Player Matchup

Cthulhu
Cthulhu
Alvaro260710
Cthulhu
Level 8
God Stats
7W - 7L
1,519 SR
Queue Stats
9W - 10L
1,366 Elo+
Party 1
Ymir
Ymir
Kato23454065
Ymir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 38L
1,231 Elo+
Solo
Odin
Odin
antondiazble007
Odin
Level 13
God Stats
15W - 7L
1,678 SR
Queue Stats
20W - 15L
1,475 Elo+
Party 1
Neith
Neith
joalle_hirano
Neith
Level 6
God Stats
2W - 0L
1,532 SR
Queue Stats
3W - 8L
1,226 Elo+
Solo
Kukulkan
Kukulkan
sorete_680
Kukulkan
Level 7
God Stats
3W - 4L
1,326 SR
Queue Stats
31W - 27L
1,411 Elo+
Solo
Team Averages
Level 11
1,511 SR
1,342 Elo+

VS

Team Averages
Level 13
1,497 SR
1,399 Elo+
Thanatos
Thanatos
ImTurtling_Bro20
Thanatos
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 149L
1,394 Elo+
Solo
Fenrir
Fenrir
Milanking111
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,280 Elo+
Solo
Agni
Agni
abraGT200kill
Agni
Level 16
God Stats
2W - 2L
1,717 SR
Queue Stats
63W - 39L
1,698 Elo+
Solo
Sun Wukong
Sun Wukong
spastimicated
Sun Wukong
Level 12
God Stats
0W - 3L
1,267 SR
Queue Stats
29W - 37L
1,402 Elo+
Solo
Thor
Thor
spyditon_05
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvaro260710
Cthulhu
11
0 / 0 / 5
6,065
1,011
4,075
6,755
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 6 / 8
7,406
1,234
10,375
10,598
4,615
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 5
6,367
1,061
1,424
4,036
2,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 0 / 8
7,854
1,309
9,344
4,008
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
sorete_680
Kukulkan
13
6 / 1 / 7
7,954
1,326
10,975
3,696
1,465
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

387

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,819
970
3,675
9,641
3,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
12
1 / 5 / 4
6,467
1,078
3,192
9,757
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 3 / 3
7,261
1,210
10,351
8,990
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
spastimicated
Sun Wukong
12
2 / 1 / 4
6,893
1,149
5,052
8,984
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 0
5,404
901
686
1,889
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
14
Kills
7
7
Deaths
14
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alvaro260710
Cthulhu
0
0
5
2.5
L
0
3
2
0.33
W
3
6
8
1.17
L
Fenrir
1
5
4
0.6
L
4
3
3
1.83
W
0
0
5
2.5
W
5
0
8
9
W
Kukulkan
sorete_680
Kukulkan
6
1
7
9.5
L
Sun Wukong
spastimicated
Sun Wukong
2
1
4
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,193
Damage
22,956
29,093
Taken
39,261
14,771
Mitigated
19,557
5,082
Healing
2,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alvaro260710
Cthulhu
4,075
328
440
275
6,755
4,237
0
2,545
4,140
8,267
0
L
3,675
754
0
1,407
9,641
3,633
0
6,773
2,743
0
6,314
W
10,375
1,656
503
1,458
10,598
4,615
0
4,323
6,104
16,103
0
L
Fenrir
3,192
486
0
427
9,757
6,635
0
5,595
4,012
41
6,854
L
10,351
851
0
0
8,990
3,572
0
5,519
3,346
27,987
0
W
1,424
424
0
150
4,036
2,996
0
1,483
2,553
0
16,517
W
9,344
4,306
0
2,256
4,008
1,458
0
994
3,014
0
14,144
W
Kukulkan
sorete_680
Kukulkan
10,975
2,631
0
0
3,696
1,465
0
1,047
2,599
22,653
0
L
Sun Wukong
spastimicated
Sun Wukong
5,052
1,386
0
811
8,984
5,169
0
6,556
2,303
0
8,392
L
686
538
0
72
1,889
548
0
632
1,207
0
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,646
Gold Earned
31,844
93
Minions Killed
60
3
Camps Cleared
2
539,140
Distance Traveled
459,452
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,065
1,011
7
1
1
120,247
0
L
Thanatos
5,819
970
11
2
0
120,449
0
W
Ymir
7,406
1,234
13
2
0
85,724
0
L
Fenrir
6,467
1,078
8
1
2
88,839
0
L
Agni
7,261
1,210
29
5
0
105,695
0
W
Odin
6,367
1,061
29
5
1
115,709
0
W
Neith
7,854
1,309
18
3
1
116,212
0
W
Kukulkan
7,954
1,326
26
4
0
101,248
0
L
Sun Wukong
6,893
1,149
12
2
0
126,436
0
L
Thor
5,404
901
0
0
0
18,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role