Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
ZeuZ-MaTaLiXo
Chernobog
Level 160
God Stats
3W - 4L
1,755 SR
Queue Stats
249W - 233L
1,620 Elo+
Party 1
Fafnir
Fafnir
hinged-force9
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 7L
1,671 Elo+
Party 1
Team Averages
Level 129
1,551 SR
1,558 Elo+

VS

Team Averages
Level 89
1,383 SR
1,460 Elo+
Tiamat
Tiamat
FerMagia10
Tiamat
Level 29
God Stats
0W - 2L
1,218 SR
Queue Stats
20W - 30L
1,364 Elo+
Party 2
Bellona
Bellona
RsKih
Bellona
Level 84
God Stats
5W - 5L
1,517 SR
Queue Stats
201W - 225L
1,483 Elo+
Party 2
Awilix
Awilix
ichtiger95
Awilix
Level 66
God Stats
0W - 3L
1,180 SR
Queue Stats
38W - 60L
1,353 Elo+
Solo
Bacchus
Bacchus
oxablod
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 70L
1,599 Elo+
Solo
Heimdallr
Heimdallr
ĪAGØD
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
6 / 1 / 5
6,949
695
5,640
6,837
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
 
Aphrodite
12
4 / 0 / 4
6,918
692
7,166
6,599
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
 
Cu Chulainn
11
1 / 0 / 1
6,322
632
4,899
5,245
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
ZeuZ-MaTaLiXo
Chernobog
12
4 / 1 / 2
7,003
700
2,923
4,760
1,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 9
6,405
641
4,791
7,097
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FerMagia10
Tiamat
8
1 / 3 / 1
4,808
481
2,713
5,428
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
RsKih
Bellona
10
0 / 0 / 1
5,294
529
3,625
8,202
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
ichtiger95
Awilix
8
1 / 5 / 1
5,081
508
1,193
8,342
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
oxablod
Bacchus
6
1 / 5 / 2
4,667
467
5,818
8,426
4,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
ĪAGØD
Heimdallr
9
0 / 3 / 1
5,318
532
2,049
7,007
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
16
Kills
3
3
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
1
5
8.5
W
Aphrodite
 
Aphrodite
4
0
4
6
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
L
Tiamat
FerMagia10
Tiamat
1
3
1
0.5
L
Bellona
RsKih
Bellona
0
0
1
0.5
W
Chernobog
ZeuZ-MaTaLiXo
Chernobog
4
1
2
5
W
1
1
9
5.5
L
Awilix
ichtiger95
Awilix
1
5
1
0.3
L
Bacchus
oxablod
Bacchus
1
5
2
0.4
L
Heimdallr
ĪAGØD
Heimdallr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,419
Damage
15,398
30,538
Taken
37,405
15,181
Mitigated
15,304
18,228
Healing
11,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,640
1,478
0
3,990
6,837
2,291
0
1,759
5,032
0
36,992
W
Aphrodite
 
Aphrodite
7,166
1,323
1,185
5,599
6,599
2,415
353
2,419
3,950
37,655
0
W
Cu Chulainn
 
Cu Chulainn
4,899
814
0
2,935
5,245
3,470
524
0
5,245
0
39,790
L
Tiamat
FerMagia10
Tiamat
2,713
970
0
1,216
5,428
2,292
0
2,826
2,455
14,764
0
L
Bellona
RsKih
Bellona
3,625
1,027
0
4,579
8,202
4,405
0
1,419
6,715
0
28,793
W
Chernobog
ZeuZ-MaTaLiXo
Chernobog
2,923
1,744
0
1,637
4,760
1,425
0
1,106
3,654
0
44,422
W
4,791
1,895
0
2,882
7,097
5,580
0
2,799
4,126
18,589
0
L
Awilix
ichtiger95
Awilix
1,193
153
0
1,758
8,342
2,477
0
3,139
5,059
0
18,318
L
Bacchus
oxablod
Bacchus
5,818
1,019
0
1,058
8,426
4,335
0
3,710
4,677
18,993
0
L
Heimdallr
ĪAGØD
Heimdallr
2,049
889
0
2,547
7,007
1,795
0
465
6,542
0
27,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,597
Gold Earned
25,168
367
Minions Killed
214
0
Camps Cleared
0
1,031,801
Distance Traveled
963,180
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,949
695
70
7
0
209,609
1
W
Aphrodite
6,918
692
89
9
0
200,424
3
W
Cu Chulainn
6,322
632
84
8
0
210,295
4
L
Tiamat
4,808
481
32
3
0
167,052
2
L
Bellona
5,294
529
61
6
0
221,058
4
W
Chernobog
7,003
700
95
10
0
206,029
1
W
Fafnir
6,405
641
29
3
0
205,444
0
L
Awilix
5,081
508
50
5
0
209,939
2
L
Bacchus
4,667
467
17
2
0
197,239
5
L
Heimdallr
5,318
532
54
5
0
167,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role