Player Matchup

Tsukuyomi
Tsukuyomi
GhoST21Wraith
Tsukuyomi
Level 7
God Stats
4W - 6L
1,392 SR
Queue Stats
23W - 25L
1,396 Elo+
Party 1
Hades
Hades
JaganOut159
Hades
Level 18
God Stats
80W - 53L
1,588 SR
Queue Stats
235W - 237L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Joootaro_Kujo
Cthulhu
Level 12
God Stats
4W - 4L
1,410 SR
Queue Stats
15W - 18L
1,406 Elo+
Party 1
Neith
Neith
Veloxis_-l-
Neith
Level 25
God Stats
133W - 132L
1,516 SR
Queue Stats
495W - 506L
1,489 Elo+
Solo
Olorun
Olorun
heavy_pint1
Olorun
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Team Averages
Level 13
1,481 SR
1,447 Elo+

VS

Team Averages
Level 14
1,556 SR
1,483 Elo+
Poseidon
Poseidon
InFynighTmeywirt
Poseidon
Level 5
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 1L
1,848 Elo+
Solo
Cthulhu
Cthulhu
Patronoscuroo_98
Cthulhu
Level 7
God Stats
6W - 6L
1,383 SR
Queue Stats
32W - 40L
1,475 Elo+
Solo
Neith
Neith
humane-bank7
Neith
Level 17
God Stats
78W - 98L
1,411 SR
Queue Stats
313W - 328L
1,357 Elo+
Solo
Kukulkan
Kukulkan
karnivor_Hecker
Kukulkan
Level 16
God Stats
25W - 24L
1,466 SR
Queue Stats
123W - 116L
1,457 Elo+
Solo
Fenrir
Fenrir
pimostation2
Fenrir
Level 24
God Stats
3W - 3L
1,818 SR
Queue Stats
76W - 97L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhoST21Wraith
Tsukuyomi
20
7 / 7 / 19
15,330
1,022
30,111
22,318
9,927
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
25 / 2 / 10
18,574
1,238
31,612
22,014
11,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
20
8 / 4 / 30
16,798
1,120
33,142
25,809
44,871
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
7 / 2 / 22
16,166
1,078
25,137
20,988
9,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
18
0 / 7 / 6
11,976
798
1,379
10,513
4,095
Team 1 Tickets

56

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 13 / 11
13,941
929
18,467
23,717
8,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
0 / 10 / 12
13,111
874
7,454
30,918
13,346
20
3 / 9 / 10
14,512
967
19,165
27,096
9,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
20
14 / 6 / 6
17,741
1,183
41,335
24,141
9,872
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
18
1 / 9 / 5
12,272
818
1,898
22,671
8,294

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
66
47
Kills
22
22
Deaths
47
87
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
GhoST21Wraith
Tsukuyomi
7
7
19
2.36
L
4
13
11
0.73
W
25
2
10
15
W
Cthulhu
8
4
30
5.75
L
0
10
12
0.6
W
7
2
22
9
W
Olorun
0
7
6
0.43
L
3
9
10
0.89
L
Kukulkan
14
6
6
2.83
L
Fenrir
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,381
Damage
88,319
101,642
Taken
128,543
79,614
Mitigated
49,212
16,656
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
GhoST21Wraith
Tsukuyomi
30,111
3,238
0
1,664
22,318
9,927
0
12,901
8,926
333
57,174
L
18,467
4,572
0
0
23,717
8,275
0
11,746
11,731
34,854
0
W
31,612
1,862
427
4,664
22,014
11,670
0
14,209
7,805
55,017
0
W
Cthulhu
33,142
2,097
711
2,139
25,809
44,871
0
14,402
11,407
45,352
0
L
7,454
622
596
0
30,918
13,346
0
13,279
17,312
25,163
0
W
25,137
10,841
0
6,931
20,988
9,051
0
17,013
3,975
0
66,009
W
Olorun
1,379
670
0
120
10,513
4,095
0
8,731
1,782
5,279
0
L
19,165
10,645
0
4,681
27,096
9,425
0
14,347
12,145
0
62,592
L
Kukulkan
41,335
3,206
0
931
24,141
9,872
0
11,514
11,958
84,227
0
L
Fenrir
1,898
677
0
26
22,671
8,294
0
13,017
8,998
0
6,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,844
Gold Earned
71,577
247
Minions Killed
275
9
Camps Cleared
4
1,389,947
Distance Traveled
1,256,169
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,330
1,022
36
2
6
327,718
1
L
Poseidon
13,941
929
38
3
1
251,013
0
W
Hades
18,574
1,238
63
4
0
330,948
0
W
Cthulhu
16,798
1,120
30
2
2
284,817
0
L
Cthulhu
13,111
874
23
2
0
242,369
0
W
Neith
16,166
1,078
110
7
1
276,078
1
W
Olorun
11,976
798
8
1
0
170,386
0
L
Neith
14,512
967
90
6
1
235,460
0
L
Kukulkan
17,741
1,183
114
8
1
293,984
0
L
Fenrir
12,272
818
10
1
1
233,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role