Player Matchup

Tyr
Tyr
Gruttepierr
Tyr
Level 35
God Stats
1W - 5L
1,118 SR
Queue Stats
69W - 81L
1,170 Elo+
Party 2
Freya
Freya
PsyNakai
Freya
Level 105
God Stats
0W - 2L
1,275 SR
Queue Stats
55W - 65L
1,670 Elo+
Party 1
Discordia
Discordia
SeKc12
Discordia
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
covachin
Anhur
Level 84
God Stats
0W - 3L
1,521 SR
Queue Stats
58W - 59L
1,326 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xtiemenx
Ah Muzen Cab
Level 124
God Stats
2W - 4L
1,281 SR
Queue Stats
54W - 74L
1,405 Elo+
Party 2
Team Averages
Level 73
1,339 SR
1,414 Elo+

VS

Team Averages
Level 108
1,450 SR
1,400 Elo+
Kumbhakarna
Kumbhakarna
CalamityGodKadaj
Kumbhakarna
Level 159
God Stats
1W - 1L
1,232 SR
Queue Stats
255W - 261L
1,443 Elo+
Solo
Arachne
Arachne
DxmHero
Arachne
Level 144
God Stats
8W - 3L
1,579 SR
Queue Stats
24W - 27L
1,387 Elo+
Solo
Neith
Neith
Parantaneki
Neith
Level 103
God Stats
4W - 3L
1,354 SR
Queue Stats
4W - 4L
1,405 Elo+
Solo
Kukulkan
Kukulkan
Sauvage029038
Kukulkan
Level 27
God Stats
4W - 3L
1,584 SR
Queue Stats
6W - 13L
1,266 Elo+
Solo
Scylla
Scylla
jancu2
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
9,759
697
6,530
20,803
23,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Freya
PsyNakai
Freya
15
4 / 5 / 5
9,451
675
9,239
14,078
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
SeKc12
Discordia
13
0 / 8 / 3
7,702
550
6,831
11,242
5,040
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
covachin
Anhur
15
4 / 11 / 3
10,331
738
9,795
18,999
7,492
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
xtiemenx
Ah Muzen Cab
16
4 / 7 / 4
9,941
710
7,064
14,663
7,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CalamityGodKadaj
Kumbhakarna
17
2 / 4 / 15
11,216
801
4,675
16,472
17,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DxmHero
Arachne
20
13 / 2 / 5
13,705
979
18,747
12,817
8,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 0 / 12
12,931
924
20,245
8,194
3,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Sauvage029038
Kukulkan
17
4 / 2 / 9
11,305
808
11,674
8,988
3,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
jancu2
Scylla
18
7 / 5 / 8
12,042
860
13,366
9,644
3,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
85
13
Kills
36
36
Deaths
13
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
CalamityGodKadaj
Kumbhakarna
2
4
15
2.38
W
Arachne
DxmHero
Arachne
13
2
5
7.75
L
1
5
6
0.8
W
10
0
12
16
L
Freya
PsyNakai
Freya
4
5
5
1.3
W
Kukulkan
Sauvage029038
Kukulkan
4
2
9
4.25
L
Discordia
SeKc12
Discordia
0
8
3
0.19
L
Anhur
covachin
Anhur
4
11
3
0.5
W
Scylla
jancu2
Scylla
7
5
8
2.2
L
Ah Muzen Cab
xtiemenx
Ah Muzen Cab
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,459
Damage
68,707
79,785
Taken
56,115
48,880
Mitigated
36,255
17,826
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
CalamityGodKadaj
Kumbhakarna
4,675
201
0
2,371
16,472
17,069
592
4,647
11,459
19,342
0
W
Arachne
DxmHero
Arachne
18,747
12,994
0
5,776
12,817
8,435
1,990
3,593
9,065
0
43,772
L
6,530
836
378
8,428
20,803
23,159
0
6,123
14,680
0
36,558
W
20,245
11,589
0
2,435
8,194
3,472
2,698
2,027
6,029
0
65,125
L
Freya
PsyNakai
Freya
9,239
3,053
719
2,276
14,078
5,983
35
7,033
7,045
20,465
0
W
Kukulkan
Sauvage029038
Kukulkan
11,674
2,818
594
1,809
8,988
3,846
390
3,424
5,352
29,269
0
L
Discordia
SeKc12
Discordia
6,831
1,058
80
737
11,242
5,040
1
5,620
5,622
19,326
0
L
Anhur
covachin
Anhur
9,795
3,474
0
2,460
18,999
7,492
0
7,356
11,643
0
23,706
W
Scylla
jancu2
Scylla
13,366
2,164
0
931
9,644
3,433
243
2,000
7,590
41,331
0
L
Ah Muzen Cab
xtiemenx
Ah Muzen Cab
7,064
2,264
0
2,748
14,663
7,206
0
3,955
10,708
0
38,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,184
Gold Earned
61,199
256
Minions Killed
335
7
Camps Cleared
8
1,028,567
Distance Traveled
1,228,446
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,216
801
34
2
0
252,023
5
W
Arachne
13,705
979
67
5
4
260,788
2
L
Tyr
9,759
697
57
4
0
239,817
2
W
Neith
12,931
924
111
8
1
238,259
0
L
Freya
9,451
675
44
3
0
226,277
1
W
Kukulkan
11,305
808
45
3
1
233,281
0
L
Discordia
7,702
550
27
2
3
192,887
4
L
Anhur
10,331
738
41
3
2
179,268
0
W
Scylla
12,042
860
78
6
2
244,095
0
L
Ah Muzen Cab
9,941
710
87
6
2
190,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role