Player Matchup

Cernunnos
Cernunnos
DefaultBauty
Cernunnos
Level 29
God Stats
12W - 2L
1,864 SR
Queue Stats
64W - 58L
1,564 Elo+
Party 1
Horus
Horus
Rhaab
Horus
Level 20
God Stats
6W - 4L
1,597 SR
Queue Stats
13W - 22L
1,363 Elo+
Solo
Kukulkan
Kukulkan
night_soul_nz
Kukulkan
Level 89
God Stats
4W - 5L
1,591 SR
Queue Stats
104W - 101L
1,586 Elo+
Party 1
Team Averages
Level 46
1,684 SR
1,504 Elo+

VS

Team Averages
Level 43
1,471 SR
1,449 Elo+
Izanami
Izanami
Dakota101
Izanami
Level 24
God Stats
19W - 16L
1,658 SR
Queue Stats
151W - 163L
1,426 Elo+
Solo
Tiamat
Tiamat
ReeRee5by5
Tiamat
Level 27
God Stats
0W - 3L
1,255 SR
Queue Stats
166W - 219L
1,422 Elo+
Solo
Cabrakan
Cabrakan
vikall
Cabrakan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DefaultBauty
Cernunnos
11
6 / 3 / 7
8,009
890
8,627
7,021
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Rhaab
Horus
11
7 / 2 / 5
7,742
860
4,659
5,296
2,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
night_soul_nz
Kukulkan
12
3 / 1 / 12
7,884
876
5,716
3,563
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dakota101
Izanami
9
3 / 4 / 2
6,709
745
4,980
6,787
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ReeRee5by5
Tiamat
7
0 / 6 / 4
6,127
681
786
5,717
2,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
vikall
Cabrakan
10
3 / 6 / 2
7,180
798
3,756
11,487
9,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
6
6
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dakota101
Izanami
3
4
2
1
W
Cernunnos
DefaultBauty
Cernunnos
6
3
7
3.17
L
Tiamat
ReeRee5by5
Tiamat
0
6
4
0.33
W
Horus
Rhaab
Horus
7
2
5
4.75
W
Kukulkan
night_soul_nz
Kukulkan
3
1
12
9
L
Cabrakan
vikall
Cabrakan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,002
Damage
9,522
15,880
Taken
23,991
6,509
Mitigated
13,433
2,576
Healing
1,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dakota101
Izanami
4,980
3,306
0
645
6,787
1,240
0
1,473
5,314
0
19,225
W
Cernunnos
DefaultBauty
Cernunnos
8,627
6,078
0
1,369
7,021
2,279
967
2,356
4,665
0
32,377
L
Tiamat
ReeRee5by5
Tiamat
786
96
0
192
5,717
2,215
0
1,067
4,650
8,114
0
W
Horus
Rhaab
Horus
4,659
2,150
448
759
5,296
2,827
740
1,223
4,073
0
13,643
W
Kukulkan
night_soul_nz
Kukulkan
5,716
1,165
0
0
3,563
1,403
792
983
2,580
30,369
0
L
Cabrakan
vikall
Cabrakan
3,756
620
0
830
11,487
9,978
0
3,184
8,303
12,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
20,016
132
Minions Killed
60
0
Camps Cleared
0
490,057
Distance Traveled
352,156
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,709
745
27
3
0
98,726
2
W
Cernunnos
8,009
890
47
5
0
144,830
2
L
Tiamat
6,127
681
13
1
0
107,044
0
W
Horus
7,742
860
18
2
0
188,908
1
W
Kukulkan
7,884
876
67
7
0
156,319
0
L
Cabrakan
7,180
798
20
2
0
146,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role