Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
I Am Velveeta
Cupid
Level 62
God Stats
0W - 3L
1,254 SR
Queue Stats
81W - 93L
1,469 Elo+
Solo
Hades
Hades
Sebi_der_Maestro
Hades
Level 18
God Stats
4W - 7L
1,319 SR
Queue Stats
23W - 41L
1,237 Elo+
Party 1
Loki
Loki
Zoro5034
Loki
Level 101
God Stats
16W - 10L
1,626 SR
Queue Stats
988W - 976L
1,454 Elo+
Solo
Erlang Shen
Erlang Shen
andrej432001
Erlang Shen
Level 51
God Stats
13W - 19L
1,392 SR
Queue Stats
549W - 656L
1,298 Elo+
Party 1
Team Averages
Level 64
1,418 SR
1,392 Elo+

VS

Team Averages
Level 53
1,431 SR
1,500 Elo+
Hades
Hades
 
Hades
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
GingiBreadGuy
Osiris
Level 39
God Stats
1W - 0L
1,387 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
He Bo
He Bo
GoblinDemonLord
He Bo
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
GodkingJoe
Sobek
Level 40
God Stats
2W - 1L
1,269 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
4 / 2 / 1
5,492
549
3,533
6,712
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 2
4,684
468
2,572
5,986
1,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 5 / 1
5,023
502
5,329
6,448
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
10
2 / 1 / 2
5,669
567
1,803
5,782
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
andrej432001
Erlang Shen
8
1 / 5 / 0
5,022
502
3,056
9,240
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
5 / 1 / 4
6,299
630
4,696
5,660
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
 
Izanami
8
2 / 3 / 1
5,122
512
4,179
5,752
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 1 / 3
6,069
607
7,122
6,641
4,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
4 / 2 / 3
6,102
610
3,170
4,811
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
7
0 / 2 / 1
4,358
436
1,011
6,005
2,579
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
16
16
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
2
1
2.25
W
Hades
 
Hades
5
1
4
7
W
Izanami
 
Izanami
2
3
1
0.83
W
5
1
3
6.5
W
4
2
3
2.75
W
Sobek
0
2
1
0.25
L
1
3
2
0.67
L
1
5
1
0.3
L
Loki
2
1
2
3
L
Erlang Shen
andrej432001
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,293
Damage
20,178
34,168
Taken
28,869
11,109
Mitigated
11,681
11,502
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,533
776
99
1,642
6,712
2,299
0
1,652
5,035
20,314
0
W
Hades
 
Hades
4,696
721
147
2,181
5,660
1,745
564
3,497
1,840
20,491
0
W
Izanami
 
Izanami
4,179
2,808
0
1,942
5,752
1,384
0
990
4,762
0
29,567
W
7,122
3,068
0
2,769
6,641
4,785
776
514
6,112
0
25,078
W
3,170
436
0
2,227
4,811
1,188
0
1,275
3,502
27,855
0
W
Sobek
1,011
34
58
2,388
6,005
2,579
130
2,214
3,791
7,098
0
L
2,572
1,689
179
1,710
5,986
1,120
159
1,018
4,968
0
15,511
L
5,329
710
0
1,502
6,448
2,896
0
4,648
1,777
15,954
0
L
Loki
1,803
342
0
3,001
5,782
1,464
0
806
4,953
0
25,977
L
Erlang Shen
andrej432001
Erlang Shen
3,056
1,680
0
3,369
9,240
3,330
830
753
8,089
0
18,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,890
Gold Earned
27,950
190
Minions Killed
214
0
Camps Cleared
0
871,728
Distance Traveled
875,208
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,492
549
31
3
0
181,140
1
W
Hades
6,299
630
42
4
0
193,379
1
W
Izanami
5,122
512
54
5
0
146,140
2
W
Osiris
6,069
607
45
5
0
168,782
1
W
He Bo
6,102
610
60
6
0
177,423
1
W
Sobek
4,358
436
13
1
0
189,484
1
L
Cupid
4,684
468
31
3
0
171,041
1
L
Hades
5,023
502
31
3
0
156,416
0
L
Loki
5,669
567
64
6
0
203,819
1
L
Erlang Shen
5,022
502
33
3
0
159,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role