Player Matchup

Bellona
Bellona
BlackJagu49
Bellona
Level 7
God Stats
2W - 2L
1,514 SR
Queue Stats
6W - 8L
1,276 Elo+
Solo
Fenrir
Fenrir
ILJS15
Fenrir
Level 5
God Stats
3W - 6L
1,070 SR
Queue Stats
8W - 25L
1,169 Elo+
Party 2
Cerberus
Cerberus
KiiKiiDeMars
Cerberus
Level 6
God Stats
0W - 3L
1,208 SR
Queue Stats
18W - 34L
1,082 Elo+
Solo
Ymir
Ymir
kevinator-007m
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,207 Elo+
Party 2
Thanatos
Thanatos
speckled_seal0
Thanatos
Level 7
God Stats
7W - 9L
1,299 SR
Queue Stats
24W - 48L
1,223 Elo+
Party 2
Team Averages
Level 6
1,318 SR
1,191 Elo+

VS

Team Averages
Level 17
1,441 SR
1,336 Elo+
Freya
Freya
Firmops
Freya
Level 11
God Stats
8W - 8L
1,405 SR
Queue Stats
14W - 17L
1,336 Elo+
Party 1
Medusa
Medusa
GenericNamertag
Medusa
Level 17
God Stats
33W - 32L
1,479 SR
Queue Stats
51W - 57L
1,413 Elo+
Solo
Ymir
Ymir
JS9438
Ymir
Level 28
God Stats
13W - 16L
1,515 SR
Queue Stats
184W - 241L
1,270 Elo+
Solo
Neith
Neith
Nubba-omis
Neith
Level 12
God Stats
8W - 5L
1,542 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 1
Skadi
Skadi
fedfefdcd
Skadi
Level 17
God Stats
1W - 1L
1,264 SR
Queue Stats
16W - 21L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackJagu49
Bellona
17
5 / 1 / 3
11,813
1,181
12,447
10,521
8,698
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ILJS15
Fenrir
16
1 / 15 / 3
9,514
951
9,317
24,289
11,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
KiiKiiDeMars
Cerberus
14
1 / 12 / 3
9,061
906
4,947
19,919
11,825
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 5 / 6
10,955
1,096
7,803
15,940
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
15
1 / 12 / 3
9,343
934
9,713
18,888
7,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

56

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Firmops
Freya
17
9 / 5 / 19
11,172
1,117
19,057
13,899
5,844
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
11 / 0 / 23
12,489
1,249
24,190
7,434
3,122
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Ymir
JS9438
Ymir
18
7 / 1 / 24
11,263
1,126
12,476
9,374
4,515
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
18
13 / 1 / 17
12,149
1,215
14,107
8,000
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
fedfefdcd
Skadi
18
5 / 2 / 25
11,375
1,138
10,228
10,864
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
153
9
Kills
45
45
Deaths
9
18
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlackJagu49
Bellona
5
1
3
6.5
W
Freya
Firmops
Freya
9
5
19
3.7
W
11
0
23
22.5
L
Fenrir
ILJS15
Fenrir
1
15
3
0.17
W
Ymir
JS9438
Ymir
7
1
24
19
L
Cerberus
KiiKiiDeMars
Cerberus
1
12
3
0.21
W
Neith
13
1
17
21.5
W
Skadi
fedfefdcd
Skadi
5
2
25
8.75
L
1
5
6
0.8
L
Thanatos
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,227
Damage
80,058
89,557
Taken
49,571
56,926
Mitigated
21,216
7,391
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlackJagu49
Bellona
12,447
4,471
0
227
10,521
8,698
0
2,152
8,369
0
33,828
W
Freya
Firmops
Freya
19,057
7,190
0
2,041
13,899
5,844
0
4,270
9,629
29,146
0
W
24,190
15,522
471
3,061
7,434
3,122
0
826
6,608
0
32,335
L
Fenrir
ILJS15
Fenrir
9,317
4,383
0
1,379
24,289
11,433
0
10,447
13,842
0
22,285
W
Ymir
JS9438
Ymir
12,476
2,240
267
1,442
9,374
4,515
0
3,371
6,003
26,377
0
L
Cerberus
KiiKiiDeMars
Cerberus
4,947
789
0
1,829
19,919
11,825
0
7,503
12,416
12,128
0
W
Neith
14,107
7,153
0
1,780
8,000
3,324
0
1,283
6,717
0
25,544
W
Skadi
fedfefdcd
Skadi
10,228
8,235
0
1,166
10,864
4,411
0
3,000
7,864
0
24,000
L
7,803
1,285
0
743
15,940
17,245
0
6,605
9,335
35,498
0
L
Thanatos
9,713
3,314
0
3,213
18,888
7,725
0
4,826
14,062
0
22,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
58,448
157
Minions Killed
147
4
Camps Cleared
3
808,005
Distance Traveled
849,733
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,813
1,181
44
4
1
184,226
0
W
Freya
11,172
1,117
22
2
1
138,986
0
W
Medusa
12,489
1,249
19
2
1
194,457
0
L
Fenrir
9,514
951
19
2
0
183,577
1
W
Ymir
11,263
1,126
52
5
0
178,515
2
L
Cerberus
9,061
906
28
3
1
113,210
0
W
Neith
12,149
1,215
20
2
1
160,203
0
W
Skadi
11,375
1,138
34
3
0
177,572
0
L
Ymir
10,955
1,096
56
6
1
157,371
0
L
Thanatos
9,343
934
10
1
1
169,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role