Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
BluePheasant11
Hercules
Level 141
God Stats
4W - 8L
1,369 SR
Queue Stats
606W - 578L
1,510 Elo+
Party 1
Yemoja
Yemoja
Foi-sem-querer-q
Yemoja
Level 106
God Stats
0W - 3L
1,356 SR
Queue Stats
380W - 377L
1,483 Elo+
Solo
Ne Zha
Ne Zha
TheMoneyyy
Ne Zha
Level 66
God Stats
19W - 14L
1,634 SR
Queue Stats
820W - 852L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
fatihiscaan
Tsukuyomi
Level 36
God Stats
11W - 10L
1,533 SR
Queue Stats
65W - 71L
1,332 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,465 Elo+

VS

Team Averages
Level 105
1,523 SR
1,486 Elo+
Tiamat
Tiamat
MollyLucyMaryJ
Tiamat
Level 84
God Stats
22W - 17L
1,420 SR
Queue Stats
66W - 60L
1,505 Elo+
Solo
Kumbhakarna
Kumbhakarna
Nobunaga2f
Kumbhakarna
Level 124
God Stats
19W - 16L
1,443 SR
Queue Stats
43W - 38L
1,537 Elo+
Solo
Skadi
Skadi
Yung-Gush
Skadi
Level 113
God Stats
46W - 51L
1,562 SR
Queue Stats
248W - 261L
1,506 Elo+
Solo
Aphrodite
Aphrodite
Z Witcher Z
Aphrodite
Level 76
God Stats
14W - 8L
1,677 SR
Queue Stats
502W - 470L
1,467 Elo+
Party 2
Awilix
Awilix
vilanueva
Awilix
Level 129
God Stats
15W - 15L
1,510 SR
Queue Stats
113W - 140L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
3 / 2 / 2
5,520
552
4,930
6,067
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
10
0 / 0 / 0
5,265
527
2,069
4,432
2,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 0 / 3
5,332
533
3,232
4,691
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
TheMoneyyy
Ne Zha
8
0 / 0 / 2
4,867
487
973
6,459
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
fatihiscaan
Tsukuyomi
7
2 / 4 / 1
5,109
511
2,751
5,799
1,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
5,806
581
3,555
3,815
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
Nobunaga2f
Kumbhakarna
8
0 / 2 / 1
5,246
525
2,031
6,092
2,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Yung-Gush
Skadi
8
2 / 2 / 0
5,131
513
1,771
6,015
1,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Z Witcher Z
Aphrodite
9
2 / 2 / 0
5,424
542
3,160
4,235
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
vilanueva
Awilix
10
2 / 1 / 1
5,958
596
2,577
5,248
1,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
6
6
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
2
2
2
L
Hercules
0
0
0
0
L
1
0
3
2.5
W
0
0
1
0.5
W
Kumbhakarna
Nobunaga2f
Kumbhakarna
0
2
1
0.25
L
Ne Zha
TheMoneyyy
Ne Zha
0
0
2
1
W
Skadi
Yung-Gush
Skadi
2
2
0
1
W
Aphrodite
Z Witcher Z
Aphrodite
2
2
0
1
L
Tsukuyomi
fatihiscaan
Tsukuyomi
2
4
1
0.63
W
Awilix
vilanueva
Awilix
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,955
Damage
13,094
27,448
Taken
25,405
9,368
Mitigated
7,535
9,629
Healing
12,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,930
2,534
0
2,831
6,067
1,536
0
1,894
4,173
0
24,664
L
Hercules
2,069
399
0
1,451
4,432
2,651
0
2,641
1,791
0
22,566
L
3,232
978
337
712
4,691
1,864
0
2,102
2,589
14,098
0
W
3,555
905
66
2,284
3,815
1,115
612
149
3,468
27,755
0
W
Kumbhakarna
Nobunaga2f
Kumbhakarna
2,031
188
222
2,508
6,092
2,367
0
1,037
5,055
19,133
0
L
Ne Zha
TheMoneyyy
Ne Zha
973
212
0
3,682
6,459
1,739
0
1,009
5,450
0
24,255
W
Skadi
Yung-Gush
Skadi
1,771
443
0
2,890
6,015
1,201
0
1,110
4,905
0
24,959
W
Aphrodite
Z Witcher Z
Aphrodite
3,160
289
321
1,646
4,235
1,340
808
842
3,393
20,976
0
L
Tsukuyomi
fatihiscaan
Tsukuyomi
2,751
1,173
0
616
5,799
1,578
117
1,100
4,699
0
13,763
W
Awilix
vilanueva
Awilix
2,577
605
0
2,767
5,248
1,512
0
94
5,154
0
32,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,093
Gold Earned
27,565
200
Minions Killed
251
0
Camps Cleared
0
872,700
Distance Traveled
886,381
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,520
552
38
4
0
158,159
1
L
Hercules
5,265
527
60
6
0
184,042
1
L
Yemoja
5,332
533
25
3
0
156,452
2
W
Tiamat
5,806
581
52
5
0
148,261
0
W
Kumbhakarna
5,246
525
40
4
0
197,750
0
L
Ne Zha
4,867
487
51
5
0
185,892
0
W
Skadi
5,131
513
44
4
0
161,744
1
W
Aphrodite
5,424
542
36
4
0
170,169
3
L
Tsukuyomi
5,109
511
26
3
0
188,155
2
W
Awilix
5,958
596
79
8
0
208,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role