Player Matchup

Awilix
Awilix
Eidolon_Slayer
Awilix
Level 5
God Stats
0W - 3L
1,317 SR
Queue Stats
0W - 3L
1,244 Elo+
Solo
Discordia
Discordia
Kaix96
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,213 Elo+
Solo
Hercules
Hercules
Tdc_Nigruz
Hercules
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 6L
1,238 Elo+
Party 1
Fenrir
Fenrir
TheDon82
Fenrir
Level 15
God Stats
2W - 8L
1,455 SR
Queue Stats
159W - 186L
1,449 Elo+
Solo
Thor
Thor
XPC-JustCri18
Thor
Level 4
God Stats
0W - 2L
1,235 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 1
Team Averages
Level 7
1,348 SR
1,272 Elo+

VS

Team Averages
Level 9
1,446 SR
1,325 Elo+
Bellona
Bellona
V1nn13Slay3r201
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,320 Elo+
Solo
Tiamat
Tiamat
Virexium x
Tiamat
Level 15
God Stats
1W - 2L
1,153 SR
Queue Stats
1W - 3L
1,045 Elo+
Solo
Fenrir
Fenrir
guillermoyola
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,460 Elo+
Solo
Danzaburou
Danzaburou
ursovaco
Danzaburou
Level 6
God Stats
1W - 2L
1,278 SR
Queue Stats
15W - 16L
1,465 Elo+
Solo
Ra
Ra
wiper80
Ra
Level 9
God Stats
15W - 5L
1,800 SR
Queue Stats
38W - 43L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 8
13,405
958
14,958
24,408
11,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Kaix96
Discordia
20
2 / 6 / 14
13,847
989
11,782
15,497
6,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Hercules
Tdc_Nigruz
Hercules
15
0 / 2 / 0
10,125
723
504
2,303
1,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
TheDon82
Fenrir
20
12 / 2 / 7
14,849
1,061
15,714
20,071
12,434
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
2 / 11 / 11
12,556
897
6,526
22,590
10,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 9
13,816
987
14,190
10,213
10,717
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
Virexium x
Tiamat
19
3 / 3 / 14
13,153
940
9,779
9,174
6,899
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 11 / 7
11,141
796
3,243
15,673
5,753
Danzaburou
ursovaco
Danzaburou
20
6 / 2 / 11
13,374
955
22,618
10,330
3,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 4 / 11
15,481
1,106
19,453
13,351
7,426
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
80
22
Kills
28
28
Deaths
22
40
Assists
52
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
L
Discordia
Kaix96
Discordia
2
6
14
1.5
L
Hercules
Tdc_Nigruz
Hercules
0
2
0
0
L
Fenrir
TheDon82
Fenrir
12
2
7
7.75
W
9
2
9
6.75
W
Tiamat
Virexium x
Tiamat
3
3
14
3.33
L
2
11
11
0.68
W
0
11
7
0.32
W
Danzaburou
ursovaco
Danzaburou
6
2
11
5.75
W
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,484
Damage
69,283
84,869
Taken
58,741
42,154
Mitigated
34,306
6,299
Healing
14,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,958
6,738
0
1,573
24,408
11,333
0
9,002
15,381
0
31,078
L
Discordia
Kaix96
Discordia
11,782
1,416
0
0
15,497
6,339
0
4,735
10,762
45,614
0
L
Hercules
Tdc_Nigruz
Hercules
504
180
0
118
2,303
1,105
0
1,108
1,195
0
1,746
L
Fenrir
TheDon82
Fenrir
15,714
3,062
0
2,883
20,071
12,434
0
8,546
11,525
0
31,667
W
14,190
4,925
0
1,251
10,213
10,717
0
2,194
8,019
0
33,102
W
Tiamat
Virexium x
Tiamat
9,779
1,721
0
2,223
9,174
6,899
0
2,245
6,919
24,822
0
L
6,526
6,526
0
1,725
22,590
10,943
0
5,816
16,774
0
17,047
W
3,243
786
0
49
15,673
5,753
0
1,981
13,633
0
9,361
W
Danzaburou
ursovaco
Danzaburou
22,618
10,045
0
3,923
10,330
3,511
0
1,361
8,969
0
44,897
W
19,453
2,922
1,356
5,722
13,351
7,426
0
4,001
9,300
68,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,782
Gold Earned
66,965
181
Minions Killed
271
5
Camps Cleared
7
923,426
Distance Traveled
1,033,369
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,405
958
44
3
1
248,882
0
L
Discordia
13,847
989
85
6
1
167,872
0
L
Hercules
10,125
723
3
0
1
34,183
0
L
Fenrir
14,849
1,061
32
2
0
252,877
0
W
Bellona
13,816
987
45
3
5
208,676
0
W
Tiamat
13,153
940
39
3
1
179,180
0
L
Thor
12,556
897
17
1
2
219,612
0
W
Fenrir
11,141
796
6
0
0
192,853
1
W
Danzaburou
13,374
955
52
4
1
233,679
0
W
Ra
15,481
1,106
129
9
0
218,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role