Player Matchup

Tsukuyomi
Tsukuyomi
AnAimlessAxolotl
Tsukuyomi
Level 48
God Stats
10W - 9L
1,429 SR
Queue Stats
66W - 71L
1,263 Elo+
Solo
Ymir
Ymir
DMN_V1per
Ymir
Level 49
God Stats
19W - 25L
1,389 SR
Queue Stats
204W - 219L
1,408 Elo+
Party 2
Danzaburou
Danzaburou
HJVS_ViequesPR77
Danzaburou
Level 65
God Stats
278W - 224L
1,542 SR
Queue Stats
626W - 668L
1,367 Elo+
Party 2
Tyr
Tyr
LongBobcat30456
Tyr
Level 42
God Stats
20W - 16L
1,497 SR
Queue Stats
448W - 408L
1,496 Elo+
Solo
Tiamat
Tiamat
Popo_-Raidz
Tiamat
Level 85
God Stats
8W - 4L
1,585 SR
Queue Stats
131W - 134L
1,495 Elo+
Party 2
Team Averages
Level 58
1,489 SR
1,406 Elo+

VS

Team Averages
Level 43
1,536 SR
1,425 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jamiedibs
Ah Muzen Cab
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Artio
Artio
SAA Rastalif
Artio
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,405 Elo+
Solo
Cernunnos
Cernunnos
Wpit23_SP
Cernunnos
Level 26
God Stats
5W - 10L
1,477 SR
Queue Stats
97W - 114L
1,462 Elo+
Party 1
Mercury
Mercury
chanthebarber
Mercury
Level 61
God Stats
3W - 5L
1,636 SR
Queue Stats
378W - 415L
1,371 Elo+
Solo
Chaac
Chaac
jewiliam
Chaac
Level 45
God Stats
4W - 2L
1,567 SR
Queue Stats
75W - 77L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
2 / 3 / 1
8,122
541
6,136
8,869
3,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
9 / 1 / 7
9,174
612
7,303
8,734
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
HJVS_ViequesPR77
Danzaburou
15
8 / 1 / 5
9,643
643
9,747
6,362
2,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
8,317
554
4,388
9,363
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
14
2 / 1 / 3
8,714
581
10,936
5,748
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jamiedibs
Ah Muzen Cab
12
1 / 3 / 0
6,570
438
4,306
9,750
4,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 8 / 3
5,832
389
2,015
16,562
7,451
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Cernunnos
Wpit23_SP
Cernunnos
11
2 / 8 / 0
6,961
464
5,390
11,488
3,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
13
2 / 2 / 1
7,561
504
3,983
12,404
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
jewiliam
Chaac
14
2 / 2 / 0
7,693
513
6,789
10,128
8,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
23
Kills
7
7
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
3
1
0.83
W
Ymir
9
1
7
12.5
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
8
1
5
10.5
L
Ah Muzen Cab
Jamiedibs
Ah Muzen Cab
1
3
0
0.33
W
2
1
1
2.5
W
Tiamat
2
1
3
3.5
L
0
8
3
0.19
L
Cernunnos
Wpit23_SP
Cernunnos
2
8
0
0.25
L
Mercury
2
2
1
1.25
L
Chaac
jewiliam
Chaac
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
22,483
39,076
Taken
60,332
25,857
Mitigated
28,089
14,841
Healing
19,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
6,136
1,043
0
2,688
8,869
3,417
0
197
8,622
0
48,356
W
Ymir
7,303
1,460
0
1,725
8,734
8,192
223
1,335
7,399
46,014
0
W
Danzaburou
HJVS_ViequesPR77
Danzaburou
9,747
5,111
0
2,979
6,362
2,691
2,298
350
6,012
0
54,673
L
Ah Muzen Cab
Jamiedibs
Ah Muzen Cab
4,306
1,073
0
3,715
9,750
4,059
798
5,977
3,284
0
38,306
W
4,388
594
0
5,629
9,363
7,298
0
0
8,863
0
37,712
W
Tiamat
10,936
1,087
0
1,820
5,748
4,259
1,099
133
5,615
55,334
0
L
2,015
478
360
3,593
16,562
7,451
72
5,656
10,524
14,885
0
L
Cernunnos
Wpit23_SP
Cernunnos
5,390
2,172
0
2,466
11,488
3,245
0
2,880
8,408
0
39,414
L
Mercury
3,983
858
0
5,046
12,404
5,039
0
2,505
9,724
0
46,422
L
Chaac
jewiliam
Chaac
6,789
913
0
3,885
10,128
8,295
279
0
9,817
0
44,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,970
Gold Earned
34,617
469
Minions Killed
359
0
Camps Cleared
0
1,420,911
Distance Traveled
1,368,851
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,122
541
93
6
0
315,661
0
W
Ymir
9,174
612
76
5
0
268,241
5
W
Danzaburou
9,643
643
97
6
0
241,473
2
L
Ah Muzen Cab
6,570
438
82
5
0
273,070
4
W
Tyr
8,317
554
74
5
0
284,799
1
W
Tiamat
8,714
581
129
9
0
310,737
6
L
Artio
5,832
389
25
2
0
249,722
3
L
Cernunnos
6,961
464
80
5
0
246,621
2
L
Mercury
7,561
504
86
6
0
296,030
3
L
Chaac
7,693
513
86
6
0
303,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role