Player Matchup

Chiron
Chiron
DevilSquid
Chiron
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 42L
1,528 Elo+
Solo
Hades
Hades
Flyraxx
Hades
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
290W - 266L
1,495 Elo+
Party 1
Vulcan
Vulcan
Painguish
Vulcan
Level 49
God Stats
0W - 2L
1,247 SR
Queue Stats
59W - 55L
1,584 Elo+
Solo
Bellona
Bellona
shad0w0fth3day
Bellona
Level 132
God Stats
4W - 5L
1,051 SR
Queue Stats
330W - 301L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
xXViolet
Sun Wukong
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 110
1,359 SR
1,525 Elo+

VS

Team Averages
Level 141
1,507 SR
1,512 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
HVAK87
Cu Chulainn
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
571W - 573L
1,546 Elo+
Solo
Thor
Thor
HighDay7
Thor
Level 128
God Stats
3W - 8L
1,534 SR
Queue Stats
382W - 385L
1,514 Elo+
Solo
King Arthur
King Arthur
Odin5onThor
King Arthur
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
384W - 390L
1,498 Elo+
Solo
Chronos
Chronos
你是真的猛
Chronos
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DevilSquid
Chiron
17
3 / 3 / 16
10,350
739
17,016
13,366
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Flyraxx
Hades
19
9 / 4 / 9
11,289
806
17,807
19,184
15,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
Painguish
Vulcan
18
4 / 5 / 13
10,577
756
23,355
12,531
6,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 9
9,841
703
12,762
19,361
19,798
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
xXViolet
Sun Wukong
14
0 / 4 / 13
9,433
674
7,161
18,720
21,990
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
3 / 4 / 8
10,536
753
17,378
15,516
7,166
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
HVAK87
Cu Chulainn
19
6 / 5 / 8
11,373
812
15,442
21,835
23,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
17
3 / 6 / 12
10,497
750
11,723
15,557
7,181
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Odin5onThor
King Arthur
15
3 / 6 / 7
9,818
701
8,675
26,672
21,769
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
4 / 2 / 9
11,428
816
19,319
13,790
6,436
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
63
22
Kills
19
20
Deaths
23
60
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
4
8
1.75
L
Chiron
DevilSquid
Chiron
3
3
16
3.67
L
Hades
Flyraxx
Hades
9
4
9
3.38
W
Cu Chulainn
HVAK87
Cu Chulainn
6
5
8
2
W
Thor
3
6
12
1.5
W
King Arthur
Odin5onThor
King Arthur
3
6
7
1.08
L
Vulcan
Painguish
Vulcan
4
5
13
2.1
L
6
4
9
2.63
L
Sun Wukong
xXViolet
Sun Wukong
0
4
13
1.63
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,101
Damage
72,537
83,162
Taken
93,370
70,015
Mitigated
65,925
32,194
Healing
33,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
17,378
5,222
2,037
3,637
15,516
7,166
1,458
6,990
8,526
32,925
0
L
Chiron
DevilSquid
Chiron
17,016
7,076
4,286
3,936
13,366
6,713
1,704
5,259
7,957
0
33,876
L
Hades
Flyraxx
Hades
17,807
1,841
4,319
7,523
19,184
15,288
1,082
6,581
12,107
41,952
0
W
Cu Chulainn
HVAK87
Cu Chulainn
15,442
1,872
2,164
4,515
21,835
23,373
1,186
11,392
10,443
0
37,235
W
Thor
11,723
1,271
3,392
2,288
15,557
7,181
830
7,156
8,401
0
26,393
W
King Arthur
Odin5onThor
King Arthur
8,675
729
562
8,019
26,672
21,769
0
9,978
16,694
292
14,161
L
Vulcan
Painguish
Vulcan
23,355
9,117
1,756
1,117
12,531
6,226
186
3,025
9,281
36,044
0
L
12,762
2,811
1,560
1,154
19,361
19,798
300
12,581
6,580
0
16,543
L
Sun Wukong
xXViolet
Sun Wukong
7,161
996
2,038
4,505
18,720
21,990
398
9,482
8,938
0
10,101
W
19,319
6,024
3,439
3,386
13,790
6,436
1,451
5,646
8,144
39,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
53,652
136
Minions Killed
162
0
Camps Cleared
0
1,108,653
Distance Traveled
1,184,979
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,536
753
39
3
0
216,153
0
L
Chiron
10,350
739
32
2
0
220,650
0
L
Hades
11,289
806
56
4
0
211,034
4
W
Cu Chulainn
11,373
812
44
3
0
257,228
1
W
Thor
10,497
750
19
1
0
238,571
1
W
King Arthur
9,818
701
12
1
0
237,164
1
L
Vulcan
10,577
756
39
3
0
260,086
1
L
Bellona
9,841
703
4
0
0
224,836
3
L
Sun Wukong
9,433
674
5
0
0
192,047
0
W
Chronos
11,428
816
48
3
0
235,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role