Player Matchup

Cerberus
Cerberus
Axxl138
Cerberus
Level 31
God Stats
45W - 29L
1,368 SR
Queue Stats
150W - 156L
1,437 Elo+
Solo
Neith
Neith
Iverme
Neith
Level 45
God Stats
79W - 79L
1,354 SR
Queue Stats
289W - 336L
1,370 Elo+
Solo
Amaterasu
Amaterasu
Onionjpg
Amaterasu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Pele
Pele
sirnomington
Pele
Level 47
God Stats
1W - 1L
1,336 SR
Queue Stats
103W - 151L
1,378 Elo+
Solo
Chang'e
Chang'e
xXAndyxD
Chang'e
Level 48
God Stats
14W - 12L
1,491 SR
Queue Stats
376W - 409L
1,414 Elo+
Solo
Team Averages
Level 43
1,410 SR
1,420 Elo+

VS

Team Averages
Level 73
1,563 SR
1,481 Elo+
Thanatos
Thanatos
Codewicked
Thanatos
Level 81
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 87L
1,364 Elo+
Solo
Chaac
Chaac
JoeLUL
Chaac
Level 37
God Stats
21W - 23L
1,498 SR
Queue Stats
347W - 291L
1,582 Elo+
Solo
Cupid
Cupid
KidEternity
Cupid
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,593 Elo+
Party 1
Yemoja
Yemoja
ReasonYouDie
Yemoja
Level 67
God Stats
8W - 5L
1,541 SR
Queue Stats
32W - 29L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Yumi13
Nu Wa
Level 109
God Stats
1W - 1L
1,776 SR
Queue Stats
1W - 5L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Axxl138
Cerberus
11
2 / 1 / 3
7,251
483
5,411
13,819
11,053
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Iverme
Neith
14
3 / 0 / 3
8,631
575
8,073
7,432
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Onionjpg
Amaterasu
12
2 / 3 / 3
7,008
467
4,747
13,844
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 1 / 1
8,936
596
3,724
9,920
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
xXAndyxD
Chang'e
14
3 / 1 / 2
8,633
576
7,980
9,767
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Codewicked
Thanatos
11
1 / 5 / 2
6,749
450
5,504
13,652
4,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
JoeLUL
Chaac
12
2 / 0 / 2
7,144
476
10,888
9,481
5,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 2 / 0
4,851
323
613
4,471
998
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
11
0 / 2 / 1
6,146
410
5,312
7,950
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Yumi13
Nu Wa
11
3 / 5 / 0
6,982
465
7,612
8,060
2,548
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Axxl138
Cerberus
2
1
3
3.5
L
Thanatos
Codewicked
Thanatos
1
5
2
0.4
W
Neith
Iverme
Neith
3
0
3
4.5
L
Chaac
JoeLUL
Chaac
2
0
2
3
L
0
2
0
0
W
Amaterasu
Onionjpg
Amaterasu
2
3
3
1.17
L
Yemoja
0
2
1
0.25
L
Nu Wa
Yumi13
Nu Wa
3
5
0
0.6
W
4
1
1
4.5
W
Chang'e
xXAndyxD
Chang'e
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,935
Damage
29,929
54,782
Taken
43,614
29,405
Mitigated
16,714
29,820
Healing
17,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Axxl138
Cerberus
5,411
659
1,730
4,025
13,819
11,053
966
2,272
11,247
26,652
0
L
Thanatos
Codewicked
Thanatos
5,504
1,545
0
9,124
13,652
4,350
21
2,629
11,023
0
40,415
W
Neith
Iverme
Neith
8,073
3,077
647
5,506
7,432
2,574
3,560
3,011
4,421
0
58,658
L
Chaac
JoeLUL
Chaac
10,888
1,610
0
5,872
9,481
5,421
0
5,037
4,444
0
41,799
L
613
153
0
249
4,471
998
0
296
4,175
0
11,504
W
Amaterasu
Onionjpg
Amaterasu
4,747
1,672
0
3,719
13,844
8,747
1,112
2,631
10,909
0
18,105
L
Yemoja
5,312
1,188
879
692
7,950
3,397
0
1,320
6,630
25,297
0
L
Nu Wa
Yumi13
Nu Wa
7,612
1,860
0
758
8,060
2,548
0
4,109
3,951
39,623
0
W
3,724
664
0
4,791
9,920
3,732
1,115
1,100
8,795
0
55,346
W
Chang'e
xXAndyxD
Chang'e
7,980
304
3,070
6,332
9,767
3,299
1,934
3,910
5,782
57,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,459
Gold Earned
31,872
417
Minions Killed
271
0
Camps Cleared
0
1,375,840
Distance Traveled
1,252,968
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,251
483
47
3
0
264,374
5
L
Thanatos
6,749
450
76
5
0
288,312
1
W
Neith
8,631
575
109
7
0
235,281
6
L
Chaac
7,144
476
71
5
0
278,960
6
L
Cupid
4,851
323
20
1
0
189,098
0
W
Amaterasu
7,008
467
39
3
0
294,530
3
L
Yemoja
6,146
410
37
2
0
239,705
2
L
Nu Wa
6,982
465
67
4
0
256,893
7
W
Pele
8,936
596
112
7
0
301,364
4
W
Chang'e
8,633
576
110
7
0
280,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role