Player Matchup

Danzaburou
Danzaburou
BirthdayDad
Danzaburou
Level 21
God Stats
6W - 2L
1,718 SR
Queue Stats
12W - 10L
1,446 Elo+
Solo
Mercury
Mercury
DEVILKING616
Mercury
Level 16
God Stats
1W - 0L
1,901 SR
Queue Stats
2W - 1L
1,454 Elo+
Solo
Janus
Janus
NoniE_PoP
Janus
Level 141
God Stats
9W - 9L
1,575 SR
Queue Stats
85W - 57L
1,675 Elo+
Solo
Cerberus
Cerberus
some-fine22
Cerberus
Level 123
God Stats
7W - 6L
1,346 SR
Queue Stats
238W - 210L
1,491 Elo+
Solo
Artemis
Artemis
xAGxROBLEON
Artemis
Level 146
God Stats
2W - 1L
1,491 SR
Queue Stats
171W - 189L
1,429 Elo+
Solo
Team Averages
Level 89
1,606 SR
1,499 Elo+

VS

Team Averages
Level 97
1,598 SR
1,468 Elo+
Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EdwinDLuffy
Apollo
Level 29
God Stats
2W - 2L
1,441 SR
Queue Stats
71W - 66L
1,378 Elo+
Solo
Skadi
Skadi
HugoSpaceman
Skadi
Level 68
God Stats
1W - 3L
1,642 SR
Queue Stats
50W - 46L
1,401 Elo+
Solo
Amaterasu
Amaterasu
ViridianShadow
Amaterasu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,361 Elo+
Solo
Fenrir
Fenrir
liogio
Fenrir
Level 121
God Stats
16W - 9L
1,906 SR
Queue Stats
86W - 50L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BirthdayDad
Danzaburou
14
4 / 1 / 11
9,494
863
8,763
9,902
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
DEVILKING616
Mercury
12
1 / 6 / 6
7,565
688
1,620
7,967
2,773
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
NoniE_PoP
Janus
17
8 / 0 / 9
10,158
923
11,752
5,346
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
some-fine22
Cerberus
15
5 / 3 / 10
9,202
837
7,289
12,100
6,918
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
xAGxROBLEON
Artemis
16
6 / 1 / 8
9,586
871
8,301
4,717
2,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
0 / 6 / 2
6,471
588
6,565
6,842
2,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
14
1 / 5 / 5
7,577
689
4,921
9,618
3,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 2 / 5
8,461
769
5,048
6,803
2,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
ViridianShadow
Amaterasu
13
0 / 5 / 3
6,631
603
3,278
8,463
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
liogio
Fenrir
15
8 / 6 / 2
10,097
918
10,485
11,954
9,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
24
Kills
11
11
Deaths
24
44
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
6
2
0.17
W
Danzaburou
BirthdayDad
Danzaburou
4
1
11
9.5
W
Mercury
DEVILKING616
Mercury
1
6
6
0.67
L
Apollo
1
5
5
0.7
L
2
2
5
2.25
W
Janus
NoniE_PoP
Janus
8
0
9
12.5
L
Amaterasu
ViridianShadow
Amaterasu
0
5
3
0.3
L
Fenrir
liogio
Fenrir
8
6
2
1.5
W
Cerberus
some-fine22
Cerberus
5
3
10
3.33
W
Artemis
xAGxROBLEON
Artemis
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,725
Damage
30,297
40,032
Taken
43,680
17,652
Mitigated
21,386
7,710
Healing
3,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,565
790
0
0
6,842
2,001
0
3,310
3,450
22,467
0
W
Danzaburou
BirthdayDad
Danzaburou
8,763
4,863
0
1,587
9,902
3,930
93
1,952
7,825
0
29,161
W
Mercury
DEVILKING616
Mercury
1,620
438
925
649
7,967
2,773
0
289
7,503
0
7,032
L
Apollo
4,921
3,065
0
0
9,618
3,290
0
5,644
3,718
0
19,831
L
5,048
1,373
0
619
6,803
2,107
196
3,187
3,498
0
28,835
W
Janus
NoniE_PoP
Janus
11,752
790
124
744
5,346
1,996
444
1,762
3,559
31,862
0
L
Amaterasu
ViridianShadow
Amaterasu
3,278
530
0
400
8,463
4,631
0
2,474
5,909
0
17,430
L
Fenrir
liogio
Fenrir
10,485
1,690
0
1,987
11,954
9,357
0
3,994
7,768
0
15,037
W
Cerberus
some-fine22
Cerberus
7,289
589
524
2,182
12,100
6,918
0
1,303
10,747
20,945
0
W
Artemis
xAGxROBLEON
Artemis
8,301
4,139
0
975
4,717
2,035
2,143
2,039
2,657
0
32,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
39,237
227
Minions Killed
212
9
Camps Cleared
8
980,246
Distance Traveled
915,523
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,471
588
34
3
3
165,824
1
W
Danzaburou
9,494
863
62
6
1
198,125
3
W
Mercury
7,565
688
12
1
2
207,520
0
L
Apollo
7,577
689
55
5
1
184,488
0
L
Skadi
8,461
769
73
7
1
198,368
0
W
Janus
10,158
923
67
6
0
213,160
1
L
Amaterasu
6,631
603
38
3
0
172,548
2
L
Fenrir
10,097
918
12
1
3
194,295
0
W
Cerberus
9,202
837
27
2
3
196,522
4
W
Artemis
9,586
871
59
5
3
164,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role