Player Matchup

King Arthur
King Arthur
Kanda2
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Kevinlon
Chiron
Level 156
God Stats
5W - 6L
1,320 SR
Queue Stats
411W - 366L
1,616 Elo+
Party 1
Discordia
Discordia
Shyem
Discordia
Level 82
God Stats
7W - 4L
1,720 SR
Queue Stats
33W - 30L
1,576 Elo+
Party 1
Set
Set
kiritokon7
Set
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
92W - 83L
1,651 Elo+
Party 1
Yemoja
Yemoja
mioltick
Yemoja
Level 154
God Stats
11W - 8L
1,672 SR
Queue Stats
385W - 366L
1,582 Elo+
Party 1
Team Averages
Level 129
1,586 SR
1,585 Elo+

VS

Team Averages
Level 108
1,668 SR
1,634 Elo+
Sylvanus
Sylvanus
Killerduplo420
Sylvanus
Level 144
God Stats
9W - 7L
1,862 SR
Queue Stats
50W - 30L
1,762 Elo+
Party 2
Chronos
Chronos
NandoSolo
Chronos
Level 69
God Stats
4W - 2L
1,847 SR
Queue Stats
32W - 29L
1,623 Elo+
Solo
Nemesis
Nemesis
Stränger
Nemesis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Tomac420
Vamana
Level 113
God Stats
12W - 6L
1,574 SR
Queue Stats
36W - 26L
1,684 Elo+
Party 2
Tiamat
Tiamat
idhunter1234
Tiamat
Level 138
God Stats
6W - 9L
1,555 SR
Queue Stats
343W - 288L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kanda2
King Arthur
16
7 / 0 / 7
9,625
642
13,288
15,479
10,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Kevinlon
Chiron
15
3 / 1 / 5
8,922
595
6,184
9,460
2,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Shyem
Discordia
13
5 / 2 / 3
8,067
538
5,945
5,876
1,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 9
9,160
611
9,106
12,231
7,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
mioltick
Yemoja
12
0 / 1 / 12
7,728
515
4,070
9,463
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
0 / 3 / 4
6,451
430
6,117
10,836
8,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
NandoSolo
Chronos
14
1 / 3 / 0
7,889
526
3,740
10,074
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Stränger
Nemesis
10
0 / 5 / 1
5,979
399
2,788
8,361
3,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
Tomac420
Vamana
11
3 / 5 / 0
6,830
455
8,358
15,055
12,238
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
11
1 / 4 / 2
6,708
447
7,016
8,972
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
20
Kills
5
5
Deaths
20
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kanda2
King Arthur
7
0
7
10.5
W
Chiron
Kevinlon
Chiron
3
1
5
5.5
L
Sylvanus
0
3
4
0.67
L
Chronos
NandoSolo
Chronos
1
3
0
0.33
W
Discordia
Shyem
Discordia
5
2
3
3.25
L
Nemesis
Stränger
Nemesis
0
5
1
0.1
L
Vamana
Tomac420
Vamana
3
5
0
0.6
L
Tiamat
1
4
2
0.5
W
5
1
9
9.5
W
Yemoja
mioltick
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,593
Damage
28,019
52,509
Taken
53,298
27,730
Mitigated
32,769
23,272
Healing
15,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kanda2
King Arthur
13,288
1,512
0
6,321
15,479
10,091
102
3,086
12,220
0
62,430
W
Chiron
Kevinlon
Chiron
6,184
2,784
807
4,594
9,460
2,738
1,111
5,070
4,390
0
66,042
L
Sylvanus
6,117
2,103
2,099
4,187
10,836
8,537
17
3,134
7,464
19,873
0
L
Chronos
NandoSolo
Chronos
3,740
1,422
0
4,187
10,074
3,129
0
358
9,716
64,919
0
W
Discordia
Shyem
Discordia
5,945
52
0
1,115
5,876
1,840
1,422
2,071
3,597
34,690
0
L
Nemesis
Stränger
Nemesis
2,788
1,257
0
345
8,361
3,415
209
808
7,493
0
33,333
L
Vamana
Tomac420
Vamana
8,358
3,766
0
2,987
15,055
12,238
0
2,713
12,146
0
38,310
L
Tiamat
7,016
659
0
2,174
8,972
5,450
0
2,251
6,389
39,260
0
W
9,106
4,410
0
6,174
12,231
7,315
432
3,008
9,047
0
63,387
W
Yemoja
mioltick
Yemoja
4,070
730
2,181
2,080
9,463
5,746
251
2,987
6,382
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,502
Gold Earned
33,857
467
Minions Killed
370
0
Camps Cleared
0
1,508,976
Distance Traveled
1,383,603
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,625
642
115
8
0
316,593
4
W
Chiron
8,922
595
121
8
0
290,849
5
L
Sylvanus
6,451
430
37
2
0
257,346
3
L
Chronos
7,889
526
115
8
0
267,756
3
W
Discordia
8,067
538
73
5
0
291,438
2
L
Nemesis
5,979
399
62
4
0
282,303
1
L
Vamana
6,830
455
71
5
0
293,543
3
L
Tiamat
6,708
447
85
6
0
282,655
3
W
Set
9,160
611
120
8
0
323,137
4
W
Yemoja
7,728
515
38
3
0
286,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role