Player Matchup

King Arthur
King Arthur
G__beltrao15
King Arthur
Level 27
God Stats
3W - 8L
1,500 SR
Queue Stats
78W - 105L
1,402 Elo+
Solo
Olorun
Olorun
Rodrigo Agabel
Olorun
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
548W - 526L
1,439 Elo+
Solo
Scylla
Scylla
chavessjp
Scylla
Level 16
God Stats
0W - 2L
1,302 SR
Queue Stats
11W - 21L
1,304 Elo+
Solo
Izanami
Izanami
monogod3958
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,615 Elo+
Solo
Set
Set
thejoker7774
Set
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,744 Elo+
Solo
Team Averages
Level 21
1,460 SR
1,501 Elo+

VS

Team Averages
Level 42
1,620 SR
1,512 Elo+
Chaac
Chaac
FlorsSD
Chaac
Level 14
God Stats
3W - 0L
1,717 SR
Queue Stats
4W - 3L
1,674 Elo+
Solo
Cthulhu
Cthulhu
Kiwilz
Cthulhu
Level 19
God Stats
3W - 1L
1,625 SR
Queue Stats
27W - 34L
1,359 Elo+
Solo
Zeus
Zeus
XERACUDEGORDO
Zeus
Level 7
God Stats
4W - 1L
1,882 SR
Queue Stats
26W - 29L
1,681 Elo+
Party 1
Fenrir
Fenrir
biribinha333
Fenrir
Level 14
God Stats
2W - 3L
1,416 SR
Queue Stats
47W - 56L
1,271 Elo+
Solo
Heimdallr
Heimdallr
temp-965264
Heimdallr
Level 155
God Stats
5W - 4L
1,459 SR
Queue Stats
600W - 621L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
G__beltrao15
King Arthur
10
5 / 0 / 0
5,394
539
2,249
5,969
3,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,299
430
1,262
6,803
2,311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
chavessjp
Scylla
4
0 / 7 / 0
3,657
366
1,674
4,743
1,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
monogod3958
Izanami
10
1 / 2 / 0
5,575
558
3,891
5,871
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 2
4,991
499
3,598
6,328
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FlorsSD
Chaac
8
2 / 0 / 2
5,369
537
2,127
5,559
2,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
Kiwilz
Cthulhu
7
0 / 1 / 1
4,781
478
2,795
5,431
2,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 2
6,643
664
6,592
3,859
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
8
3 / 5 / 1
5,414
541
3,748
6,169
2,353
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
temp-965264
Heimdallr
10
3 / 0 / 2
5,868
587
3,565
5,973
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
6
Kills
15
15
Deaths
6
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
FlorsSD
Chaac
2
0
2
3
L
King Arthur
G__beltrao15
King Arthur
5
0
0
5
W
Cthulhu
Kiwilz
Cthulhu
0
1
1
0.5
L
0
5
0
0
W
7
0
2
8
W
Fenrir
3
5
1
0.7
L
Scylla
chavessjp
Scylla
0
7
0
0
L
Izanami
monogod3958
Izanami
1
2
0
0.5
W
Heimdallr
temp-965264
Heimdallr
3
0
2
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,674
Damage
18,827
29,714
Taken
26,991
10,357
Mitigated
10,586
7,726
Healing
9,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FlorsSD
Chaac
2,127
348
0
3,472
5,559
2,837
168
569
4,940
0
17,490
L
King Arthur
G__beltrao15
King Arthur
2,249
383
0
2,270
5,969
3,310
0
0
5,797
0
14,563
W
Cthulhu
Kiwilz
Cthulhu
2,795
455
0
1,198
5,431
2,375
0
60
5,371
12,479
0
L
1,262
512
0
874
6,803
2,311
0
4,400
2,006
14,957
0
W
6,592
1,167
0
994
3,859
1,124
776
1,959
1,900
32,152
0
W
Fenrir
3,748
820
0
34
6,169
2,353
33
220
5,774
0
15,717
L
Scylla
chavessjp
Scylla
1,674
293
0
0
4,743
1,080
183
1,403
3,220
4,440
0
L
Izanami
monogod3958
Izanami
3,891
3,470
0
1,470
5,871
1,726
0
1,895
3,975
0
31,230
W
Heimdallr
temp-965264
Heimdallr
3,565
1,330
0
3,736
5,973
1,897
8
128
5,845
0
34,842
L
3,598
2,289
0
3,112
6,328
1,930
0
1,258
5,047
0
26,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,916
Gold Earned
28,075
180
Minions Killed
231
0
Camps Cleared
0
907,052
Distance Traveled
883,659
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,369
537
40
4
0
190,707
1
L
King Arthur
5,394
539
32
3
0
195,234
0
W
Cthulhu
4,781
478
28
3
0
192,660
0
L
Olorun
4,299
430
22
2
0
149,396
0
W
Zeus
6,643
664
64
6
0
172,891
0
W
Fenrir
5,414
541
34
3
0
157,706
0
L
Scylla
3,657
366
3
0
0
167,072
0
L
Izanami
5,575
558
68
7
0
209,275
2
W
Heimdallr
5,868
587
65
7
0
169,695
0
L
Set
4,991
499
55
6
0
186,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role