Player Matchup

Sobek
Sobek
 
Sobek
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FaZe kEy8786
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,195 Elo+
Solo
Olorun
Olorun
MilosBSL
Olorun
Level 15
God Stats
73W - 84L
1,108 SR
Queue Stats
80W - 89L
1,186 Elo+
Solo
Arachne
Arachne
barale6791
Arachne
Level 30
God Stats
16W - 15L
1,566 SR
Queue Stats
106W - 140L
1,456 Elo+
Solo
Neith
Neith
sylletsblm
Neith
Level 6
God Stats
6W - 8L
1,584 SR
Queue Stats
73W - 97L
1,590 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,385 Elo+

VS

Team Averages
Level 20
1,474 SR
1,346 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Laxen YT
Nike
Level 28
God Stats
2W - 4L
1,440 SR
Queue Stats
50W - 52L
1,174 Elo+
Solo
Tiamat
Tiamat
adsergio1
Tiamat
Level 8
God Stats
3W - 2L
1,629 SR
Queue Stats
22W - 15L
1,267 Elo+
Solo
Hachiman
Hachiman
ll_iTzMo_ll
Hachiman
Level 28
God Stats
10W - 14L
1,379 SR
Queue Stats
48W - 63L
1,465 Elo+
Solo
Thanatos
Thanatos
yasfort
Thanatos
Level 8
God Stats
2W - 1L
1,421 SR
Queue Stats
12W - 15L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 1 / 0
5,336
356
2,152
3,681
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
9
3 / 10 / 2
6,530
435
4,839
10,544
3,706
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Olorun
MilosBSL
Olorun
10
0 / 6 / 0
5,953
397
2,783
11,537
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
barale6791
Arachne
11
9 / 3 / 1
8,087
539
10,198
11,938
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
13
1 / 6 / 4
7,719
515
5,011
11,027
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
9 / 3 / 6
9,759
651
10,661
14,675
6,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
11
2 / 2 / 6
7,207
480
4,684
8,614
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
adsergio1
Tiamat
13
6 / 2 / 8
8,468
565
9,045
6,998
4,338
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ll_iTzMo_ll
Hachiman
12
5 / 1 / 8
7,761
517
7,100
5,655
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
yasfort
Thanatos
11
3 / 6 / 4
7,002
467
3,681
10,804
3,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
13
Kills
25
26
Deaths
14
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Ao Kuang
 
Ao Kuang
9
3
6
4
L
Fenrir
3
10
2
0.4
W
Nike
2
2
6
2.5
L
Olorun
MilosBSL
Olorun
0
6
0
0
W
Tiamat
adsergio1
Tiamat
6
2
8
5
L
Arachne
barale6791
Arachne
9
3
1
3.17
W
Hachiman
ll_iTzMo_ll
Hachiman
5
1
8
9
L
Neith
1
6
4
0.5
W
Thanatos
yasfort
Thanatos
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
35,171
48,727
Taken
46,746
16,579
Mitigated
21,984
11,778
Healing
19,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,152
213
0
1,606
3,681
1,522
0
0
3,556
5,141
0
W
Ao Kuang
 
Ao Kuang
10,661
2,888
0
8,377
14,675
6,082
136
829
13,846
63,258
0
L
Fenrir
4,839
942
0
711
10,544
3,706
0
5,945
4,599
0
25,721
W
Nike
4,684
722
372
596
8,614
6,544
297
773
7,841
0
26,871
L
Olorun
MilosBSL
Olorun
2,783
629
106
2,699
11,537
3,915
0
5,395
6,092
23,522
0
W
Tiamat
adsergio1
Tiamat
9,045
625
0
1,298
6,998
4,338
1,092
1,031
5,967
44,383
0
L
Arachne
barale6791
Arachne
10,198
7,606
0
3,108
11,938
4,092
580
4,331
7,532
0
36,690
W
Hachiman
ll_iTzMo_ll
Hachiman
7,100
4,148
0
3,288
5,655
1,704
1,719
1,290
4,365
0
30,604
L
Neith
5,011
960
0
3,548
11,027
3,344
0
4,035
6,842
0
40,148
W
Thanatos
yasfort
Thanatos
3,681
442
0
5,808
10,804
3,316
454
1,012
9,792
0
19,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,625
Gold Earned
40,197
229
Minions Killed
368
0
Camps Cleared
0
1,128,309
Distance Traveled
1,359,042
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,336
356
4
0
0
136,255
1
W
Ao Kuang
9,759
651
117
8
0
291,443
2
L
Fenrir
6,530
435
46
3
0
232,857
0
W
Nike
7,207
480
65
4
0
298,984
2
L
Olorun
5,953
397
43
3
0
244,305
1
W
Tiamat
8,468
565
89
6
0
262,699
0
L
Arachne
8,087
539
64
4
0
263,418
3
W
Hachiman
7,761
517
60
4
0
251,467
0
L
Neith
7,719
515
72
5
0
251,474
2
W
Thanatos
7,002
467
37
2
0
254,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role