Player Matchup

Artemis
Artemis
Tia-Thiamine14
Artemis
Level 15
God Stats
1W - 4L
1,476 SR
Queue Stats
30W - 26L
1,506 Elo+
Solo
Odin
Odin
Ticksii
Odin
Level 29
God Stats
6W - 2L
1,940 SR
Queue Stats
327W - 351L
1,514 Elo+
Solo
Tiamat
Tiamat
af__omar
Tiamat
Level 21
God Stats
2W - 2L
1,601 SR
Queue Stats
37W - 25L
1,546 Elo+
Solo
Bellona
Bellona
lyes_ftn
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,089 Elo+
Solo
Merlin
Merlin
wowie_woah-
Merlin
Level 29
God Stats
23W - 18L
1,802 SR
Queue Stats
313W - 302L
1,474 Elo+
Solo
Team Averages
Level 19
1,664 SR
1,426 Elo+

VS

Team Averages
Level 18
1,497 SR
1,434 Elo+
Cerberus
Cerberus
JayyTwoFace
Cerberus
Level 9
God Stats
10W - 13L
1,453 SR
Queue Stats
47W - 55L
1,464 Elo+
Solo
Janus
Janus
Richardsxns
Janus
Level 29
God Stats
4W - 6L
1,419 SR
Queue Stats
319W - 317L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
WizardSwirl
Ratatoskr
Level 30
God Stats
7W - 9L
1,490 SR
Queue Stats
12W - 16L
1,392 Elo+
Solo
Arachne
Arachne
ley_hueca
Arachne
Level 17
God Stats
15W - 13L
1,623 SR
Queue Stats
65W - 63L
1,421 Elo+
Solo
Neith
Neith
proto5
Neith
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 29L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,312
531
3,240
5,859
1,556
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odin
Ticksii
Odin
10
1 / 1 / 0
5,875
588
965
5,094
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
af__omar
Tiamat
9
1 / 3 / 0
5,416
542
1,689
4,812
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lyes_ftn
Bellona
5
1 / 9 / 0
4,150
415
1,885
7,448
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
8
1 / 3 / 1
4,938
494
6,153
5,049
1,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JayyTwoFace
Cerberus
9
4 / 1 / 2
5,423
542
2,654
5,928
3,454
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
7 / 1 / 4
6,559
656
7,186
5,147
1,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
WizardSwirl
Ratatoskr
10
4 / 1 / 5
6,366
637
3,351
5,039
1,321
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
ley_hueca
Arachne
8
2 / 2 / 5
5,567
557
2,018
5,352
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
proto5
Neith
8
0 / 1 / 6
4,727
473
2,072
4,602
1,271
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
5
Kills
17
18
Deaths
6
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
JayyTwoFace
Cerberus
4
1
2
5
W
7
1
4
9
L
1
2
1
0.75
L
Odin
Ticksii
Odin
1
1
0
1
W
Ratatoskr
WizardSwirl
Ratatoskr
4
1
5
6.5
L
Tiamat
af__omar
Tiamat
1
3
0
0.33
W
Arachne
ley_hueca
Arachne
2
2
5
2.25
L
Bellona
lyes_ftn
Bellona
1
9
0
0.11
W
Neith
proto5
Neith
0
1
6
3
L
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,932
Damage
17,281
28,262
Taken
26,068
8,968
Mitigated
8,799
5,781
Healing
7,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
JayyTwoFace
Cerberus
2,654
226
0
2,026
5,928
3,454
0
2,124
3,804
14,888
0
W
7,186
1,133
0
2,005
5,147
1,304
559
1,526
3,621
31,145
0
L
3,240
1,625
0
2,104
5,859
1,556
711
2,208
3,585
0
22,303
L
Odin
Ticksii
Odin
965
279
0
1,391
5,094
1,453
218
0
5,094
0
25,386
W
Ratatoskr
WizardSwirl
Ratatoskr
3,351
879
0
1,511
5,039
1,321
887
702
4,337
0
26,006
L
Tiamat
af__omar
Tiamat
1,689
351
0
912
4,812
1,849
715
1,578
3,011
27,309
0
W
Arachne
ley_hueca
Arachne
2,018
1,368
0
889
5,352
1,449
428
1,469
3,883
0
23,925
L
Bellona
lyes_ftn
Bellona
1,885
615
0
42
7,448
2,861
358
3,816
3,250
0
4,608
W
Neith
proto5
Neith
2,072
723
0
1,248
4,602
1,271
292
2,021
2,581
0
10,603
L
Merlin
6,153
846
246
1,086
5,049
1,249
0
1,527
3,482
20,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,691
Gold Earned
28,642
219
Minions Killed
226
0
Camps Cleared
0
880,730
Distance Traveled
969,916
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,423
542
48
5
0
183,758
6
W
Janus
6,559
656
60
6
0
195,823
1
L
Artemis
5,312
531
43
4
0
148,675
2
L
Odin
5,875
588
73
7
0
201,222
1
W
Ratatoskr
6,366
637
53
5
0
222,668
2
L
Tiamat
5,416
542
67
7
0
173,153
4
W
Arachne
5,567
557
48
5
0
183,520
0
L
Bellona
4,150
415
3
0
0
190,548
0
W
Neith
4,727
473
17
2
0
184,147
0
L
Merlin
4,938
494
33
3
0
167,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role