
2,617
233
536
2,257
9,052
4,229
0
3,937
5,115
14,852
0
W
Cthulhu
Glizzyinator
Cthulhu
5,129
279
87
2,461
6,045
2,661
175
1,754
4,291
15,811
0
L
Medusa
6,201
2,950
504
2,149
6,874
1,746
88
1,135
5,739
0
25,691
L
Tiamat
N2me1ess
Tiamat
1,288
250
0
1,135
4,481
2,042
369
0
4,481
21,646
0
L
Scylla
1,201
113
0
497
4,393
1,332
0
1,776
2,617
30,274
0
W
Jing Wei
Sacling
Jing Wei
1,715
1,229
0
2,717
4,748
1,270
456
745
4,003
0
23,172
W
Danzaburou
ixrequiem
Danzaburou
4,195
2,018
0
4,454
5,705
1,901
2,860
1,288
4,417
0
40,601
W
Susano
susanosolo
Susano
6,207
1,593
0
3,498
6,119
1,947
0
118
6,001
0
40,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,385
Gold Earned
25,625
316
Minions Killed
211
0
Camps Cleared
0
1,037,990
Distance Traveled
891,990
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,337
576
69
6
0
192,804
4
L
Bellona
4,582
417
27
2
0
184,050
2
L
Artio
5,048
459
24
2
0
221,168
0
W
Cthulhu
5,972
543
20
2
0
244,982
1
L
Medusa
4,915
447
43
4
0
171,994
0
L
Tiamat
5,122
466
50
5
0
136,507
2
L
Scylla
5,958
542
67
6
0
178,271
5
W
Jing Wei
5,317
483
48
4
0
193,585
4
W
Danzaburou
7,560
687
102
9
0
168,537
0
W
Susano
7,199
654
77
7
0
238,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role