Player Matchup

Cerberus
Cerberus
BIZBIYE
Cerberus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ellony
Anubis
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,547 Elo+
Solo
Ah Puch
Ah Puch
Elzi-b
Ah Puch
Level 105
God Stats
7W - 9L
1,579 SR
Queue Stats
550W - 532L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Hugo__420
Hou Yi
Level 127
God Stats
5W - 5L
1,733 SR
Queue Stats
465W - 465L
1,641 Elo+
Solo
Janus
Janus
xV1BEx
Janus
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 169L
1,464 Elo+
Solo
Team Averages
Level 114
1,562 SR
1,548 Elo+

VS

Team Averages
Level 127
1,583 SR
1,549 Elo+
Odin
Odin
ArnusMaster
Odin
Level 109
God Stats
11W - 1L
1,715 SR
Queue Stats
660W - 539L
1,579 Elo+
Party 1
Freya
Freya
MARlAHCarry
Freya
Level 128
God Stats
3W - 1L
1,715 SR
Queue Stats
230W - 179L
1,537 Elo+
Party 1
Izanami
Izanami
ShadarNur
Izanami
Level 104
God Stats
10W - 3L
1,715 SR
Queue Stats
597W - 471L
1,552 Elo+
Party 1
Hachiman
Hachiman
carrypótter
Hachiman
Level 149
God Stats
6W - 7L
1,268 SR
Queue Stats
715W - 587L
1,551 Elo+
Party 1
Nox
Nox
panoliki
Nox
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
169W - 170L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BIZBIYE
Cerberus
16
3 / 4 / 9
8,871
887
5,114
13,177
12,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
Ellony
Anubis
12
1 / 5 / 9
7,802
780
4,420
7,903
3,528
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Elzi-b
Ah Puch
14
4 / 6 / 6
8,549
855
9,773
8,461
3,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Hugo__420
Hou Yi
14
2 / 4 / 6
8,177
818
6,288
7,589
3,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
xV1BEx
Janus
17
6 / 4 / 6
10,060
1,006
7,259
9,246
3,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 15
8,925
893
4,121
11,634
11,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 3 / 8
9,748
975
8,913
10,121
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
ShadarNur
Izanami
16
4 / 2 / 10
9,006
901
6,800
7,111
2,730
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
carrypótter
Hachiman
17
7 / 3 / 9
9,391
939
12,562
7,747
2,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 15
8,175
818
6,352
6,938
2,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
16
Kills
22
23
Deaths
16
36
Assists
57
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
L
Cerberus
BIZBIYE
Cerberus
3
4
9
1.88
L
Anubis
Ellony
Anubis
1
5
9
1.1
L
Ah Puch
Elzi-b
Ah Puch
4
6
6
1.17
L
Hou Yi
Hugo__420
Hou Yi
2
4
6
1.25
W
6
3
8
3.33
W
Izanami
ShadarNur
Izanami
4
2
10
4.5
W
Hachiman
carrypótter
Hachiman
7
3
9
3.83
W
1
4
15
2.13
L
Janus
xV1BEx
Janus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,854
Damage
38,748
46,376
Taken
43,551
26,270
Mitigated
25,150
13,317
Healing
14,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
676
2,672
2,439
11,634
11,874
161
5,274
6,360
0
8,323
L
Cerberus
BIZBIYE
Cerberus
5,114
154
947
3,346
13,177
12,730
228
3,438
9,739
11,413
0
L
Anubis
Ellony
Anubis
4,420
37
498
1,154
7,903
3,528
721
1,982
5,921
11,825
0
L
Ah Puch
Elzi-b
Ah Puch
9,773
317
1,660
893
8,461
3,156
352
3,592
4,869
14,395
0
L
Hou Yi
Hugo__420
Hou Yi
6,288
1,540
1,314
1,223
7,589
3,056
1,460
2,547
5,042
0
15,893
W
8,913
2,020
107
3,847
10,121
4,713
352
7,458
2,663
17,972
0
W
Izanami
ShadarNur
Izanami
6,800
2,813
855
1,705
7,111
2,730
829
5,168
1,943
0
24,790
W
Hachiman
carrypótter
Hachiman
12,562
3,552
277
1,638
7,747
2,917
2,664
4,841
2,906
0
23,156
W
6,352
341
0
677
6,938
2,916
1,028
3,825
3,113
13,322
0
L
Janus
xV1BEx
Janus
7,259
555
1,092
1,190
9,246
3,800
1,527
3,706
5,540
23,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,459
Gold Earned
45,245
105
Minions Killed
123
0
Camps Cleared
0
860,386
Distance Traveled
927,756
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,925
893
2
0
0
189,857
0
L
Cerberus
8,871
887
16
2
0
193,284
2
L
Anubis
7,802
780
9
1
0
178,783
1
L
Ah Puch
8,549
855
18
2
0
157,271
0
L
Hou Yi
8,177
818
19
2
0
176,056
1
W
Freya
9,748
975
29
3
0
181,186
1
W
Izanami
9,006
901
51
5
0
201,617
2
W
Hachiman
9,391
939
27
3
0
178,696
4
W
Nox
8,175
818
14
1
0
176,400
1
L
Janus
10,060
1,006
43
4
0
154,992
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role