Player Matchup

Artio
Artio
Bronze I
JoJoHighkey
Artio
Bronze I
Level 129
God Stats
5W - 6L
1,482 SR
Queue Stats
89W - 88L
1,083 MMR
Party 1
Cernunnos
Cernunnos
Silver III
Kwurz EU
Cernunnos
Silver III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 106L
927 MMR
Solo
Janus
Janus
Silver IV
McSweaty25
Janus
Silver IV
Level 75
God Stats
20W - 22L
1,509 SR
Queue Stats
321W - 321L
840 MMR
Solo
Vamana
Vamana
Bronze IV
Stuntlady024
Vamana
Bronze IV
Level 139
God Stats
3W - 5L
1,624 SR
Queue Stats
56W - 85L
909 MMR
Party 1
Ne Zha
Ne Zha
Bronze I
XxRY4NSM1THxX
Ne Zha
Bronze I
Level 88
God Stats
5W - 13L
1,580 SR
Queue Stats
526W - 578L
545 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,539 SR
861 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 66
1,425 SR
861 MMR
Danzaburou
Danzaburou
Silver I
ADRUJOTE
Danzaburou
Silver I
Level 108
God Stats
17W - 20L
1,425 SR
Queue Stats
141W - 152L
1,055 MMR
Solo
Kukulkan
Kukulkan
Silver V
X-THEBOSS-X_TR
Kukulkan
Silver V
Level 55
God Stats
17W - 16L
1,382 SR
Queue Stats
239W - 278L
554 MMR
Solo
Loki
Loki
Bronze II
btw_filip_fort
Loki
Bronze II
Level 46
God Stats
1W - 1L
1,167 SR
Queue Stats
14W - 21L
894 MMR
Solo
Mercury
Mercury
Silver I
henrieastern
Mercury
Silver I
Level 82
God Stats
16W - 12L
1,569 SR
Queue Stats
52W - 64L
1,014 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
piepsig-Teint
Tsukuyomi
Silver IV
Level 41
God Stats
4W - 2L
1,584 SR
Queue Stats
76W - 94L
787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 10
15,609
520
26,257
30,371
52,725
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Kwurz EU
Cernunnos
20
4 / 8 / 8
13,968
466
9,660
24,704
10,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
20
11 / 9 / 3
15,041
501
18,011
19,798
7,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
20
2 / 10 / 2
14,107
470
6,974
23,764
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
4 / 4 / 8
15,049
502
13,155
21,728
12,002
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusHeraScyllaCu ChulainnCupid

VS

Bans
Nu WaBakasuraSobekArachneChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ADRUJOTE
Danzaburou
20
7 / 4 / 7
16,058
535
16,565
17,634
6,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
20
8 / 5 / 8
16,115
537
23,401
19,451
8,317
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 2 / 8
14,220
474
10,525
20,015
10,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
henrieastern
Mercury
20
12 / 7 / 9
16,329
544
17,214
28,705
11,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
piepsig-Teint
Tsukuyomi
18
3 / 12 / 9
13,163
439
8,806
19,041
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
75
30
Kills
34
35
Deaths
30
31
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ADRUJOTE
Danzaburou
7
4
7
2.63
L
9
4
10
3.5
L
Cernunnos
Kwurz EU
Cernunnos
4
8
8
1
L
Janus
11
9
3
1.39
L
Vamana
2
10
2
0.3
W
Kukulkan
8
5
8
2.4
L
4
4
8
2
W
4
2
8
4
W
Mercury
henrieastern
Mercury
12
7
9
2.36
W
Tsukuyomi
piepsig-Teint
Tsukuyomi
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,057
Damage
76,511
120,365
Taken
104,846
107,175
Mitigated
42,246
35,619
Healing
22,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ADRUJOTE
Danzaburou
16,565
8,880
0
9,512
17,634
6,102
6,285
6,069
11,143
0
109,411
L
26,257
2,352
1,067
13,157
30,371
52,725
23
2,197
27,830
94,394
0
L
Cernunnos
Kwurz EU
Cernunnos
9,660
4,034
0
8,688
24,704
10,294
452
3,390
21,314
0
96,623
L
Janus
18,011
545
0
685
19,798
7,310
116
8,995
10,728
92,756
0
L
Vamana
6,974
1,394
0
3,396
23,764
24,844
1,240
5,987
17,327
0
89,548
W
Kukulkan
23,401
1,265
0
2,643
19,451
8,317
1,415
6,435
12,679
122,297
0
L
13,155
2,682
0
8,626
21,728
12,002
1,603
2,832
18,721
0
107,640
W
10,525
2,111
537
2,501
20,015
10,330
695
7,936
11,242
0
98,250
W
Mercury
henrieastern
Mercury
17,214
9,559
0
7,137
28,705
11,464
702
12,046
15,668
0
93,554
W
Tsukuyomi
piepsig-Teint
Tsukuyomi
8,806
1,669
0
353
19,041
6,033
939
9,367
9,032
0
52,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,774
Gold Earned
75,885
672
Minions Killed
689
0
Camps Cleared
0
2,496,229
Distance Traveled
2,788,058
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
16,058
535
183
6
0
489,660
3
L
Artio
15,609
520
119
4
0
538,877
4
L
Cernunnos
13,968
466
121
4
0
441,813
1
L
Janus
15,041
501
145
5
0
550,651
10
L
Vamana
14,107
470
150
5
0
488,923
5
W
Kukulkan
16,115
537
181
6
0
517,248
1
L
Ne Zha
15,049
502
137
5
0
475,965
4
W
Loki
14,220
474
117
4
0
545,860
2
W
Mercury
16,329
544
130
4
0
629,942
5
W
Tsukuyomi
13,163
439
78
3
0
605,348
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role