Player Matchup

Tsukuyomi
Tsukuyomi
JayRin978
Tsukuyomi
Level 14
God Stats
22W - 11L
1,683 SR
Queue Stats
45W - 23L
1,701 Elo+
Solo
Heimdallr
Heimdallr
NAILUJ11
Heimdallr
Level 26
God Stats
18W - 9L
1,468 SR
Queue Stats
186W - 180L
1,498 Elo+
Solo
Tiamat
Tiamat
S1X94
Tiamat
Level 29
God Stats
40W - 37L
1,669 SR
Queue Stats
337W - 373L
1,662 Elo+
Solo
Cernunnos
Cernunnos
ariel-026
Cernunnos
Level 27
God Stats
3W - 1L
1,283 SR
Queue Stats
71W - 63L
1,529 Elo+
Solo
Ymir
Ymir
unit846bouncy
Ymir
Level 26
God Stats
9W - 0L
1,415 SR
Queue Stats
36W - 23L
1,576 Elo+
Solo
Team Averages
Level 24
1,504 SR
1,593 Elo+

VS

Team Averages
Level 17
1,536 SR
1,646 Elo+
Neith
Neith
Drewbanger93
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,678 Elo+
Solo
Sun Wukong
Sun Wukong
LordPithecus
Sun Wukong
Level 14
God Stats
0W - 2L
1,338 SR
Queue Stats
51W - 20L
1,740 Elo+
Solo
Kukulkan
Kukulkan
Razorrito
Kukulkan
Level 28
God Stats
24W - 13L
1,842 SR
Queue Stats
101W - 93L
1,707 Elo+
Solo
Yemoja
Yemoja
StickyxWAXx710
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 398L
1,509 Elo+
Solo
Bakasura
Bakasura
ayy_noah
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 17L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JayRin978
Tsukuyomi
19
14 / 2 / 11
13,483
1,226
26,717
11,506
4,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
NAILUJ11
Heimdallr
18
9 / 5 / 13
12,544
1,140
20,566
12,533
6,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
S1X94
Tiamat
18
3 / 1 / 16
11,814
1,074
17,162
8,910
9,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ariel-026
Cernunnos
17
1 / 2 / 10
10,231
930
6,925
9,983
3,864
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 2 / 13
10,937
994
5,188
10,803
8,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

235

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 6
10,352
941
4,928
16,711
7,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
LordPithecus
Sun Wukong
17
4 / 2 / 3
11,332
1,030
11,492
16,884
17,594
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Razorrito
Kukulkan
16
3 / 8 / 3
10,874
989
17,300
17,154
6,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 3 / 3
10,191
926
4,952
12,685
12,245
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bakasura
ayy_noah
Bakasura
16
4 / 9 / 4
10,826
984
6,712
17,620
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
31
29
Kills
12
12
Deaths
29
63
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Tsukuyomi
JayRin978
Tsukuyomi
14
2
11
9.75
L
Sun Wukong
LordPithecus
Sun Wukong
4
2
3
2.75
W
Heimdallr
NAILUJ11
Heimdallr
9
5
13
3.1
L
Kukulkan
Razorrito
Kukulkan
3
8
3
0.56
W
Tiamat
S1X94
Tiamat
3
1
16
11
L
0
3
3
0.5
W
Cernunnos
ariel-026
Cernunnos
1
2
10
3
L
Bakasura
ayy_noah
Bakasura
4
9
4
0.67
W
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,558
Damage
45,384
53,735
Taken
81,054
32,902
Mitigated
50,714
12,668
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,928
1,027
0
1,060
16,711
7,026
0
1,493
15,218
0
11,851
W
Tsukuyomi
JayRin978
Tsukuyomi
26,717
9,655
0
1,254
11,506
4,645
0
5,019
6,447
0
36,487
L
Sun Wukong
LordPithecus
Sun Wukong
11,492
2,186
594
1,350
16,884
17,594
0
5,175
11,709
217
33,147
W
Heimdallr
NAILUJ11
Heimdallr
20,566
6,038
743
558
12,533
6,119
0
4,099
8,225
0
45,877
L
Kukulkan
Razorrito
Kukulkan
17,300
1,265
0
680
17,154
6,759
0
4,853
12,301
47,812
0
W
Tiamat
S1X94
Tiamat
17,162
2,449
465
4,052
8,910
9,855
0
4,477
4,325
47,920
0
L
4,952
620
960
777
12,685
12,245
0
6,125
6,560
15,993
0
W
Cernunnos
ariel-026
Cernunnos
6,925
3,358
0
2,275
9,983
3,864
0
4,057
5,901
0
20,732
L
Bakasura
ayy_noah
Bakasura
6,712
4,524
0
1,393
17,620
7,090
0
4,704
12,916
0
10,460
W
5,188
1,450
569
2,752
10,803
8,419
0
4,817
5,697
19,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,009
Gold Earned
53,575
220
Minions Killed
215
5
Camps Cleared
5
1,031,219
Distance Traveled
871,141
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,352
941
24
2
0
121,119
0
W
Tsukuyomi
13,483
1,226
18
2
0
245,048
1
L
Sun Wukong
11,332
1,030
55
5
0
224,771
2
W
Heimdallr
12,544
1,140
49
4
0
210,837
2
L
Kukulkan
10,874
989
77
7
2
191,410
1
W
Tiamat
11,814
1,074
81
7
4
229,766
0
L
Yemoja
10,191
926
36
3
0
149,140
0
W
Cernunnos
10,231
930
26
2
0
171,654
0
L
Bakasura
10,826
984
23
2
3
184,701
0
W
Ymir
10,937
994
46
4
1
173,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role