Player Matchup

Sol
Sol
Desheret_
Sol
Level 128
God Stats
6W - 4L
1,500 SR
Queue Stats
294W - 163L
1,770 Elo+
Party 1
Ganesha
Ganesha
Middleford
Ganesha
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
286W - 157L
1,802 Elo+
Party 1
Bellona
Bellona
cozza_rovinata
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,770 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,780 Elo+

VS

Team Averages
Level 24
1,554 SR
1,417 Elo+
Bellona
Bellona
Bxntz
Bellona
Level 7
God Stats
3W - 3L
1,819 SR
Queue Stats
20W - 23L
1,474 Elo+
Solo
Fenrir
Fenrir
MrLaskyFr
Fenrir
Level 8
God Stats
0W - 2L
1,424 SR
Queue Stats
31W - 42L
1,310 Elo+
Solo
Janus
Janus
SavageConfirmed
Janus
Level 58
God Stats
1W - 2L
1,420 SR
Queue Stats
45W - 41L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 8
12,151
675
12,647
9,616
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
Middleford
Ganesha
15
2 / 3 / 13
11,161
620
10,125
15,979
17,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
10 / 9 / 4
13,258
737
15,195
22,750
18,260
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bxntz
Bellona
15
3 / 6 / 6
11,635
646
10,351
20,950
13,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
MrLaskyFr
Fenrir
12
3 / 9 / 4
10,654
592
4,411
14,166
6,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
5 / 3 / 6
12,118
673
16,367
9,880
2,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
27
18
Kills
11
12
Deaths
18
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bxntz
Bellona
3
6
6
1
W
6
0
8
10
W
Ganesha
Middleford
Ganesha
2
3
13
2.83
L
Fenrir
MrLaskyFr
Fenrir
3
9
4
0.56
L
5
3
6
2.67
W
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,967
Damage
31,129
48,345
Taken
44,996
40,175
Mitigated
23,383
11,675
Healing
3,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bxntz
Bellona
10,351
1,955
639
1,419
20,950
13,743
0
11,064
9,886
0
38,986
W
12,647
1,336
0
5,911
9,616
4,008
3,086
4,037
5,440
70,672
0
W
Ganesha
Middleford
Ganesha
10,125
477
0
1,602
15,979
17,907
436
6,702
9,277
27,802
0
L
Fenrir
MrLaskyFr
Fenrir
4,411
1,049
0
1,425
14,166
6,808
0
6,652
7,514
0
22,493
L
16,367
491
0
286
9,880
2,832
0
5,389
4,491
77,465
0
W
15,195
3,645
1,020
3,142
22,750
18,260
22
5,727
17,023
480
62,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
34,407
195
Minions Killed
185
0
Camps Cleared
0
891,411
Distance Traveled
926,828
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,635
646
30
2
0
332,260
4
W
Sol
12,151
675
128
7
0
296,678
2
W
Ganesha
11,161
620
0
0
0
276,550
1
L
Fenrir
10,654
592
34
2
0
279,481
0
L
Janus
12,118
673
121
7
0
315,087
0
W
Bellona
13,258
737
67
4
0
318,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role