Player Matchup

Cupid
Cupid
BIA-MajorMax
Cupid
Level 17
God Stats
32W - 36L
1,534 SR
Queue Stats
240W - 325L
1,388 Elo+
Solo
Cabrakan
Cabrakan
Finkelstein420
Cabrakan
Level 18
God Stats
67W - 41L
1,696 SR
Queue Stats
229W - 195L
1,657 Elo+
Solo
Arachne
Arachne
KooKid37
Arachne
Level 18
God Stats
26W - 24L
1,517 SR
Queue Stats
30W - 40L
1,309 Elo+
Solo
Tiamat
Tiamat
darwin1431
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 12L
1,816 Elo+
Solo
Ra
Ra
jenniifeerrr
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 54L
1,300 Elo+
Solo
Team Averages
Level 13
1,549 SR
1,494 Elo+

VS

Team Averages
Level 12
1,576 SR
1,534 Elo+
Cthulhu
Cthulhu
ChiefCDL
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
Hell_King_Hades
Neith
Level 28
God Stats
2W - 1L
1,768 SR
Queue Stats
175W - 180L
1,506 Elo+
Solo
Kukulkan
Kukulkan
JOCKGREEN186
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
MomoTank3017
Loki
Level 21
God Stats
6W - 7L
1,440 SR
Queue Stats
31W - 31L
1,467 Elo+
Solo
Nemesis
Nemesis
Smellytoes16
Nemesis
Level 5
God Stats
4W - 3L
1,674 SR
Queue Stats
4W - 3L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 15
12,472
1,039
17,847
15,859
7,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
20
15 / 5 / 17
14,752
1,229
39,082
22,765
18,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
KooKid37
Arachne
19
6 / 6 / 14
12,818
1,068
16,000
23,737
10,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
darwin1431
Tiamat
20
5 / 3 / 21
12,141
1,012
13,087
10,605
7,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
3 / 6 / 14
11,713
976
5,018
7,591
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChiefCDL
Cthulhu
19
0 / 15 / 16
11,621
968
7,445
26,583
11,519
18
3 / 2 / 15
12,062
1,005
23,900
14,100
5,663
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
JOCKGREEN186
Kukulkan
17
3 / 9 / 3
11,710
976
5,435
14,990
10,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

19
11 / 4 / 9
14,546
1,212
18,063
19,072
7,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Smellytoes16
Nemesis
18
6 / 6 / 12
12,877
1,073
17,438
24,576
11,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
78
36
Kills
23
23
Deaths
36
81
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
3
15
4.83
L
Cthulhu
ChiefCDL
Cthulhu
0
15
16
0.53
W
Cabrakan
15
5
17
4.7
L
3
2
15
5.25
L
Kukulkan
JOCKGREEN186
Kukulkan
3
9
3
0.5
W
Arachne
KooKid37
Arachne
6
6
14
2.17
L
11
4
9
3.88
L
Nemesis
Smellytoes16
Nemesis
6
6
12
2
W
Tiamat
darwin1431
Tiamat
5
3
21
5.17
W
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,034
Damage
72,281
80,557
Taken
99,321
47,679
Mitigated
47,250
23,740
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,847
10,344
35
4,882
15,859
7,218
0
2,696
13,163
0
51,916
L
Cthulhu
ChiefCDL
Cthulhu
7,445
742
0
0
26,583
11,519
0
14,599
11,984
25,621
0
W
Cabrakan
39,082
4,774
0
5,835
22,765
18,743
0
2,992
19,773
65,167
0
L
23,900
10,975
0
5,293
14,100
5,663
0
9,836
4,264
0
45,472
L
Kukulkan
JOCKGREEN186
Kukulkan
5,435
1,184
0
250
14,990
10,904
0
9,050
5,940
15,311
0
W
Arachne
KooKid37
Arachne
16,000
10,391
291
8,946
23,737
10,743
0
2,203
21,534
0
31,653
L
18,063
3,823
0
1,331
19,072
7,988
0
9,939
9,133
0
47,635
L
Nemesis
Smellytoes16
Nemesis
17,438
9,744
0
1,707
24,576
11,176
0
13,763
10,813
0
32,803
W
Tiamat
darwin1431
Tiamat
13,087
1,110
0
3,010
10,605
7,850
0
3,006
7,599
26,845
0
W
5,018
760
667
74
7,591
3,125
0
1,983
5,608
15,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,896
Gold Earned
62,816
224
Minions Killed
228
2
Camps Cleared
9
966,571
Distance Traveled
1,034,196
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,472
1,039
71
6
0
189,837
0
L
Cthulhu
11,621
968
51
4
0
197,094
5
W
Cabrakan
14,752
1,229
75
6
1
203,962
0
L
Neith
12,062
1,005
53
4
1
175,189
2
L
Kukulkan
11,710
976
29
2
1
143,439
3
W
Arachne
12,818
1,068
18
2
1
218,521
0
L
Loki
14,546
1,212
68
6
3
252,611
0
L
Nemesis
12,877
1,073
27
2
4
265,863
0
W
Tiamat
12,141
1,012
31
3
0
225,614
0
W
Ra
11,713
976
29
2
0
128,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role