Player Matchup

Jing Wei
Jing Wei
Hìnata
Jing Wei
Level 28
God Stats
16W - 4L
1,732 SR
Queue Stats
130W - 79L
1,703 Elo+
Party 2
Da Ji
Da Ji
IFÖX
Da Ji
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
NakedElf
Cu Chulainn
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Smeerz
Merlin
Level 14
God Stats
13W - 4L
1,309 SR
Queue Stats
35W - 22L
1,635 Elo+
Party 2
Bacchus
Bacchus
Yamakaji
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,666 Elo+
Party 2
Team Averages
Level 20
1,508 SR
1,601 Elo+

VS

Team Averages
Level 15
1,501 SR
1,555 Elo+
Cthulhu
Cthulhu
ConteBarba
Cthulhu
Level 2
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1
Tiamat
Tiamat
EmaZERO
Tiamat
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,486 Elo+
Party 1
Merlin
Merlin
MaskofWrath
Merlin
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,662 Elo+
Solo
Ullr
Ullr
MikeHawk151
Ullr
Level 22
God Stats
12W - 18L
1,418 SR
Queue Stats
149W - 140L
1,640 Elo+
Solo
Nemesis
Nemesis
capitano29
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Hìnata
Jing Wei
10
5 / 0 / 2
6,259
626
4,942
4,916
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
IFÖX
Da Ji
10
4 / 1 / 5
6,285
629
2,328
5,867
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
NakedElf
Cu Chulainn
11
5 / 0 / 0
6,643
664
3,343
3,986
2,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Smeerz
Merlin
10
2 / 0 / 2
6,094
609
2,019
2,366
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Yamakaji
Bacchus
8
0 / 1 / 6
5,138
514
3,255
6,139
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ConteBarba
Cthulhu
7
1 / 3 / 0
4,702
470
2,081
6,513
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
EmaZERO
Tiamat
8
0 / 5 / 0
4,615
462
980
4,934
1,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
6
0 / 4 / 0
4,064
406
1,433
3,882
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 1
4,474
447
2,585
4,889
1,071
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
capitano29
Nemesis
6
0 / 4 / 0
4,391
439
983
6,165
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
16
Kills
1
2
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ConteBarba
Cthulhu
1
3
0
0.33
L
Tiamat
EmaZERO
Tiamat
0
5
0
0
W
Jing Wei
Hìnata
Jing Wei
5
0
2
6
W
Da Ji
IFÖX
Da Ji
4
1
5
6.5
L
Merlin
0
4
0
0
L
0
2
1
0.25
W
Cu Chulainn
NakedElf
Cu Chulainn
5
0
0
5
W
Merlin
Smeerz
Merlin
2
0
2
3
W
Bacchus
Yamakaji
Bacchus
0
1
6
3
L
Nemesis
capitano29
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
8,062
23,274
Taken
26,383
10,081
Mitigated
7,136
9,375
Healing
5,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ConteBarba
Cthulhu
2,081
338
0
648
6,513
2,211
0
2,434
4,079
11,004
0
L
Tiamat
EmaZERO
Tiamat
980
476
0
840
4,934
1,689
0
0
4,679
12,889
0
W
Jing Wei
Hìnata
Jing Wei
4,942
3,651
0
2,570
4,916
1,454
38
772
4,144
0
33,529
W
Da Ji
IFÖX
Da Ji
2,328
697
0
2,542
5,867
2,037
651
265
5,602
0
22,543
L
Merlin
1,433
200
0
660
3,882
907
0
1,342
2,540
12,647
0
L
2,585
1,129
0
1,236
4,889
1,071
0
1,264
3,625
0
20,432
W
Cu Chulainn
NakedElf
Cu Chulainn
3,343
494
0
2,019
3,986
2,774
0
980
3,006
0
34,258
W
Merlin
Smeerz
Merlin
2,019
37
0
568
2,366
647
407
441
1,925
30,316
0
W
Bacchus
Yamakaji
Bacchus
3,255
384
0
1,676
6,139
3,169
434
2,036
4,103
11,212
0
L
Nemesis
capitano29
Nemesis
983
541
0
1,678
6,165
1,258
0
234
5,931
0
21,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
22,246
273
Minions Killed
157
0
Camps Cleared
0
938,597
Distance Traveled
927,446
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,702
470
14
1
0
208,998
0
L
Tiamat
4,615
462
34
3
0
184,219
0
W
Jing Wei
6,259
626
61
6
0
182,056
1
W
Da Ji
6,285
629
47
5
0
167,043
2
L
Merlin
4,064
406
17
2
0
178,411
3
L
Ullr
4,474
447
49
5
0
168,422
0
W
Cu Chulainn
6,643
664
85
9
0
191,171
4
W
Merlin
6,094
609
64
6
0
209,946
0
W
Bacchus
5,138
514
16
2
0
188,381
1
L
Nemesis
4,391
439
43
4
0
187,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role