Player Matchup

Cupid
Cupid
DoctaJRome
Cupid
Level 64
God Stats
10W - 7L
1,645 SR
Queue Stats
244W - 284L
1,415 Elo+
Party 4
Bacchus
Bacchus
GeidiPrimes2
Bacchus
Level 38
God Stats
0W - 2L
1,313 SR
Queue Stats
79W - 98L
1,499 Elo+
Solo
Sol
Sol
LuckyKoi
Sol
Level 33
God Stats
17W - 12L
1,670 SR
Queue Stats
34W - 37L
1,248 Elo+
Party 4
Awilix
Awilix
Sinplisity
Awilix
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 59L
1,548 Elo+
Party 2
Chaac
Chaac
xTrExMAYH3M
Chaac
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 65L
1,522 Elo+
Party 2
Team Averages
Level 40
1,526 SR
1,447 Elo+

VS

Team Averages
Level 63
1,447 SR
1,504 Elo+
Fenrir
Fenrir
DirtyAshTrae
Fenrir
Level 104
God Stats
4W - 4L
1,633 SR
Queue Stats
288W - 238L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
IOnlyPressW
Cthulhu
Level 35
God Stats
2W - 3L
1,269 SR
Queue Stats
371W - 326L
1,564 Elo+
Party 1
Anhur
Anhur
Lessthan3you
Anhur
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,502 Elo+
Party 1
Tiamat
Tiamat
connerrhia
Tiamat
Level 29
God Stats
9W - 16L
1,334 SR
Queue Stats
257W - 227L
1,410 Elo+
Party 3
Cabrakan
Cabrakan
xDaddyCashewx
Cabrakan
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
186W - 180L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
2 / 0 / 2
5,295
481
1,735
3,130
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
GeidiPrimes2
Bacchus
9
2 / 3 / 4
5,857
532
3,836
7,157
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 1
5,243
477
2,276
6,728
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
Sinplisity
Awilix
12
4 / 4 / 2
6,808
619
3,182
7,425
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 2 / 1
5,809
528
3,917
8,219
3,823
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 1 / 3
6,050
550
2,476
6,093
2,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
IOnlyPressW
Cthulhu
12
1 / 0 / 1
6,362
578
3,023
5,050
2,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 3 / 1
5,719
520
2,021
6,541
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
connerrhia
Tiamat
12
6 / 2 / 4
7,080
644
6,923
5,017
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
xDaddyCashewx
Cabrakan
10
5 / 2 / 3
6,066
551
4,392
7,520
4,737
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
14
14
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
2
1
3
3.5
L
Cupid
2
0
2
3
L
Bacchus
GeidiPrimes2
Bacchus
2
3
4
1.33
W
Cthulhu
IOnlyPressW
Cthulhu
1
0
1
1.5
W
0
3
1
0.17
L
0
5
1
0.1
L
Awilix
Sinplisity
Awilix
4
4
2
1.25
W
Tiamat
connerrhia
Tiamat
6
2
4
4
W
Cabrakan
xDaddyCashewx
Cabrakan
5
2
3
3.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
18,835
32,659
Taken
30,221
12,111
Mitigated
14,944
9,644
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
2,476
935
0
1,741
6,093
2,101
0
562
5,531
0
33,325
L
Cupid
1,735
1,165
55
1,759
3,130
1,013
0
1,489
1,641
0
23,670
L
Bacchus
GeidiPrimes2
Bacchus
3,836
928
0
1,052
7,157
3,179
0
2,401
4,688
13,572
0
W
Cthulhu
IOnlyPressW
Cthulhu
3,023
512
0
2,613
5,050
2,842
0
0
5,050
32,869
0
W
2,021
1,289
0
2,846
6,541
1,813
0
1,267
5,274
0
29,888
L
2,276
701
0
2,188
6,728
1,795
153
4,224
2,188
21,707
0
L
Awilix
Sinplisity
Awilix
3,182
1,202
0
2,181
7,425
2,301
0
2,352
4,957
0
32,933
W
Tiamat
connerrhia
Tiamat
6,923
368
0
2,025
5,017
3,451
278
1,990
2,756
30,610
0
W
Cabrakan
xDaddyCashewx
Cabrakan
4,392
731
213
3,125
7,520
4,737
0
2,001
5,498
16,858
0
L
3,917
686
0
2,409
8,219
3,823
0
3,372
4,847
0
31,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
31,277
256
Minions Killed
270
0
Camps Cleared
0
957,454
Distance Traveled
1,014,706
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,050
550
64
6
0
221,854
2
L
Cupid
5,295
481
45
4
0
140,507
0
L
Bacchus
5,857
532
24
2
0
214,164
1
W
Cthulhu
6,362
578
72
7
0
214,964
2
W
Anhur
5,719
520
61
6
0
167,161
2
L
Sol
5,243
477
54
5
0
194,247
3
L
Awilix
6,808
619
75
7
0
225,386
6
W
Tiamat
7,080
644
46
4
0
191,856
0
W
Cabrakan
6,066
551
27
2
0
218,871
2
L
Chaac
5,809
528
58
5
0
183,150
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role