Player Matchup

Neith
Neith
Abai2000
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,456 Elo+
Solo
Athena
Athena
Doux-Plaisirs
Athena
Level 25
God Stats
92W - 83L
1,526 SR
Queue Stats
108W - 110L
1,509 Elo+
Solo
Nemesis
Nemesis
Pablongo25
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 61L
1,648 Elo+
Solo
Zhong Kui
Zhong Kui
antonagh
Zhong Kui
Level 29
God Stats
20W - 28L
1,151 SR
Queue Stats
596W - 676L
1,630 Elo+
Solo
Osiris
Osiris
mhmd_ehsan
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,287 Elo+
Solo
Team Averages
Level 18
1,436 SR
1,506 Elo+

VS

Team Averages
Level 22
1,580 SR
1,536 Elo+
Jing Wei
Jing Wei
FlyAquilaZ3r0
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,479 Elo+
Solo
Pele
Pele
I_2803_Tod
Pele
Level 27
God Stats
72W - 74L
1,387 SR
Queue Stats
300W - 317L
1,379 Elo+
Solo
Ymir
Ymir
LeyZGam3r
Ymir
Level 27
God Stats
26W - 20L
1,551 SR
Queue Stats
68W - 67L
1,404 Elo+
Solo
Chang'e
Chang'e
NamesTayTay
Chang'e
Level 13
God Stats
2W - 1L
1,962 SR
Queue Stats
24W - 10L
1,818 Elo+
Solo
Hera
Hera
altair92748
Hera
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
20W - 17L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abai2000
Neith
13
0 / 4 / 0
8,277
394
3,352
10,131
3,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 3
9,319
444
7,517
13,446
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Pablongo25
Nemesis
16
8 / 5 / 2
10,442
497
13,891
22,547
10,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
antonagh
Zhong Kui
15
5 / 5 / 4
9,967
475
14,522
16,497
12,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
mhmd_ehsan
Osiris
13
1 / 8 / 2
8,114
386
3,136
16,151
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FlyAquilaZ3r0
Jing Wei
18
1 / 1 / 7
11,100
529
5,411
13,456
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 3 / 7
12,226
582
7,056
13,557
5,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
15
1 / 7 / 0
9,629
459
7,125
17,288
6,578
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
NamesTayTay
Chang'e
20
15 / 1 / 7
13,814
658
32,062
19,252
16,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 4 / 5
10,018
477
6,591
13,472
4,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
49
16
Kills
23
23
Deaths
16
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Abai2000
Neith
0
4
0
0
L
2
1
3
3.5
W
Jing Wei
FlyAquilaZ3r0
Jing Wei
1
1
7
4.5
W
5
3
7
2.83
W
Ymir
1
7
0
0.14
W
Chang'e
NamesTayTay
Chang'e
15
1
7
18.5
L
Nemesis
Pablongo25
Nemesis
8
5
2
1.8
W
1
4
5
0.88
L
Zhong Kui
antonagh
Zhong Kui
5
5
4
1.4
L
Osiris
mhmd_ehsan
Osiris
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,418
Damage
58,245
78,772
Taken
77,025
47,939
Mitigated
38,344
12,051
Healing
37,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Abai2000
Neith
3,352
1,975
0
1,905
10,131
3,434
670
7,829
1,972
0
40,163
L
7,517
1,363
0
762
13,446
10,577
320
8,297
4,909
41,773
0
W
Jing Wei
FlyAquilaZ3r0
Jing Wei
5,411
3,566
0
7,860
13,456
5,288
806
2,835
10,571
0
66,746
W
7,056
2,067
0
4,862
13,557
5,676
2,906
2,440
10,992
0
81,213
W
Ymir
7,125
1,257
72
2,722
17,288
6,578
1,417
6,903
10,193
47,993
0
W
Chang'e
NamesTayTay
Chang'e
32,062
1,707
3,808
14,022
19,252
16,583
4,120
5,866
13,036
98,454
0
L
Nemesis
Pablongo25
Nemesis
13,891
8,304
0
3,808
22,547
10,752
0
10,727
11,516
0
76,006
W
6,591
2,036
0
4,090
13,472
4,219
911
3,288
9,916
63,240
0
L
Zhong Kui
antonagh
Zhong Kui
14,522
2,312
0
5,376
16,497
12,418
1,574
9,779
6,476
43,573
0
L
Osiris
mhmd_ehsan
Osiris
3,136
1,026
0
200
16,151
10,758
0
7,720
8,121
14
39,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
56,787
386
Minions Killed
584
0
Camps Cleared
0
1,891,269
Distance Traveled
1,942,056
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,277
394
83
4
0
312,737
1
L
Athena
9,319
444
57
3
0
466,462
4
W
Jing Wei
11,100
529
124
6
0
391,057
1
W
Pele
12,226
582
125
6
0
486,740
1
W
Ymir
9,629
459
81
4
0
310,021
2
W
Chang'e
13,814
658
173
8
0
417,499
1
L
Nemesis
10,442
497
127
6
0
363,740
0
W
Hera
10,018
477
81
4
0
336,739
3
L
Zhong Kui
9,967
475
55
3
0
354,034
4
L
Osiris
8,114
386
64
3
0
394,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role