Player Matchup

Chaac
Chaac
EnigmaticSphinx
Chaac
Level 155
God Stats
5W - 2L
1,825 SR
Queue Stats
214W - 214L
1,490 Elo+
Solo
Bakasura
Bakasura
Raimcout
Bakasura
Level 107
God Stats
4W - 5L
1,270 SR
Queue Stats
27W - 28L
1,117 Elo+
Solo
Danzaburou
Danzaburou
Totzer
Danzaburou
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Zantako
Ares
Level 100
God Stats
8W - 5L
1,548 SR
Queue Stats
765W - 739L
1,511 Elo+
Solo
Poseidon
Poseidon
mattj7820
Poseidon
Level 63
God Stats
1W - 2L
1,789 SR
Queue Stats
120W - 101L
1,532 Elo+
Solo
Team Averages
Level 104
1,586 SR
1,430 Elo+

VS

Team Averages
Level 74
1,505 SR
1,528 Elo+
Neith
Neith
Chrysalis1337
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Serramana
Anubis
Level 154
God Stats
785W - 622L
1,617 SR
Queue Stats
1,018W - 955L
1,456 Elo+
Solo
Thanatos
Thanatos
Sleepygodz
Thanatos
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,645 Elo+
Party 1
Bacchus
Bacchus
Tobblerone
Bacchus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,645 Elo+
Party 1
Nu Wa
Nu Wa
ФaycT
Nu Wa
Level 45
God Stats
27W - 28L
1,408 SR
Queue Stats
109W - 127L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,163
512
5,064
9,775
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Raimcout
Bakasura
11
0 / 3 / 2
6,646
475
5,064
10,197
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Totzer
Danzaburou
11
0 / 2 / 2
6,876
491
2,782
7,587
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
Zantako
Ares
9
0 / 5 / 3
6,012
429
4,709
11,143
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
mattj7820
Poseidon
14
3 / 3 / 0
8,139
581
4,273
6,188
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,846
560
4,408
4,808
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Serramana
Anubis
14
4 / 2 / 0
8,589
614
8,869
7,991
3,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Sleepygodz
Thanatos
13
6 / 0 / 4
8,246
589
5,679
11,265
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Tobblerone
Bacchus
11
0 / 1 / 11
7,198
514
4,929
7,692
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ФaycT
Nu Wa
15
3 / 0 / 7
8,696
621
6,299
5,375
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
15
15
Deaths
4
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
2
1
0.75
L
Bakasura
Raimcout
Bakasura
0
3
2
0.33
W
Anubis
Serramana
Anubis
4
2
0
2
W
Thanatos
Sleepygodz
Thanatos
6
0
4
8
W
Bacchus
Tobblerone
Bacchus
0
1
11
5.5
L
Danzaburou
Totzer
Danzaburou
0
2
2
0.5
L
Ares
Zantako
Ares
0
5
3
0.3
L
Poseidon
mattj7820
Poseidon
3
3
0
1
W
Nu Wa
ФaycT
Nu Wa
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,892
Damage
30,184
44,890
Taken
37,131
19,685
Mitigated
17,934
17,828
Healing
19,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,408
1,781
0
1,199
4,808
2,573
1,071
1,107
3,430
0
57,601
L
5,064
578
0
4,748
9,775
8,363
0
7,314
2,461
0
36,502
L
Bakasura
Raimcout
Bakasura
5,064
2,507
0
4,727
10,197
3,400
0
3,124
7,073
0
30,144
W
Anubis
Serramana
Anubis
8,869
723
0
3,556
7,991
3,961
558
987
6,514
48,261
0
W
Thanatos
Sleepygodz
Thanatos
5,679
1,723
0
10,590
11,265
3,793
0
2,196
8,334
0
47,248
W
Bacchus
Tobblerone
Bacchus
4,929
1,148
0
1,725
7,692
5,938
340
1,736
5,222
15,087
0
L
Danzaburou
Totzer
Danzaburou
2,782
733
0
3,849
7,587
2,155
0
1,758
5,829
0
38,518
L
Ares
Zantako
Ares
4,709
177
0
2,582
11,143
4,286
302
5,441
5,702
17,841
0
L
Poseidon
mattj7820
Poseidon
4,273
303
0
1,922
6,188
1,481
0
2,460
3,728
49,926
0
W
Nu Wa
ФaycT
Nu Wa
6,299
1,762
805
1,766
5,375
1,669
484
2,480
2,411
58,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,836
Gold Earned
40,575
371
Minions Killed
431
0
Camps Cleared
0
1,276,455
Distance Traveled
1,284,852
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,846
560
111
8
0
239,593
2
L
Chaac
7,163
512
94
7
0
241,814
5
L
Bakasura
6,646
475
75
5
0
282,989
0
W
Anubis
8,589
614
100
7
0
229,010
8
W
Thanatos
8,246
589
81
6
0
280,561
3
W
Bacchus
7,198
514
20
1
0
257,236
4
L
Danzaburou
6,876
491
76
5
0
222,190
6
L
Ares
6,012
429
15
1
0
251,835
5
L
Poseidon
8,139
581
111
8
0
277,627
2
W
Nu Wa
8,696
621
119
9
0
278,452
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role