Player Matchup

Janus
Janus
ItsaMeShepardo
Janus
Level 129
God Stats
17W - 10L
1,641 SR
Queue Stats
214W - 181L
1,589 Elo+
Party 2
Geb
Geb
NINJANOOB190
Geb
Level 58
God Stats
1W - 2L
1,199 SR
Queue Stats
3W - 5L
1,132 Elo+
Party 2
Apollo
Apollo
SaItySaImon
Apollo
Level 147
God Stats
4W - 2L
1,408 SR
Queue Stats
10W - 17L
1,418 Elo+
Party 2
Mercury
Mercury
daisy_love46
Mercury
Level 7
God Stats
2W - 1L
1,808 SR
Queue Stats
23W - 12L
1,739 Elo+
Party 2
Sun Wukong
Sun Wukong
xWilI
Sun Wukong
Level 119
God Stats
37W - 36L
1,572 SR
Queue Stats
464W - 371L
1,644 Elo+
Party 2
Team Averages
Level 92
1,526 SR
1,504 Elo+

VS

Team Averages
Level 117
1,556 SR
1,486 Elo+
Ares
Ares
Applecruzz-
Ares
Level 87
God Stats
3W - 1L
1,732 SR
Queue Stats
345W - 431L
1,457 Elo+
Party 1
Set
Set
DracarysBow
Set
Level 160
God Stats
9W - 8L
1,712 SR
Queue Stats
318W - 320L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
DrunknX1
Cthulhu
Level 108
God Stats
28W - 26L
1,534 SR
Queue Stats
335W - 401L
1,480 Elo+
Party 1
Janus
Janus
HUSSQ8_
Janus
Level 127
God Stats
18W - 29L
1,377 SR
Queue Stats
505W - 532L
1,485 Elo+
Party 1
Erlang Shen
Erlang Shen
SVTISFY THE DOG
Erlang Shen
Level 101
God Stats
5W - 10L
1,425 SR
Queue Stats
335W - 399L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 10
11,151
587
15,570
9,655
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 11
8,988
473
6,639
18,049
13,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
18
3 / 2 / 0
11,189
589
4,995
17,664
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
daisy_love46
Mercury
19
9 / 3 / 3
11,710
616
12,304
16,831
6,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
xWilI
Sun Wukong
18
4 / 0 / 4
11,622
612
12,155
11,620
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,712
406
4,092
15,021
6,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
3 / 4 / 4
11,066
582
15,272
13,269
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Cthulhu
DrunknX1
Cthulhu
12
1 / 3 / 7
8,288
436
8,877
17,458
12,249
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
HUSSQ8_
Janus
16
5 / 5 / 3
9,773
514
9,051
12,559
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
SVTISFY THE DOG
Erlang Shen
15
1 / 4 / 2
8,705
458
4,719
15,773
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
20
Kills
11
11
Deaths
20
28
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
3
4
4
1.25
L
Cthulhu
DrunknX1
Cthulhu
1
3
7
1.5
L
Janus
HUSSQ8_
Janus
5
5
3
1.3
W
4
2
10
4.5
W
0
4
11
1.38
L
Erlang Shen
SVTISFY THE DOG
Erlang Shen
1
4
2
0.5
W
Apollo
3
2
0
1.5
W
Mercury
daisy_love46
Mercury
9
3
3
3.5
W
Sun Wukong
xWilI
Sun Wukong
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,663
Damage
42,011
73,819
Taken
74,080
36,962
Mitigated
39,090
32,267
Healing
15,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,092
247
0
3,254
15,021
6,346
0
4,179
10,714
41,256
0
L
15,272
6,433
0
1,258
13,269
7,700
304
1,324
11,945
0
85,542
L
Cthulhu
DrunknX1
Cthulhu
8,877
1,049
241
2,278
17,458
12,249
0
8,715
8,510
30,770
0
L
Janus
HUSSQ8_
Janus
9,051
630
0
1,654
12,559
4,634
0
4,932
7,347
56,682
0
W
15,570
1,435
0
3,682
9,655
3,883
799
5,434
4,211
76,053
0
W
6,639
1,161
0
4,093
18,049
13,825
60
6,970
10,969
28,885
0
L
Erlang Shen
SVTISFY THE DOG
Erlang Shen
4,719
1,925
0
7,095
15,773
8,161
0
2,350
13,355
0
51,387
W
Apollo
4,995
2,968
0
10,764
17,664
6,854
2,300
2,242
15,400
0
96,178
W
Mercury
daisy_love46
Mercury
12,304
7,990
0
7,895
16,831
6,800
725
6,029
10,682
0
85,581
W
Sun Wukong
xWilI
Sun Wukong
12,155
3,553
0
5,833
11,620
5,600
1,264
3,270
8,314
0
67,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,660
Gold Earned
45,544
582
Minions Killed
521
0
Camps Cleared
0
1,749,539
Distance Traveled
1,735,003
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,712
406
80
4
0
323,142
6
L
Set
11,066
582
155
8
0
349,572
2
L
Cthulhu
8,288
436
40
2
0
374,151
8
L
Janus
9,773
514
132
7
0
334,009
6
W
Janus
11,151
587
133
7
0
356,880
2
W
Geb
8,988
473
18
1
0
346,756
7
L
Erlang Shen
8,705
458
114
6
0
354,129
2
W
Apollo
11,189
589
165
9
0
320,993
4
W
Mercury
11,710
616
130
7
0
411,943
5
W
Sun Wukong
11,622
612
136
7
0
312,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role