Player Matchup

Izanami
Izanami
Dodery
Izanami
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,190 Elo+
Solo
Arachne
Arachne
Just-_Elite_
Arachne
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,436 Elo+
Solo
Artemis
Artemis
RHino74X2904
Artemis
Level 28
God Stats
29W - 14L
1,654 SR
Queue Stats
67W - 50L
1,422 Elo+
Solo
Fenrir
Fenrir
ak-mistry552
Fenrir
Level 28
God Stats
11W - 7L
1,658 SR
Queue Stats
37W - 32L
1,457 Elo+
Solo
Kukulkan
Kukulkan
badis khanfir
Kukulkan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,372 Elo+
Solo
Team Averages
Level 25
1,562 SR
1,375 Elo+

VS

Team Averages
Level 10
1,356 SR
1,414 Elo+
Cerberus
Cerberus
CitraLotl
Cerberus
Level 4
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 13L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JSSB2010
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
Ryusei_kgm
Fenrir
Level 18
God Stats
16W - 12L
1,622 SR
Queue Stats
33W - 27L
1,539 Elo+
Solo
Bellona
Bellona
Tomikatudinni
Bellona
Level 18
God Stats
0W - 1L
1,211 SR
Queue Stats
20W - 33L
1,322 Elo+
Solo
Olorun
Olorun
ValeDevil69
Olorun
Level 8
God Stats
0W - 3L
1,144 SR
Queue Stats
19W - 30L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dodery
Izanami
20
9 / 1 / 28
13,782
1,149
21,577
13,720
4,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Just-_Elite_
Arachne
19
8 / 2 / 18
12,461
1,038
12,384
13,747
5,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
RHino74X2904
Artemis
20
19 / 4 / 15
13,486
1,124
33,708
11,996
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
19
9 / 0 / 19
13,312
1,109
11,653
11,794
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
badis khanfir
Kukulkan
18
3 / 3 / 19
11,381
948
10,998
6,816
2,653
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CitraLotl
Cerberus
18
0 / 14 / 6
11,547
962
12,196
36,083
37,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
JSSB2010
Kukulkan
17
0 / 7 / 3
10,467
872
18,340
11,751
5,535
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Ryusei_kgm
Fenrir
17
10 / 9 / 0
13,512
1,126
15,130
18,365
9,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
16
0 / 12 / 2
10,097
841
655
18,583
11,096
Olorun
16
0 / 6 / 1
10,004
834
4,842
14,489
6,825
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
22
48
Kills
10
10
Deaths
48
99
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CitraLotl
Cerberus
0
14
6
0.21
W
Izanami
Dodery
Izanami
9
1
28
23
L
Kukulkan
JSSB2010
Kukulkan
0
7
3
0.21
W
Arachne
Just-_Elite_
Arachne
8
2
18
8.5
W
Artemis
RHino74X2904
Artemis
19
4
15
6.63
L
Fenrir
Ryusei_kgm
Fenrir
10
9
0
1.11
L
Bellona
0
12
2
0.08
L
Olorun
0
6
1
0.08
W
Fenrir
9
0
19
18.5
W
Kukulkan
badis khanfir
Kukulkan
3
3
19
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,320
Damage
51,163
58,073
Taken
99,271
24,872
Mitigated
70,841
15,806
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CitraLotl
Cerberus
12,196
819
0
5,622
36,083
37,977
0
3,975
32,108
38,503
0
W
Izanami
Dodery
Izanami
21,577
18,707
0
5,049
13,720
4,770
0
8,795
4,925
0
55,085
L
Kukulkan
JSSB2010
Kukulkan
18,340
924
0
0
11,751
5,535
0
1,912
9,839
49,845
0
W
Arachne
Just-_Elite_
Arachne
12,384
9,383
1,210
5,782
13,747
5,028
0
9,253
4,494
0
26,152
W
Artemis
RHino74X2904
Artemis
33,708
25,091
0
2,312
11,996
4,701
0
7,470
4,526
0
52,827
L
Fenrir
Ryusei_kgm
Fenrir
15,130
4,295
0
1,026
18,365
9,408
0
785
17,580
0
26,922
L
Bellona
655
216
0
88
18,583
11,096
0
2,776
15,807
0
8,061
L
Olorun
4,842
1,967
749
2,171
14,489
6,825
0
1,550
12,939
35,771
0
W
Fenrir
11,653
2,655
0
1,453
11,794
7,720
0
7,004
4,790
0
20,055
W
Kukulkan
badis khanfir
Kukulkan
10,998
2,099
0
0
6,816
2,653
0
2,856
3,960
21,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,422
Gold Earned
55,627
201
Minions Killed
210
3
Camps Cleared
7
1,051,354
Distance Traveled
1,062,560
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,547
962
34
3
0
228,475
0
W
Izanami
13,782
1,149
77
6
0
200,008
0
L
Kukulkan
10,467
872
76
6
0
287,426
2
W
Arachne
12,461
1,038
41
3
1
231,222
0
W
Artemis
13,486
1,124
43
4
0
182,351
0
L
Fenrir
13,512
1,126
25
2
3
229,568
2
L
Bellona
10,097
841
13
1
3
164,971
2
L
Olorun
10,004
834
62
5
1
152,120
2
W
Fenrir
13,312
1,109
11
1
2
283,814
1
W
Kukulkan
11,381
948
29
2
0
153,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role