Player Matchup

Tyr
Tyr
Noy2021
Tyr
Level 8
God Stats
1W - 1L
1,739 SR
Queue Stats
9W - 13L
1,356 Elo+
Solo
Tiamat
Tiamat
RedEyedPython99
Tiamat
Level 21
God Stats
28W - 12L
1,599 SR
Queue Stats
83W - 80L
1,329 Elo+
Solo
Izanami
Izanami
cutting_cinema
Izanami
Level 21
God Stats
7W - 6L
1,804 SR
Queue Stats
26W - 50L
1,334 Elo+
Solo
Thoth
Thoth
sirpablojob
Thoth
Level 29
God Stats
24W - 19L
1,612 SR
Queue Stats
43W - 38L
1,500 Elo+
Solo
Arachne
Arachne
ya_432
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,295 Elo+
Solo
Team Averages
Level 20
1,651 SR
1,363 Elo+

VS

Team Averages
Level 25
1,570 SR
1,414 Elo+
Sol
Sol
DecisiveGrub0
Sol
Level 27
God Stats
11W - 10L
1,586 SR
Queue Stats
34W - 53L
1,351 Elo+
Solo
Fenrir
Fenrir
MundoGamer127
Fenrir
Level 15
God Stats
6W - 6L
1,615 SR
Queue Stats
17W - 19L
1,400 Elo+
Solo
Heimdallr
Heimdallr
WoIf_Of_Lore
Heimdallr
Level 29
God Stats
3W - 2L
1,462 SR
Queue Stats
6W - 8L
1,244 Elo+
Solo
Tiamat
Tiamat
antik-Strom
Tiamat
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
eiri-animas
Tsukuyomi
Level 29
God Stats
21W - 5L
1,689 SR
Queue Stats
114W - 81L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
3
0 / 3 / 0
2,964
593
212
2,576
1,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,127
625
1,068
2,621
855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 0 / 0
3,242
648
1,371
2,523
572
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 1 / 0
3,101
620
1,695
1,617
264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
ya_432
Arachne
1
0 / 0 / 0
2,571
514
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 1
3,930
786
774
1,976
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

5
3 / 0 / 0
3,789
758
2,001
2,776
642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Boots

Boots

+6%
Movement Speed

Heimdallr
WoIf_Of_Lore
Heimdallr
5
0 / 0 / 1
3,405
681
1,201
2,972
831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
6
0 / 1 / 0
3,355
671
353
1,656
729
Tsukuyomi
eiri-animas
Tsukuyomi
6
0 / 0 / 1
3,707
741
393
2,391
529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
6
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
3
0
0
3
L
Tyr
0
3
0
0
L
0
2
0
0
W
Heimdallr
WoIf_Of_Lore
Heimdallr
0
0
1
0.5
W
Tiamat
0
1
0
0
L
0
0
0
0
W
Tsukuyomi
eiri-animas
Tsukuyomi
0
0
1
0.5
L
0
1
0
0
L
Arachne
ya_432
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,346
Damage
4,722
9,337
Taken
11,771
2,704
Mitigated
3,244
1,974
Healing
4,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
774
102
0
1,522
1,976
513
426
835
1,141
17,522
0
W
2,001
883
0
583
2,776
642
139
233
2,518
0
5,673
L
Tyr
212
85
0
112
2,576
1,013
208
0
2,576
0
4,129
L
1,068
149
0
645
2,621
855
0
774
1,847
9,324
0
W
Heimdallr
WoIf_Of_Lore
Heimdallr
1,201
478
0
962
2,972
831
35
1,531
1,416
0
9,580
W
Tiamat
353
93
0
68
1,656
729
269
0
1,656
3,986
0
L
1,371
905
0
637
2,523
572
223
353
2,170
0
12,037
W
Tsukuyomi
eiri-animas
Tsukuyomi
393
228
0
1,198
2,391
529
0
164
2,227
0
12,470
L
1,695
244
0
580
1,617
264
0
0
1,617
8,049
0
L
Arachne
ya_432
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,005
Gold Earned
18,186
50
Minions Killed
111
0
Camps Cleared
0
385,692
Distance Traveled
495,724
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,930
786
36
7
0
90,718
0
W
Fenrir
3,789
758
6
1
0
110,497
2
L
Tyr
2,964
593
8
2
0
68,373
1
L
Tiamat
3,127
625
12
2
0
116,014
0
W
Heimdallr
3,405
681
23
5
0
93,885
3
W
Tiamat
3,355
671
10
2
0
76,564
0
L
Izanami
3,242
648
17
3
0
84,530
0
W
Tsukuyomi
3,707
741
36
7
0
124,060
1
L
Thoth
3,101
620
13
3
0
116,775
0
L
Arachne
2,571
514
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role