Player Matchup

Bellona
Bellona
DjCalvo09
Bellona
Level 7
God Stats
12W - 5L
1,722 SR
Queue Stats
71W - 60L
1,535 Elo+
Solo
Tiamat
Tiamat
DunkleSymetrie
Tiamat
Level 15
God Stats
3W - 4L
1,718 SR
Queue Stats
11W - 13L
1,441 Elo+
Solo
Izanami
Izanami
cutting_cinema
Izanami
Level 21
God Stats
7W - 6L
1,709 SR
Queue Stats
26W - 50L
1,335 Elo+
Solo
Chang'e
Chang'e
venelii
Chang'e
Level 24
God Stats
5W - 8L
1,254 SR
Queue Stats
76W - 81L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
xKeviinGomez
Tsukuyomi
Level 3
God Stats
2W - 2L
1,386 SR
Queue Stats
3W - 2L
1,513 Elo+
Solo
Team Averages
Level 14
1,558 SR
1,438 Elo+

VS

Team Averages
Level 24
1,469 SR
1,505 Elo+
Sobek
Sobek
Dandylieyon
Sobek
Level 27
God Stats
6W - 7L
1,655 SR
Queue Stats
139W - 116L
1,578 Elo+
Solo
Hera
Hera
Lily Merodii
Hera
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 115L
1,522 Elo+
Solo
Tiamat
Tiamat
RedEyedPython99
Tiamat
Level 21
God Stats
28W - 12L
1,564 SR
Queue Stats
83W - 80L
1,331 Elo+
Solo
Ravana
Ravana
TacoTurtle5849
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 170L
1,574 Elo+
Solo
Jing Wei
Jing Wei
xTabsx
Jing Wei
Level 17
God Stats
0W - 4L
1,125 SR
Queue Stats
224W - 238L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DjCalvo09
Bellona
15
1 / 2 / 2
9,390
470
5,361
10,637
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 3 / 7
10,861
543
9,754
13,323
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
8 / 2 / 4
10,355
518
15,338
9,483
3,756
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
venelii
Chang'e
15
4 / 4 / 2
10,015
501
10,478
12,624
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
xKeviinGomez
Tsukuyomi
20
8 / 3 / 1
12,013
601
12,188
15,183
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
8,984
449
6,281
19,762
18,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 5 / 2
8,704
435
6,246
10,479
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
6,998
350
2,030
5,092
2,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 7 / 0
9,745
487
8,541
18,444
15,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
xTabsx
Jing Wei
15
6 / 6 / 1
10,166
508
11,213
15,058
5,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
25
Kills
13
14
Deaths
25
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Bellona
DjCalvo09
Bellona
1
2
2
1
W
4
3
7
2.5
L
3
5
2
0.8
L
0
3
3
0.5
L
3
7
0
0.43
W
8
2
4
5
W
Chang'e
venelii
Chang'e
4
4
2
1.25
W
Tsukuyomi
xKeviinGomez
Tsukuyomi
8
3
1
2.83
L
Jing Wei
xTabsx
Jing Wei
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,119
Damage
34,311
61,250
Taken
68,835
35,567
Mitigated
44,457
18,034
Healing
18,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,281
623
0
6,003
19,762
18,668
218
6,086
13,603
24,827
0
W
Bellona
DjCalvo09
Bellona
5,361
2,254
0
918
10,637
10,573
838
974
9,279
0
41,713
W
9,754
787
128
3,398
13,323
8,828
712
4,460
8,504
56,015
0
L
6,246
1,521
0
890
10,479
3,171
0
3,155
6,986
34,392
0
L
2,030
414
67
1,157
5,092
2,089
210
1,143
3,755
19,237
0
L
8,541
2,447
0
5,489
18,444
15,449
280
2,313
15,687
0
53,691
W
15,338
9,362
0
1,329
9,483
3,756
2,088
2,098
7,260
0
67,066
W
Chang'e
venelii
Chang'e
10,478
1,805
524
3,808
12,624
5,956
324
2,352
10,272
52,141
0
W
Tsukuyomi
xKeviinGomez
Tsukuyomi
12,188
4,141
0
7,929
15,183
6,454
0
4,267
10,781
0
100,046
L
Jing Wei
xTabsx
Jing Wei
11,213
8,147
234
4,648
15,058
5,080
710
6,702
8,234
0
53,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,634
Gold Earned
44,597
552
Minions Killed
352
0
Camps Cleared
0
1,800,519
Distance Traveled
1,605,449
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,984
449
25
1
0
359,352
4
W
Bellona
9,390
470
90
5
0
335,008
0
W
Tiamat
10,861
543
118
6
0
369,991
0
L
Hera
8,704
435
75
4
0
324,153
0
L
Tiamat
6,998
350
40
2
0
234,802
0
L
Ravana
9,745
487
121
6
0
333,565
6
W
Izanami
10,355
518
101
5
0
331,207
0
W
Chang'e
10,015
501
73
4
0
318,583
2
W
Tsukuyomi
12,013
601
170
9
0
445,730
3
L
Jing Wei
10,166
508
91
5
0
353,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role