Player Matchup

Neith
Neith
Ladywolfires
Neith
Level 64
God Stats
21W - 41L
1,338 SR
Queue Stats
69W - 179L
1,263 Elo+
Party 2
Tyr
Tyr
TheSlooth
Tyr
Level 148
God Stats
2W - 2L
1,531 SR
Queue Stats
140W - 151L
1,545 Elo+
Solo
Thor
Thor
asierlagunasanz
Thor
Level 103
God Stats
2W - 5L
1,714 SR
Queue Stats
57W - 36L
1,698 Elo+
Solo
Ymir
Ymir
noobinside
Ymir
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 64L
1,553 Elo+
Solo
Sol
Sol
wolfires1230
Sol
Level 67
God Stats
4W - 10L
1,252 SR
Queue Stats
82W - 184L
1,276 Elo+
Party 2
Team Averages
Level 99
1,467 SR
1,467 Elo+

VS

Team Averages
Level 117
1,588 SR
1,527 Elo+
Chaac
Chaac
RONIN11
Chaac
Level 107
God Stats
5W - 1L
1,800 SR
Queue Stats
60W - 54L
1,463 Elo+
Solo
Zeus
Zeus
Rahson
Zeus
Level 64
God Stats
7W - 11L
1,466 SR
Queue Stats
166W - 172L
1,350 Elo+
Solo
Cerberus
Cerberus
SewuhaS
Cerberus
Level 128
God Stats
17W - 7L
1,736 SR
Queue Stats
30W - 17L
1,666 Elo+
Party 1
Skadi
Skadi
SoapWhite
Skadi
Level 156
God Stats
2W - 1L
1,438 SR
Queue Stats
103W - 128L
1,525 Elo+
Solo
Olorun
Olorun
Аpollyon
Olorun
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
55W - 39L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
8,604
478
8,405
14,238
3,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 3
10,000
556
14,748
21,264
17,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 2 / 1
9,342
519
8,442
13,087
4,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 8 / 3
7,179
399
5,140
20,711
8,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 5 / 1
7,908
439
6,110
12,515
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RONIN11
Chaac
17
3 / 3 / 3
10,130
563
11,531
16,492
17,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
Rahson
Zeus
16
4 / 3 / 1
10,143
564
9,265
8,711
2,997
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
SewuhaS
Cerberus
15
5 / 0 / 10
10,376
576
15,636
11,351
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
SoapWhite
Skadi
16
3 / 3 / 1
9,705
539
7,413
13,706
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Olorun
Аpollyon
Olorun
17
6 / 2 / 5
10,603
589
12,623
13,579
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
21
21
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Chaac
RONIN11
Chaac
3
3
3
1.5
W
Zeus
Rahson
Zeus
4
3
1
1.5
W
Cerberus
SewuhaS
Cerberus
5
0
10
10
W
Skadi
SoapWhite
Skadi
3
3
1
1.17
L
2
4
3
0.88
L
6
2
1
3.25
L
0
8
3
0.19
L
1
5
1
0.3
W
Olorun
Аpollyon
Olorun
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
56,468
81,815
Taken
63,839
36,823
Mitigated
41,485
29,993
Healing
27,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,405
3,306
0
6,612
14,238
3,523
0
10,083
4,155
0
53,020
W
Chaac
RONIN11
Chaac
11,531
3,606
0
7,093
16,492
17,705
400
0
16,492
0
56,198
W
Zeus
Rahson
Zeus
9,265
784
0
2,691
8,711
2,997
1,861
3,441
4,912
63,305
0
W
Cerberus
SewuhaS
Cerberus
15,636
707
0
4,358
11,351
9,651
221
2,145
9,118
33,649
0
W
Skadi
SoapWhite
Skadi
7,413
3,715
0
2,341
13,706
4,982
470
1,754
11,906
0
64,465
L
14,748
2,607
0
10,744
21,264
17,358
0
778
19,736
0
65,643
L
8,442
1,505
0
4,513
13,087
4,083
0
3,792
9,270
0
58,550
L
5,140
1,089
0
3,626
20,711
8,497
0
14,806
5,905
26,802
0
L
6,110
205
107
4,391
12,515
3,362
768
8,065
4,450
37,396
0
W
Olorun
Аpollyon
Olorun
12,623
7,711
1,253
9,594
13,579
6,150
2,352
3,338
10,161
81,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
50,957
423
Minions Killed
514
0
Camps Cleared
0
1,551,371
Distance Traveled
1,635,372
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,604
478
93
5
0
301,819
5
W
Chaac
10,130
563
118
7
0
372,375
5
W
Zeus
10,143
564
123
7
0
287,084
0
W
Cerberus
10,376
576
44
2
0
350,575
6
W
Skadi
9,705
539
106
6
0
325,902
5
L
Tyr
10,000
556
121
7
0
327,020
2
L
Thor
9,342
519
97
5
0
309,928
4
L
Ymir
7,179
399
38
2
0
317,983
3
L
Sol
7,908
439
74
4
0
294,621
0
W
Olorun
10,603
589
123
7
0
299,436
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role