Player Matchup

Fenrir
Fenrir
Drazeros203
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Enyrka
Ra
Level 21
God Stats
18W - 28L
1,365 SR
Queue Stats
67W - 59L
1,264 Elo+
Party 1
Yemoja
Yemoja
Hellessa
Yemoja
Level 18
God Stats
62W - 47L
1,382 SR
Queue Stats
65W - 57L
1,264 Elo+
Party 1
Artemis
Artemis
Lazysheepherd
Artemis
Level 16
God Stats
160W - 139L
1,345 SR
Queue Stats
298W - 314L
1,282 Elo+
Solo
Kukulkan
Kukulkan
emeraldking6
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,075 Elo+
Solo
Team Averages
Level 18
1,418 SR
1,277 Elo+

VS

Team Averages
Level 15
1,361 SR
1,266 Elo+
Ra
Ra
GorillaX69
Ra
Level 24
God Stats
0W - 6L
1,278 SR
Queue Stats
144W - 180L
1,336 Elo+
Solo
Athena
Athena
TheLastCandle
Athena
Level 28
God Stats
2W - 4L
1,348 SR
Queue Stats
112W - 132L
1,326 Elo+
Solo
Vamana
Vamana
kosher1234
Vamana
Level 6
God Stats
0W - 1L
1,342 SR
Queue Stats
5W - 11L
1,340 Elo+
Party 2
Loki
Loki
pedrodepra
Loki
Level 8
God Stats
0W - 1L
1,378 SR
Queue Stats
27W - 40L
1,026 Elo+
Solo
Medusa
Medusa
sie11dra073
Medusa
Level 8
God Stats
3W - 6L
1,460 SR
Queue Stats
38W - 48L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 1 / 2
7,445
496
4,494
9,091
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
12
7 / 0 / 2
8,123
542
11,469
6,133
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
Hellessa
Yemoja
12
2 / 2 / 8
8,103
540
7,369
8,638
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
13
2 / 0 / 2
7,703
514
5,802
6,077
1,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
emeraldking6
Kukulkan
13
4 / 4 / 2
7,962
531
6,271
6,768
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,155
544
4,388
9,274
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,069
405
4,018
11,519
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
kosher1234
Vamana
9
1 / 6 / 1
5,878
392
3,965
12,659
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
4 / 3 / 1
7,696
513
3,040
11,037
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
11
0 / 3 / 0
6,567
438
4,474
7,614
2,421
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
18
Kills
7
7
Deaths
18
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
2
4
W
Ra
7
0
2
8
L
2
2
2
1.5
W
Yemoja
Hellessa
Yemoja
2
2
8
3
W
Artemis
2
0
2
3
L
0
4
1
0.13
W
Kukulkan
emeraldking6
Kukulkan
4
4
2
1.25
L
Vamana
kosher1234
Vamana
1
6
1
0.25
L
4
3
1
1.5
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
19,885
36,707
Taken
52,103
15,644
Mitigated
21,418
14,125
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,494
744
452
4,613
9,091
3,141
246
110
8,881
0
26,498
W
Ra
11,469
828
2,003
1,880
6,133
2,129
663
1,201
4,724
41,122
0
L
4,388
454
189
3,043
9,274
3,749
958
6,289
2,846
51,500
0
W
Yemoja
Hellessa
Yemoja
7,369
1,978
1,149
888
8,638
5,847
829
2,621
5,745
25,993
0
W
Artemis
5,802
1,673
0
3,140
6,077
1,908
734
860
5,152
0
51,274
L
4,018
915
0
1,962
11,519
5,201
0
7,885
3,333
18,534
0
W
Kukulkan
emeraldking6
Kukulkan
6,271
1,056
0
0
6,768
2,619
764
3,342
3,274
41,875
0
L
Vamana
kosher1234
Vamana
3,965
1,046
0
3,525
12,659
6,567
0
5,860
6,799
0
16,968
L
3,040
667
0
4,272
11,037
3,480
774
2,027
9,010
0
40,732
L
Medusa
4,474
1,734
0
1,499
7,614
2,421
703
3,048
4,449
0
25,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
34,365
353
Minions Killed
302
0
Camps Cleared
0
1,308,896
Distance Traveled
1,304,015
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,445
496
59
4
0
309,782
0
W
Ra
8,123
542
82
5
0
285,802
0
L
Ra
8,155
544
112
7
0
264,087
0
W
Yemoja
8,103
540
31
2
0
216,763
1
W
Artemis
7,703
514
95
6
0
241,926
0
L
Athena
6,069
405
30
2
0
229,610
0
W
Kukulkan
7,962
531
86
6
0
254,623
1
L
Vamana
5,878
392
27
2
0
298,943
0
L
Loki
7,696
513
80
5
0
263,232
0
L
Medusa
6,567
438
53
4
0
248,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role