Player Matchup

Ra
Ra
Cerebrvm
Ra
Level 27
God Stats
1W - 3L
1,142 SR
Queue Stats
137W - 138L
1,529 Elo+
Solo
Chaac
Chaac
Kistone
Chaac
Level 24
God Stats
2W - 3L
1,710 SR
Queue Stats
61W - 76L
1,402 Elo+
Solo
Danzaburou
Danzaburou
TheGamingCobra
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,389 Elo+
Solo
Bacchus
Bacchus
W0lfhound12
Bacchus
Level 28
God Stats
80W - 65L
1,631 SR
Queue Stats
170W - 168L
1,415 Elo+
Solo
Camazotz
Camazotz
WinnieThePotato
Camazotz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 35L
1,577 Elo+
Solo
Team Averages
Level 27
1,497 SR
1,462 Elo+

VS

Team Averages
Level 24
1,387 SR
1,314 Elo+
King Arthur
King Arthur
DrunkSCV
King Arthur
Level 23
God Stats
0W - 2L
1,077 SR
Queue Stats
31W - 33L
1,609 Elo+
Solo
Xbalanque
Xbalanque
EVIL-4k-
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,307 Elo+
Party 1
Discordia
Discordia
R_emf
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,359 Elo+
Party 1
Izanami
Izanami
TaXiMoo
Izanami
Level 21
God Stats
21W - 29L
1,358 SR
Queue Stats
37W - 46L
1,170 Elo+
Party 1
Danzaburou
Danzaburou
meev77
Danzaburou
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 27L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
8,840
631
5,224
7,540
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Kistone
Chaac
13
5 / 0 / 10
8,267
591
7,403
7,280
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheGamingCobra
Danzaburou
12
4 / 0 / 8
7,663
547
7,039
7,877
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
W0lfhound12
Bacchus
12
4 / 1 / 6
7,718
551
6,768
8,502
5,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Camazotz
13
6 / 2 / 10
8,352
597
5,656
9,643
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DrunkSCV
King Arthur
9
0 / 5 / 0
5,565
398
2,247
11,004
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xbalanque
EVIL-4k-
Xbalanque
9
1 / 4 / 1
5,984
427
4,683
8,324
2,449
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
R_emf
Discordia
9
1 / 4 / 2
5,759
411
3,994
6,957
1,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TaXiMoo
Izanami
9
1 / 5 / 2
5,689
406
4,389
8,357
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
meev77
Danzaburou
8
0 / 4 / 0
5,314
380
4,646
9,745
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
22
Kills
3
4
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
King Arthur
DrunkSCV
King Arthur
0
5
0
0
L
Xbalanque
EVIL-4k-
Xbalanque
1
4
1
0.38
W
Chaac
Kistone
Chaac
5
0
10
10
L
Discordia
R_emf
Discordia
1
4
2
0.5
L
Izanami
TaXiMoo
Izanami
1
5
2
0.4
W
Danzaburou
TheGamingCobra
Danzaburou
4
0
8
8
W
Bacchus
W0lfhound12
Bacchus
4
1
6
7
W
Camazotz
6
2
10
5.5
L
Danzaburou
meev77
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,090
Damage
19,959
40,842
Taken
44,387
19,764
Mitigated
14,427
16,504
Healing
6,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,224
331
824
2,312
7,540
3,067
2,211
1,320
6,195
63,385
0
L
King Arthur
DrunkSCV
King Arthur
2,247
689
434
1,615
11,004
5,133
0
2,016
8,778
0
24,221
L
Xbalanque
EVIL-4k-
Xbalanque
4,683
2,943
0
1,019
8,324
2,449
0
973
7,006
0
19,588
W
Chaac
Kistone
Chaac
7,403
657
0
2,076
7,280
4,751
1,547
829
6,301
0
31,087
L
Discordia
R_emf
Discordia
3,994
643
0
338
6,957
1,943
132
2,610
4,093
22,732
0
L
Izanami
TaXiMoo
Izanami
4,389
2,050
0
1,423
8,357
2,273
0
2,106
6,222
0
25,523
W
Danzaburou
TheGamingCobra
Danzaburou
7,039
3,494
0
2,047
7,877
2,771
2,584
451
7,426
0
35,647
W
Bacchus
W0lfhound12
Bacchus
6,768
710
0
3,267
8,502
5,919
549
467
8,035
21,458
0
W
Camazotz
5,656
1,359
0
5,978
9,643
3,256
806
927
8,641
0
29,308
L
Danzaburou
meev77
Danzaburou
4,646
1,022
0
1,782
9,745
2,629
228
3,845
5,796
0
20,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
28,311
371
Minions Killed
182
0
Camps Cleared
0
1,354,346
Distance Traveled
1,210,177
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,840
631
140
10
0
278,836
8
L
King Arthur
5,565
398
39
3
0
225,916
1
L
Xbalanque
5,984
427
40
3
0
237,480
4
W
Chaac
8,267
591
65
5
0
276,865
4
L
Discordia
5,759
411
36
3
0
255,287
2
L
Izanami
5,689
406
33
2
0
252,551
0
W
Danzaburou
7,663
547
77
6
0
252,779
2
W
Bacchus
7,718
551
24
2
0
284,117
9
W
Camazotz
8,352
597
65
5
0
261,749
5
L
Danzaburou
5,314
380
34
2
0
238,943
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role