Player Matchup

Kukulkan
Kukulkan
Aaronsitoelcrack
Kukulkan
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,417 Elo+
Party 1
Hercules
Hercules
Bas1C_Shield
Hercules
Level 17
God Stats
14W - 21L
1,540 SR
Queue Stats
165W - 216L
1,343 Elo+
Party 3
Jing Wei
Jing Wei
Basic_Sharingan
Jing Wei
Level 28
God Stats
11W - 17L
1,500 SR
Queue Stats
319W - 380L
1,392 Elo+
Party 3
Nemesis
Nemesis
Changanillas30
Nemesis
Level 28
God Stats
9W - 9L
1,490 SR
Queue Stats
186W - 235L
1,313 Elo+
Party 1
Khepri
Khepri
Rajfenzi
Khepri
Level 26
God Stats
55W - 49L
1,446 SR
Queue Stats
61W - 56L
1,375 Elo+
Solo
Team Averages
Level 20
1,495 SR
1,368 Elo+

VS

Team Averages
Level 12
1,254 SR
1,214 Elo+
Tiamat
Tiamat
BC_GongasF10
Tiamat
Level 6
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 15L
1,085 Elo+
Party 2
Awilix
Awilix
Livai_X
Awilix
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,342 Elo+
Solo
Anubis
Anubis
Mortimer54890
Anubis
Level 29
God Stats
9W - 17L
1,151 SR
Queue Stats
31W - 57L
1,319 Elo+
Solo
Medusa
Medusa
arischeseinhorn
Medusa
Level 8
God Stats
1W - 2L
1,223 SR
Queue Stats
14W - 21L
1,312 Elo+
Solo
Cerberus
Cerberus
guilhermemota308
Cerberus
Level 6
God Stats
1W - 3L
1,090 SR
Queue Stats
2W - 20L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 5
12,472
542
18,968
14,588
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
Bas1C_Shield
Hercules
15
2 / 1 / 4
9,665
420
4,052
12,373
5,291
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
19
7 / 5 / 7
11,613
505
12,152
13,134
7,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
15 / 4 / 12
12,929
562
18,035
15,177
5,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Rajfenzi
Khepri
20
11 / 3 / 16
13,835
602
14,370
15,333
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 15 / 5
9,834
428
7,756
20,139
11,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Livai_X
Awilix
14
1 / 8 / 5
9,234
401
5,694
15,461
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 9 / 1
11,594
504
16,902
17,614
8,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 5 / 3
12,426
540
12,080
12,653
5,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 9 / 3
9,587
417
7,837
23,817
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
38
45
Kills
21
21
Deaths
46
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
8
5
1.56
L
Tiamat
3
15
5
0.37
W
Hercules
Bas1C_Shield
Hercules
2
1
4
4
W
Jing Wei
7
5
7
2.1
W
15
4
12
5.25
L
Awilix
Livai_X
Awilix
1
8
5
0.44
L
6
9
1
0.72
W
Khepri
Rajfenzi
Khepri
11
3
16
6.33
L
10
5
3
2.3
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,577
Damage
50,269
70,605
Taken
89,684
40,306
Mitigated
54,072
10,561
Healing
11,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,968
2,604
0
300
14,588
5,010
1,419
7,930
6,658
79,309
0
L
Tiamat
7,756
1,561
0
1,743
20,139
11,715
653
12,419
7,720
30,578
0
W
Hercules
Bas1C_Shield
Hercules
4,052
1,880
0
3,343
12,373
5,291
644
8,507
3,866
0
39,723
W
Jing Wei
12,152
9,226
671
1,029
13,134
7,309
3,004
5,185
7,949
0
54,680
W
18,035
9,645
0
3,863
15,177
5,389
1,158
6,172
9,005
0
59,367
L
Awilix
Livai_X
Awilix
5,694
2,362
0
0
15,461
6,003
380
4,988
10,473
0
37,405
L
16,902
271
0
4,114
17,614
8,888
476
7,225
10,389
73,237
0
W
Khepri
Rajfenzi
Khepri
14,370
1,800
0
1,355
15,333
17,307
754
4,701
10,632
45,236
0
L
12,080
6,765
0
1,296
12,653
5,042
2,051
3,934
8,719
0
63,459
L
7,837
1,609
0
3,909
23,817
22,424
244
4,772
19,045
40,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
52,675
446
Minions Killed
420
0
Camps Cleared
0
2,059,777
Distance Traveled
1,832,868
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,472
542
130
6
0
343,484
0
L
Tiamat
9,834
428
41
2
0
327,397
0
W
Hercules
9,665
420
76
3
0
397,778
3
W
Jing Wei
11,613
505
90
4
0
439,525
3
W
Nemesis
12,929
562
88
4
0
479,782
0
L
Awilix
9,234
401
47
2
0
400,117
0
L
Anubis
11,594
504
157
7
0
314,589
2
W
Khepri
13,835
602
62
3
0
399,208
2
L
Medusa
12,426
540
115
5
0
384,324
1
L
Cerberus
9,587
417
60
3
0
406,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role