Player Matchup

Cthulhu
Cthulhu
Jinjuriki_9
Cthulhu
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 44L
1,471 Elo+
Solo
Scylla
Scylla
LoneWolfKing078
Scylla
Level 160
God Stats
84W - 63L
1,563 SR
Queue Stats
1,201W - 1,164L
1,677 Elo+
Solo
Heimdallr
Heimdallr
Pnusalota
Heimdallr
Level 118
God Stats
2W - 3L
1,715 SR
Queue Stats
71W - 78L
1,502 Elo+
Solo
Guan Yu
Guan Yu
SquirtinLatinaYT
Guan Yu
Level 156
God Stats
8W - 6L
1,628 SR
Queue Stats
507W - 470L
1,625 Elo+
Solo
Osiris
Osiris
Tapia98
Osiris
Level 120
God Stats
3W - 2L
1,315 SR
Queue Stats
318W - 298L
1,516 Elo+
Solo
Team Averages
Level 136
1,544 SR
1,558 Elo+

VS

Team Averages
Level 140
1,623 SR
1,542 Elo+
Loki
Loki
JAY STAR DABOSS
Loki
Level 89
God Stats
22W - 17L
1,701 SR
Queue Stats
359W - 347L
1,577 Elo+
Solo
Achilles
Achilles
OOhippo
Achilles
Level 158
God Stats
5W - 11L
1,493 SR
Queue Stats
486W - 452L
1,518 Elo+
Solo
Cernunnos
Cernunnos
TheOnlyCaillou
Cernunnos
Level 143
God Stats
1W - 2L
1,827 SR
Queue Stats
197W - 184L
1,593 Elo+
Solo
Tiamat
Tiamat
dad0fwar-
Tiamat
Level 155
God Stats
11W - 7L
1,596 SR
Queue Stats
166W - 163L
1,523 Elo+
Solo
Sobek
Sobek
tzvoo
Sobek
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jinjuriki_9
Cthulhu
14
4 / 2 / 7
9,055
566
7,306
12,483
8,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 2 / 5
8,384
524
9,877
10,049
3,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Pnusalota
Heimdallr
13
1 / 4 / 5
7,872
492
6,804
11,275
3,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 11
8,450
528
9,295
11,903
6,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Osiris
Tapia98
Osiris
15
3 / 5 / 4
8,708
544
9,610
14,257
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,890
431
1,610
8,684
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
OOhippo
Achilles
16
9 / 3 / 0
9,739
609
13,286
15,682
10,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
TheOnlyCaillou
Cernunnos
15
3 / 3 / 2
9,276
580
9,999
12,323
3,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
dad0fwar-
Tiamat
11
0 / 3 / 1
7,083
443
8,179
7,479
4,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
tzvoo
Sobek
11
3 / 6 / 4
7,760
485
6,813
16,021
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
15
15
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
Jinjuriki_9
Cthulhu
4
2
7
3.75
W
6
2
5
4.25
L
Achilles
OOhippo
Achilles
9
3
0
3
W
Heimdallr
Pnusalota
Heimdallr
1
4
5
0.88
W
5
2
11
5.25
W
Osiris
Tapia98
Osiris
3
5
4
1
L
Cernunnos
TheOnlyCaillou
Cernunnos
3
3
2
1.33
L
Tiamat
dad0fwar-
Tiamat
0
3
1
0.17
L
Sobek
tzvoo
Sobek
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
39,887
59,967
Taken
60,189
35,726
Mitigated
32,492
18,395
Healing
19,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,610
303
0
3,500
8,684
2,763
0
1,602
7,012
0
34,177
W
Cthulhu
Jinjuriki_9
Cthulhu
7,306
920
304
3,067
12,483
8,810
0
4,469
8,014
35,210
0
W
9,877
1,070
0
3,628
10,049
3,465
0
2,904
7,145
46,878
0
L
Achilles
OOhippo
Achilles
13,286
4,530
0
3,710
15,682
10,716
0
3,869
11,284
0
52,555
W
Heimdallr
Pnusalota
Heimdallr
6,804
3,373
0
4,766
11,275
3,758
0
2,457
8,818
0
49,781
W
9,295
1,520
902
3,648
11,903
6,750
381
3,126
8,777
0
38,300
W
Osiris
Tapia98
Osiris
9,610
4,514
0
2,080
14,257
12,943
603
2,036
12,221
0
52,683
L
Cernunnos
TheOnlyCaillou
Cernunnos
9,999
5,239
0
5,087
12,323
3,434
1,058
3,495
8,652
0
59,863
L
Tiamat
dad0fwar-
Tiamat
8,179
1,287
0
2,604
7,479
4,496
43
2,796
4,546
44,339
0
L
Sobek
tzvoo
Sobek
6,813
634
0
4,297
16,021
11,083
0
4,820
10,979
23,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
40,748
377
Minions Killed
400
0
Camps Cleared
0
1,526,893
Distance Traveled
1,423,956
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,890
431
85
5
0
236,363
1
W
Cthulhu
9,055
566
58
4
0
330,933
3
W
Scylla
8,384
524
79
5
0
300,425
5
L
Achilles
9,739
609
77
5
0
272,110
3
W
Heimdallr
7,872
492
88
6
0
307,177
3
W
Guan Yu
8,450
528
69
4
0
323,543
2
W
Osiris
8,708
544
83
5
0
264,815
1
L
Cernunnos
9,276
580
120
8
0
267,269
3
L
Tiamat
7,083
443
88
6
0
292,006
4
L
Sobek
7,760
485
30
2
0
356,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role