Player Matchup

Olorun
Olorun
Dwiner21
Olorun
Level 5
God Stats
2W - 2L
1,673 SR
Queue Stats
2W - 2L
1,607 Elo+
Solo
Ravana
Ravana
JustA_3on3Casual
Ravana
Level 10
God Stats
18W - 23L
1,642 SR
Queue Stats
98W - 123L
1,571 Elo+
Solo
Achilles
Achilles
NeoVerux
Achilles
Level 29
God Stats
0W - 1L
1,944 SR
Queue Stats
74W - 76L
1,544 Elo+
Solo
Apollo
Apollo
baileybarnhizzle
Apollo
Level 16
God Stats
5W - 4L
1,742 SR
Queue Stats
154W - 139L
1,498 Elo+
Solo
Ymir
Ymir
mercator88
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,333 Elo+
Solo
Team Averages
Level 13
1,700 SR
1,511 Elo+

VS

Team Averages
Level 24
1,576 SR
1,572 Elo+
Set
Set
Overlord9258
Set
Level 28
God Stats
1W - 4L
1,141 SR
Queue Stats
89W - 83L
1,561 Elo+
Solo
Eset
Eset
PotBrownie7
Eset
Level 29
God Stats
3W - 0L
1,799 SR
Queue Stats
18W - 10L
1,694 Elo+
Solo
Cupid
Cupid
SHOCKWAVE_105
Cupid
Level 27
God Stats
1W - 1L
1,770 SR
Queue Stats
75W - 64L
1,509 Elo+
Solo
Tyr
Tyr
SheRiseUp
Tyr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 93L
1,500 Elo+
Solo
Aphrodite
Aphrodite
TeardropBottled
Aphrodite
Level 14
God Stats
16W - 11L
1,671 SR
Queue Stats
22W - 21L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dwiner21
Olorun
17
1 / 9 / 1
11,095
411
12,077
29,481
11,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
3 / 5 / 7
11,849
439
11,882
17,167
8,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
NeoVerux
Achilles
20
8 / 4 / 5
13,163
488
19,728
27,560
36,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 6 / 3
12,110
449
11,069
17,785
8,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 10 / 3
9,258
343
5,152
21,483
23,239
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 7
12,718
471
13,573
27,033
15,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
7 / 0 / 13
14,333
531
17,567
10,301
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 3 / 8
13,160
487
16,712
17,132
5,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
9 / 7 / 7
14,238
527
23,085
30,531
34,909
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
TeardropBottled
Aphrodite
19
4 / 2 / 21
14,319
530
15,883
26,587
35,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
90
17
Kills
34
34
Deaths
20
19
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
Dwiner21
Olorun
1
9
1
0.17
L
3
5
7
1.3
L
Achilles
NeoVerux
Achilles
8
4
5
2.63
W
4
8
7
0.94
W
7
0
13
13.5
W
10
3
8
4.67
W
9
7
7
1.79
W
Aphrodite
TeardropBottled
Aphrodite
4
2
21
7.25
L
5
6
3
1.08
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,908
Damage
86,820
113,476
Taken
111,584
88,383
Mitigated
96,377
28,515
Healing
54,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Dwiner21
Olorun
12,077
7,350
299
13,575
29,481
11,662
1,360
14,019
15,387
77,206
0
L
11,882
3,345
0
4,238
17,167
8,222
0
2,602
14,435
0
74,014
L
Achilles
NeoVerux
Achilles
19,728
4,976
0
5,138
27,560
36,906
1,342
5,171
21,615
0
77,574
W
13,573
6,742
0
7,175
27,033
15,752
275
5,561
21,322
0
109,808
W
17,567
1,103
0
2,378
10,301
4,187
1,264
6,550
3,726
84,716
0
W
16,712
10,811
0
4,316
17,132
5,967
4,323
3,320
13,762
0
68,116
W
23,085
3,973
0
10,877
30,531
34,909
290
3,892
23,117
0
73,777
W
Aphrodite
TeardropBottled
Aphrodite
15,883
1,658
9,828
20,320
26,587
35,562
1,733
5,883
20,629
92,808
0
L
11,069
6,488
0
3,346
17,785
8,354
1,366
6,314
11,396
0
62,371
L
5,152
587
0
1,919
21,483
23,239
0
5,344
16,139
38,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,475
Gold Earned
68,768
528
Minions Killed
605
0
Camps Cleared
0
2,216,622
Distance Traveled
2,582,358
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,095
411
132
5
0
389,733
0
L
Ravana
11,849
439
109
4
0
505,322
3
L
Achilles
13,163
488
136
5
0
475,242
3
W
Set
12,718
471
127
5
0
528,455
2
W
Eset
14,333
531
154
6
0
537,162
3
W
Cupid
13,160
487
100
4
0
498,808
3
W
Tyr
14,238
527
99
4
0
519,845
1
W
Aphrodite
14,319
530
125
5
0
498,088
4
L
Apollo
12,110
449
98
4
0
473,633
1
L
Ymir
9,258
343
53
2
0
372,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role