Player Matchup

Artemis
Artemis
DragonkaUwU
Artemis
Level 4
God Stats
0W - 3L
1,162 SR
Queue Stats
3W - 7L
1,306 Elo+
Party 1
Tyr
Tyr
MłodaCebula
Tyr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,595 Elo+
Party 3
Yemoja
Yemoja
Siastka
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,512 Elo+
Party 1
Thor
Thor
Wiesiuu2
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ra
Ra
h0llykid
Ra
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 6
1,432 SR
1,483 Elo+

VS

Team Averages
Level 29
1,566 SR
1,611 Elo+
Bakasura
Bakasura
Arestoteles
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,660 Elo+
Solo
Cthulhu
Cthulhu
Franshadow
Cthulhu
Level 5
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 6L
1,570 Elo+
Party 4
Apollo
Apollo
GenísPanís
Apollo
Level 7
God Stats
3W - 2L
1,637 SR
Queue Stats
6W - 2L
1,825 Elo+
Party 2
Ganesha
Ganesha
UnluckyBobo
Ganesha
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
jdsdoce
Hera
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DragonkaUwU
Artemis
5
0 / 5 / 1
3,843
427
1,462
4,785
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 3 / 0
3,805
423
957
3,322
1,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Yemoja
Siastka
Yemoja
5
0 / 1 / 1
4,134
459
2,191
3,883
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
7
1 / 4 / 0
4,612
512
2,062
5,973
1,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,378
598
2,736
4,971
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arestoteles
Bakasura
8
2 / 1 / 1
4,995
555
1,830
5,631
1,541
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Franshadow
Cthulhu
7
1 / 0 / 2
4,692
521
1,909
3,432
1,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Apollo
9
8 / 0 / 0
5,985
665
3,989
2,859
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
UnluckyBobo
Ganesha
9
0 / 0 / 9
5,855
651
4,810
6,405
3,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
jdsdoce
Hera
10
2 / 2 / 0
5,322
591
2,853
4,321
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
13
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Arestoteles
Bakasura
2
1
1
2.5
L
Artemis
DragonkaUwU
Artemis
0
5
1
0.1
W
Cthulhu
Franshadow
Cthulhu
1
0
2
2
W
Apollo
8
0
0
8
L
0
3
0
0
L
Yemoja
Siastka
Yemoja
0
1
1
0.5
W
Ganesha
UnluckyBobo
Ganesha
0
0
9
4.5
L
Thor
1
4
0
0.25
L
1
1
0
1
W
Hera
jdsdoce
Hera
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,408
Damage
15,391
22,934
Taken
22,648
6,342
Mitigated
9,089
3,254
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Arestoteles
Bakasura
1,830
1,025
0
1,443
5,631
1,541
0
910
4,721
0
19,225
L
Artemis
DragonkaUwU
Artemis
1,462
1,076
0
651
4,785
808
0
2,027
2,733
0
7,247
W
Cthulhu
Franshadow
Cthulhu
1,909
181
80
175
3,432
1,868
35
503
2,904
12,156
0
W
Apollo
3,989
2,662
0
250
2,859
847
879
370
2,464
0
25,840
L
957
515
0
144
3,322
1,449
64
1,122
2,100
0
5,513
L
Yemoja
Siastka
Yemoja
2,191
532
195
361
3,883
1,142
56
2,192
1,691
7,642
0
W
Ganesha
UnluckyBobo
Ganesha
4,810
528
0
3,746
6,405
3,564
63
1,828
4,552
18,253
0
L
Thor
2,062
911
0
858
5,973
1,481
0
1,711
4,180
0
12,734
L
2,736
434
0
1,045
4,971
1,462
792
2,084
2,648
34,627
0
W
Hera
jdsdoce
Hera
2,853
1,028
0
500
4,321
1,269
0
1,316
2,980
22,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
26,849
138
Minions Killed
200
0
Camps Cleared
0
818,077
Distance Traveled
870,464
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
4,995
555
46
5
0
186,008
0
L
Artemis
3,843
427
16
2
0
143,624
2
W
Cthulhu
4,692
521
23
3
0
165,920
0
W
Apollo
5,985
665
76
8
0
178,855
1
L
Tyr
3,805
423
6
1
0
152,613
1
L
Yemoja
4,134
459
8
1
0
177,153
2
W
Ganesha
5,855
651
6
1
0
157,101
1
L
Thor
4,612
512
34
4
0
158,652
3
L
Ra
5,378
598
74
8
0
186,035
2
W
Hera
5,322
591
49
5
0
182,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role