Player Matchup

Discordia
Discordia
AfilahkAim
Discordia
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 16L
1,539 Elo+
Party 1
Aphrodite
Aphrodite
Ashes
Aphrodite
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,746 Elo+
Party 1
Apollo
Apollo
SateIla
Apollo
Level 25
God Stats
19W - 12L
1,743 SR
Queue Stats
233W - 132L
1,769 Elo+
Solo
Fenrir
Fenrir
ZusPippi
Fenrir
Level 27
God Stats
34W - 23L
1,922 SR
Queue Stats
224W - 220L
1,615 Elo+
Solo
Danzaburou
Danzaburou
grmgrmgrmgrm
Danzaburou
Level 5
God Stats
1W - 1L
1,225 SR
Queue Stats
4W - 4L
1,456 Elo+
Solo
Team Averages
Level 27
1,578 SR
1,625 Elo+

VS

Team Averages
Level 19
1,643 SR
1,600 Elo+
Apollo
Apollo
FeelsZapman
Apollo
Level 16
God Stats
7W - 2L
1,874 SR
Queue Stats
35W - 14L
1,787 Elo+
Solo
Pele
Pele
SweedyBloody1
Pele
Level 8
God Stats
21W - 19L
1,518 SR
Queue Stats
65W - 71L
1,506 Elo+
Solo
Ra
Ra
TulajMnie
Ra
Level 28
God Stats
2W - 2L
1,468 SR
Queue Stats
6W - 6L
1,612 Elo+
Solo
Bellona
Bellona
h0llykid
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
wooowVampire
Tyr
Level 29
God Stats
3W - 14L
1,857 SR
Queue Stats
238W - 253L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AfilahkAim
Discordia
18
5 / 2 / 12
12,761
580
15,578
10,930
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Ashes
Aphrodite
17
4 / 2 / 10
11,993
545
5,588
11,810
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
SateIla
Apollo
20
17 / 2 / 8
15,510
705
30,096
25,021
12,792
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fenrir
ZusPippi
Fenrir
20
8 / 4 / 20
14,415
655
16,386
23,427
17,474
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
grmgrmgrmgrm
Danzaburou
18
5 / 8 / 12
12,798
582
13,717
20,805
8,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 4 / 3
13,854
630
23,414
27,051
13,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 12 / 6
9,662
439
6,640
19,702
6,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 8 / 4
10,448
475
11,499
16,530
6,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
h0llykid
Bellona
17
4 / 7 / 3
10,473
476
8,288
19,097
16,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 8 / 5
10,584
481
6,377
20,525
20,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
39
Kills
18
18
Deaths
39
62
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
AfilahkAim
Discordia
5
2
12
5.5
W
Aphrodite
Ashes
Aphrodite
4
2
10
4.5
L
Apollo
8
4
3
2.38
W
Apollo
SateIla
Apollo
17
2
8
10.5
L
3
12
6
0.5
L
1
8
4
0.38
W
Fenrir
ZusPippi
Fenrir
8
4
20
4.5
W
Danzaburou
grmgrmgrmgrm
Danzaburou
5
8
12
1.38
L
Bellona
h0llykid
Bellona
4
7
3
0.79
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,365
Damage
56,218
91,993
Taken
102,905
54,401
Mitigated
64,779
50,294
Healing
26,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AfilahkAim
Discordia
15,578
864
0
1,437
10,930
4,585
1,286
3,653
7,277
76,697
0
W
Aphrodite
Ashes
Aphrodite
5,588
2,024
8,204
7,067
11,810
11,139
1,184
2,527
9,228
30,091
0
L
Apollo
23,414
17,675
0
12,617
27,051
13,972
853
3,811
23,160
0
136,795
W
Apollo
SateIla
Apollo
30,096
20,597
0
17,855
25,021
12,792
7,300
1,763
23,083
0
131,486
L
6,640
2,356
0
2,738
19,702
6,996
0
5,312
14,390
0
42,056
L
11,499
238
2,415
3,182
16,530
6,278
0
3,472
13,058
73,097
0
W
Fenrir
ZusPippi
Fenrir
16,386
2,461
0
8,305
23,427
17,474
1,243
6,416
16,836
0
101,465
W
Danzaburou
grmgrmgrmgrm
Danzaburou
13,717
6,728
0
7,426
20,805
8,411
2,658
2,080
18,675
0
75,479
L
Bellona
h0llykid
Bellona
8,288
1,291
0
652
19,097
16,978
146
4,912
14,185
6,655
41,936
L
6,377
617
0
5,326
20,525
20,555
620
3,990
16,535
8,854
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,477
Gold Earned
55,021
581
Minions Killed
567
0
Camps Cleared
0
2,116,198
Distance Traveled
2,004,981
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,761
580
118
5
0
431,208
0
W
Aphrodite
11,993
545
39
2
0
432,734
8
L
Apollo
13,854
630
227
10
0
403,976
3
W
Apollo
15,510
705
164
7
0
455,313
5
L
Pele
9,662
439
58
3
0
365,172
1
L
Ra
10,448
475
129
6
0
419,989
4
W
Fenrir
14,415
655
145
7
0
451,007
2
W
Danzaburou
12,798
582
115
5
0
345,936
3
L
Bellona
10,473
476
75
3
0
420,071
2
L
Tyr
10,584
481
78
4
0
395,773
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role