Player Matchup

Aphrodite
Aphrodite
EUTERPE00
Aphrodite
Level 16
God Stats
3W - 6L
1,403 SR
Queue Stats
20W - 20L
1,526 Elo+
Party 1
Hera
Hera
Saradie
Hera
Level 41
God Stats
20W - 17L
1,546 SR
Queue Stats
53W - 65L
1,622 Elo+
Party 1
Odin
Odin
Serafimas
Odin
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 71L
1,690 Elo+
Party 1
Nemesis
Nemesis
Supahoodie
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,630 Elo+
Party 1
Danzaburou
Danzaburou
Surik4t
Danzaburou
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 44L
1,563 Elo+
Party 1
Team Averages
Level 29
1,490 SR
1,606 Elo+

VS

Team Averages
Level 23
1,607 SR
1,542 Elo+
Scylla
Scylla
FriendlyKitten
Scylla
Level 29
God Stats
6W - 1L
1,985 SR
Queue Stats
25W - 27L
1,602 Elo+
Solo
Bellona
Bellona
Hodonius
Bellona
Level 17
God Stats
1W - 4L
1,347 SR
Queue Stats
95W - 74L
1,594 Elo+
Solo
Kali
Kali
Leqendly
Kali
Level 27
God Stats
20W - 8L
1,702 SR
Queue Stats
68W - 58L
1,499 Elo+
Solo
Ares
Ares
PiiPiiPuuPuu
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,513 Elo+
Solo
Anhur
Anhur
VelesIga
Anhur
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EUTERPE00
Aphrodite
17
2 / 4 / 19
12,670
453
7,271
21,325
11,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hera
Saradie
Hera
19
5 / 6 / 8
13,867
495
16,321
15,476
5,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
18
6 / 4 / 9
13,196
471
11,065
33,325
27,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Supahoodie
Nemesis
20
10 / 6 / 9
15,225
544
20,314
22,932
10,275
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
Surik4t
Danzaburou
20
14 / 5 / 8
16,027
572
30,459
35,219
13,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 3
16,388
585
29,155
20,103
8,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Hodonius
Bellona
16
6 / 5 / 4
11,912
425
15,603
16,583
15,502
Kali
20
3 / 10 / 10
13,768
492
14,055
28,669
14,273
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 12 / 2
11,525
412
7,070
32,818
33,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
VelesIga
Anhur
18
4 / 8 / 8
12,166
435
15,748
19,567
7,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
52
37
Kills
25
25
Deaths
38
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
EUTERPE00
Aphrodite
2
4
19
2.88
L
11
3
3
4.17
L
Bellona
Hodonius
Bellona
6
5
4
1.6
L
Kali
3
10
10
0.8
L
1
12
2
0.17
W
Hera
Saradie
Hera
5
6
8
1.5
W
Odin
6
4
9
2.63
W
Nemesis
Supahoodie
Nemesis
10
6
9
2.42
W
Danzaburou
Surik4t
Danzaburou
14
5
8
3.6
L
Anhur
VelesIga
Anhur
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,430
Damage
81,631
128,277
Taken
117,740
68,283
Mitigated
78,901
61,883
Healing
27,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
EUTERPE00
Aphrodite
7,271
1,187
10,194
11,524
21,325
11,832
1,649
6,707
14,474
31,904
0
L
29,155
2,125
0
6,930
20,103
8,345
1,102
5,797
14,181
146,499
0
L
Bellona
Hodonius
Bellona
15,603
5,921
0
5,375
16,583
15,502
144
2,815
13,393
0
61,764
L
Kali
14,055
7,875
0
10,982
28,669
14,273
0
3,457
25,087
0
93,219
L
7,070
867
0
799
32,818
33,692
1,497
7,409
25,259
53,530
0
W
Hera
Saradie
Hera
16,321
4,967
1,094
3,414
15,476
5,929
2,970
6,227
8,955
86,350
0
W
Odin
11,065
2,000
621
10,507
33,325
27,178
1,154
6,194
26,921
0
56,283
W
Nemesis
Supahoodie
Nemesis
20,314
9,291
0
8,265
22,932
10,275
3,132
6,216
16,610
0
96,893
W
Danzaburou
Surik4t
Danzaburou
30,459
17,722
1,406
14,858
35,219
13,069
6,898
9,927
25,092
0
125,310
L
Anhur
VelesIga
Anhur
15,748
5,831
0
3,524
19,567
7,089
455
4,114
15,428
0
71,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,985
Gold Earned
65,759
520
Minions Killed
658
0
Camps Cleared
0
2,551,351
Distance Traveled
2,077,781
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,670
453
64
2
0
495,061
4
L
Scylla
16,388
585
223
8
0
505,225
12
L
Bellona
11,912
425
123
4
0
289,331
3
L
Kali
13,768
492
130
5
0
451,807
0
L
Ares
11,525
412
60
2
0
388,632
0
W
Hera
13,867
495
115
4
0
494,767
4
W
Odin
13,196
471
82
3
0
565,088
3
W
Nemesis
15,225
544
122
4
0
529,796
9
W
Danzaburou
16,027
572
137
5
0
466,639
5
L
Anhur
12,166
435
122
4
0
442,786
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role