Player Matchup

Arachne
Arachne
Platinum IV
Camcola
Arachne
Platinum IV
Level 108
God Stats
7W - 4L
1,272 SR
Queue Stats
128W - 131L
1,330 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
DaleGetCash
Kumbhakarna
Bronze III
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,427 MMR
Solo
Bellona
Bellona
Bronze III
Uprise Prodigy
Bellona
Bronze III
Level 34
God Stats
3W - 1L
1,767 SR
Queue Stats
12W - 9L
1,354 MMR
Party 1
Poseidon
Poseidon
Gold IV
iM z Vegas
Poseidon
Gold IV
Level 149
God Stats
25W - 32L
1,370 SR
Queue Stats
828W - 829L
1,381 MMR
Solo
Chiron
Chiron
Silver II
iNFiNiTEFire24
Chiron
Silver II
Level 109
God Stats
1W - 1L
1,283 SR
Queue Stats
47W - 69L
1,370 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 96
1,439 SR
1,372 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 112
1,516 SR
1,373 MMR
Zeus
Zeus
Bronze III
Bgrizz
Zeus
Bronze III
Level 108
God Stats
0W - 1L
1,160 SR
Queue Stats
9W - 12L
1,373 MMR
Solo
Scylla
Scylla
Gold V
LKunV8
Scylla
Gold V
Level 83
God Stats
1W - 1L
1,514 SR
Queue Stats
75W - 75L
1,375 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Otakuchine
Tsukuyomi
Bronze III
Level 105
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 5L
1,367 MMR
Solo
Danzaburou
Danzaburou
Gold IV
PVO Stylez
Danzaburou
Gold IV
Level 159
God Stats
9W - 4L
1,900 SR
Queue Stats
162W - 158L
1,415 MMR
Solo
Artio
Artio
Bronze IV
netuno03BR
Artio
Bronze IV
Level 105
God Stats
5W - 8L
1,500 SR
Queue Stats
459W - 478L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camcola
Arachne
20
21 / 2 / 7
16,244
650
29,843
25,098
12,217
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DaleGetCash
Kumbhakarna
18
2 / 3 / 10
12,949
518
7,260
24,958
29,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 5 / 7
14,931
597
17,112
20,299
21,177
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
iM z Vegas
Poseidon
20
8 / 1 / 8
15,269
611
24,587
13,461
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 12
12,478
499
9,059
13,134
4,885
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Cu ChulainnCthulhuThe Morrigan

VS

Bans
SetJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bgrizz
Zeus
16
1 / 9 / 2
10,482
419
10,851
13,266
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
LKunV8
Scylla
19
3 / 9 / 1
12,280
491
11,860
22,331
8,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Otakuchine
Tsukuyomi
17
2 / 10 / 2
10,903
436
11,478
22,615
10,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
PVO Stylez
Danzaburou
20
6 / 7 / 2
12,915
517
19,068
23,386
9,330
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Artio
16
3 / 7 / 5
11,054
442
7,233
30,646
25,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
42
Kills
15
16
Deaths
42
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bgrizz
Zeus
1
9
2
0.22
W
Arachne
Camcola
Arachne
21
2
7
12.25
W
Kumbhakarna
DaleGetCash
Kumbhakarna
2
3
10
2.33
L
Scylla
LKunV8
Scylla
3
9
1
0.39
L
Tsukuyomi
Otakuchine
Tsukuyomi
2
10
2
0.3
L
Danzaburou
PVO Stylez
Danzaburou
6
7
2
1
W
7
5
7
2.1
W
Poseidon
iM z Vegas
Poseidon
8
1
8
12
W
4
5
12
2
L
Artio
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,861
Damage
60,490
96,950
Taken
112,244
72,823
Mitigated
59,759
31,843
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bgrizz
Zeus
10,851
336
0
1,062
13,266
5,058
760
3,514
9,570
70,608
0
W
Arachne
Camcola
Arachne
29,843
23,681
0
10,368
25,098
12,217
1,185
8,692
16,008
0
151,929
W
Kumbhakarna
DaleGetCash
Kumbhakarna
7,260
1,461
0
5,997
24,958
29,201
435
4,384
20,534
52,665
0
L
Scylla
LKunV8
Scylla
11,860
1,139
180
3,048
22,331
8,964
693
466
21,843
81,328
0
L
Tsukuyomi
Otakuchine
Tsukuyomi
11,478
1,925
0
2,934
22,615
10,598
0
3,752
18,713
0
84,493
L
Danzaburou
PVO Stylez
Danzaburou
19,068
11,492
0
8,963
23,386
9,330
1,165
11,517
11,663
0
107,882
W
17,112
7,445
0
4,294
20,299
21,177
3,441
8,282
11,129
0
92,998
W
Poseidon
iM z Vegas
Poseidon
24,587
2,823
563
5,373
13,461
5,343
2,723
5,862
7,559
120,122
0
W
9,059
2,500
1,237
4,011
13,134
4,885
3,477
2,857
10,253
0
43,090
L
Artio
7,233
430
1,041
9,089
30,646
25,809
939
11,802
18,608
41,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
57,634
668
Minions Killed
669
0
Camps Cleared
0
2,345,504
Distance Traveled
2,008,987
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,482
419
144
6
0
372,816
1
W
Arachne
16,244
650
167
7
0
556,871
12
W
Kumbhakarna
12,949
518
72
3
0
378,379
0
L
Scylla
12,280
491
164
7
0
383,288
4
L
Tsukuyomi
10,903
436
126
5
0
440,955
0
L
Danzaburou
12,915
517
163
7
0
370,455
4
W
Bellona
14,931
597
175
7
0
473,724
3
W
Poseidon
15,269
611
187
7
0
479,039
6
W
Chiron
12,478
499
67
3
0
457,491
8
L
Artio
11,054
442
72
3
0
441,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role