Player Matchup

Jormungandr
Jormungandr
Deklan99
Jormungandr
Level 128
God Stats
7W - 10L
1,327 SR
Queue Stats
129W - 164L
1,464 Elo+
Party 1
Loki
Loki
RaGe assassln
Loki
Level 137
God Stats
10W - 5L
1,590 SR
Queue Stats
115W - 134L
1,464 Elo+
Party 1
Chronos
Chronos
xEpiccx
Chronos
Level 119
God Stats
2W - 3L
1,788 SR
Queue Stats
44W - 74L
1,153 Elo+
Party 1
Team Averages
Level 128
1,568 SR
1,360 Elo+

VS

Team Averages
Level 21
1,434 SR
1,209 Elo+
Tyr
Tyr
ELITExxDREW619
Tyr
Level 26
God Stats
0W - 1L
1,283 SR
Queue Stats
2W - 7L
1,143 Elo+
Solo
Ganesha
Ganesha
Gengen9896
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,060 Elo+
Solo
Tiamat
Tiamat
Pingüino73
Tiamat
Level 32
God Stats
25W - 35L
1,519 SR
Queue Stats
69W - 101L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deklan99
Jormungandr
15
5 / 2 / 13
11,465
764
8,561
9,038
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
9 / 1 / 7
11,198
747
8,750
9,019
2,858
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
xEpiccx
Chronos
14
5 / 1 / 10
10,497
700
8,399
8,617
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
7,374
492
691
4,852
2,510
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Gengen9896
Ganesha
11
0 / 9 / 2
8,531
569
2,602
16,541
12,413
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
15
4 / 5 / 0
10,666
711
11,487
9,349
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
4
4
Deaths
19
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Deklan99
Jormungandr
5
2
13
5.75
L
0
5
0
0
L
Ganesha
Gengen9896
Ganesha
0
9
2
0.11
L
Tiamat
4
5
0
0.8
W
9
1
7
12.5
W
Chronos
xEpiccx
Chronos
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
14,780
26,674
Taken
30,742
13,233
Mitigated
21,059
6,247
Healing
2,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Deklan99
Jormungandr
8,561
2,193
0
1,394
9,038
7,770
296
3,166
5,570
49,240
0
L
691
302
0
210
4,852
2,510
0
2,747
1,955
0
3,615
L
Ganesha
Gengen9896
Ganesha
2,602
1,337
0
490
16,541
12,413
0
7,336
8,958
9,136
0
L
Tiamat
11,487
860
0
1,807
9,349
6,136
410
6,446
2,679
44,834
0
W
8,750
2,884
0
227
9,019
2,858
240
4,859
3,797
0
35,083
W
Chronos
xEpiccx
Chronos
8,399
2,790
0
4,626
8,617
2,605
883
5,098
3,013
40,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
26,571
217
Minions Killed
83
0
Camps Cleared
0
739,255
Distance Traveled
561,015
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,465
764
98
7
0
268,023
2
L
Tyr
7,374
492
4
0
0
68,687
0
L
Ganesha
8,531
569
0
0
0
216,424
3
L
Tiamat
10,666
711
79
5
0
275,904
1
W
Loki
11,198
747
48
3
0
223,247
2
W
Chronos
10,497
700
71
5
0
247,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role