Player Matchup

Osiris
Osiris
Elechain
Osiris
Level 63
God Stats
13W - 10L
1,505 SR
Queue Stats
54W - 49L
1,499 Elo+
Party 2
He Bo
He Bo
False3
He Bo
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,646 Elo+
Party 2
Neith
Neith
Reinozo99
Neith
Level 26
God Stats
4W - 5L
998 SR
Queue Stats
50W - 61L
1,448 Elo+
Solo
Team Averages
Level 62
1,335 SR
1,531 Elo+

VS

Team Averages
Level 11
1,473 SR
1,334 Elo+
Fenrir
Fenrir
ArasUlfur
Fenrir
Level 7
God Stats
0W - 2L
1,107 SR
Queue Stats
10W - 16L
1,161 Elo+
Party 1
Skadi
Skadi
HalsTik
Skadi
Level 9
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 2L
1,254 Elo+
Party 1
Zeus
Zeus
Mathausfer21
Zeus
Level 17
God Stats
29W - 16L
1,898 SR
Queue Stats
58W - 51L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elechain
Osiris
10
3 / 3 / 14
8,210
821
3,448
8,077
5,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
False3
He Bo
12
9 / 1 / 10
8,798
880
9,098
5,802
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Reinozo99
Neith
13
10 / 1 / 10
9,038
904
8,186
5,105
1,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArasUlfur
Fenrir
8
1 / 8 / 2
6,385
639
2,906
9,603
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
HalsTik
Skadi
8
1 / 10 / 3
6,723
672
2,746
9,284
2,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
3 / 4 / 1
7,033
703
6,082
6,056
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
22
Kills
5
5
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArasUlfur
Fenrir
1
8
2
0.25
W
Osiris
Elechain
Osiris
3
3
14
3.33
W
He Bo
False3
He Bo
9
1
10
14
L
Skadi
HalsTik
Skadi
1
10
3
0.25
L
3
4
1
0.88
W
Neith
Reinozo99
Neith
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,732
Damage
11,734
18,984
Taken
24,943
9,320
Mitigated
8,977
5,035
Healing
1,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArasUlfur
Fenrir
2,906
997
0
244
9,603
4,848
54
2,844
6,601
0
13,820
W
Osiris
Elechain
Osiris
3,448
1,419
1,062
1,421
8,077
5,776
1,021
2,297
5,518
0
17,996
W
He Bo
False3
He Bo
9,098
472
0
1,242
5,802
1,655
900
2,105
3,497
25,447
0
L
Skadi
HalsTik
Skadi
2,746
1,114
0
0
9,284
2,500
76
3,209
5,793
0
4,447
L
6,082
193
0
1,029
6,056
1,629
0
2,473
3,435
24,524
0
W
Neith
Reinozo99
Neith
8,186
2,007
0
1,310
5,105
1,889
892
1,112
3,833
0
35,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,046
Gold Earned
20,141
119
Minions Killed
60
0
Camps Cleared
0
542,662
Distance Traveled
459,558
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,385
639
15
2
0
166,205
0
W
Osiris
8,210
821
27
3
0
180,956
1
W
He Bo
8,798
880
31
3
0
187,264
0
L
Skadi
6,723
672
2
0
0
133,898
0
L
Zeus
7,033
703
43
4
0
159,455
0
W
Neith
9,038
904
61
6
0
174,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role