Player Matchup

Odin
Odin
Aldafodir
Odin
Level 25
God Stats
61W - 47L
1,677 SR
Queue Stats
82W - 69L
1,620 Elo+
Solo
Bellona
Bellona
Cesarin554
Bellona
Level 7
God Stats
1W - 1L
1,755 SR
Queue Stats
92W - 129L
1,720 Elo+
Party 2
Nu Wa
Nu Wa
FlexNutty
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,663 Elo+
Solo
Ullr
Ullr
PostAlone
Ullr
Level 29
God Stats
11W - 5L
1,811 SR
Queue Stats
126W - 91L
1,633 Elo+
Solo
Mercury
Mercury
bigredryan12
Mercury
Level 49
God Stats
8W - 8L
1,503 SR
Queue Stats
123W - 118L
1,525 Elo+
Party 2
Team Averages
Level 23
1,649 SR
1,632 Elo+

VS

Team Averages
Level 20
1,701 SR
1,598 Elo+
Tiamat
Tiamat
ArmoredCareBear
Tiamat
Level 8
God Stats
4W - 1L
1,834 SR
Queue Stats
7W - 4L
1,886 Elo+
Party 1
Tyr
Tyr
F0xyKn0xy
Tyr
Level 18
God Stats
2W - 3L
1,779 SR
Queue Stats
170W - 129L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
MrBuxom
Sylvanus
Level 27
God Stats
4W - 0L
1,850 SR
Queue Stats
49W - 39L
1,532 Elo+
Solo
Mulan
Mulan
RobertoXDDD
Mulan
Level 27
God Stats
8W - 5L
1,544 SR
Queue Stats
112W - 117L
1,476 Elo+
Solo
Jing Wei
Jing Wei
GODTGOD
Jing Wei
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 43L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 1 / 4
5,591
508
3,881
6,405
2,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
Cesarin554
Bellona
10
0 / 1 / 0
5,465
497
3,247
5,863
2,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
FlexNutty
Nu Wa
5
0 / 7 / 0
4,140
376
709
5,893
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
9
4 / 3 / 1
5,621
511
5,662
7,114
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
bigredryan12
Mercury
9
1 / 2 / 1
5,593
508
2,387
7,673
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 2
5,613
510
4,548
4,478
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 0 / 2
6,913
628
5,172
4,618
1,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MrBuxom
Sylvanus
9
2 / 2 / 4
6,050
550
4,079
7,947
4,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
1 / 0 / 0
6,316
574
5,039
6,878
3,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 5
5,329
484
1,773
6,001
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
1
1
4
3
W
2
2
2
1.5
L
Bellona
Cesarin554
Bellona
0
1
0
0
W
8
0
2
9
L
Nu Wa
FlexNutty
Nu Wa
0
7
0
0
W
Sylvanus
MrBuxom
Sylvanus
2
2
4
2
L
Ullr
4
3
1
1.5
W
1
0
0
1
L
Mercury
bigredryan12
Mercury
1
2
1
0.75
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,886
Damage
20,611
32,948
Taken
29,922
10,490
Mitigated
14,632
10,716
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,881
1,111
0
2,867
6,405
2,265
0
2,527
3,772
0
23,147
W
4,548
225
0
1,551
4,478
3,091
660
181
4,297
24,830
0
L
Bellona
Cesarin554
Bellona
3,247
863
0
1,012
5,863
2,653
0
0
5,588
0
24,130
W
5,172
227
0
531
4,618
1,610
0
218
4,400
0
30,442
L
Nu Wa
FlexNutty
Nu Wa
709
309
0
860
5,893
1,175
0
1,008
4,775
12,958
0
W
Sylvanus
MrBuxom
Sylvanus
4,079
848
487
2,667
7,947
4,897
0
141
7,806
12,461
0
L
Ullr
5,662
2,668
0
2,296
7,114
2,097
0
2,635
4,397
0
26,342
W
5,039
1,373
0
4,391
6,878
3,661
0
81
6,797
0
32,661
L
Mercury
bigredryan12
Mercury
2,387
1,192
0
3,681
7,673
2,300
154
1,959
5,489
0
26,075
W
1,773
1,080
0
2,713
6,001
1,373
324
88
5,913
0
21,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
30,221
231
Minions Killed
265
0
Camps Cleared
0
1,007,206
Distance Traveled
1,042,819
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,591
508
41
4
0
212,721
2
W
Tiamat
5,613
510
54
5
0
191,956
0
L
Bellona
5,465
497
61
6
0
220,647
2
W
Tyr
6,913
628
69
6
0
251,434
2
L
Nu Wa
4,140
376
16
1
0
155,227
1
W
Sylvanus
6,050
550
11
1
0
200,892
4
L
Ullr
5,621
511
49
4
0
175,173
2
W
Mulan
6,316
574
76
7
0
206,180
3
L
Mercury
5,593
508
64
6
0
243,438
0
W
Jing Wei
5,329
484
55
5
0
192,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role