Player Matchup

Zeus
Zeus
Max_Suel22
Zeus
Level 28
God Stats
1W - 2L
1,715 SR
Queue Stats
67W - 109L
1,436 Elo+
Solo
Yemoja
Yemoja
Watson926775
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,250 Elo+
Solo
Guan Yu
Guan Yu
XTurboMonkey
Guan Yu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 71L
1,723 Elo+
Solo
Team Averages
Level 17
1,572 SR
1,470 Elo+

VS

Team Averages
Level 94
1,547 SR
1,503 Elo+
Agni
Agni
SWITCHyourpants
Agni
Level 121
God Stats
2W - 2L
1,599 SR
Queue Stats
65W - 92L
1,446 Elo+
Party 1
Vulcan
Vulcan
WoIfgh0st
Vulcan
Level 73
God Stats
3W - 0L
1,500 SR
Queue Stats
124W - 128L
1,450 Elo+
Party 1
Bellona
Bellona
XxMcBuckets24xX
Bellona
Level 88
God Stats
4W - 5L
1,543 SR
Queue Stats
99W - 122L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 2
12,982
721
19,530
12,364
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Yemoja
13
0 / 11 / 9
10,546
586
4,161
19,535
13,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
XTurboMonkey
Guan Yu
13
3 / 2 / 5
10,489
583
4,065
22,507
18,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 7
13,007
723
16,751
11,641
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
WoIfgh0st
Vulcan
16
3 / 2 / 9
11,672
648
19,016
9,010
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 6 / 7
12,901
717
11,963
17,068
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
13
Kills
17
17
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
10
4
2
2.75
W
8
5
7
2.3
L
Yemoja
0
11
9
0.41
W
Vulcan
WoIfgh0st
Vulcan
3
2
9
3.75
L
Guan Yu
XTurboMonkey
Guan Yu
3
2
5
2.75
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,756
Damage
47,730
54,406
Taken
37,719
37,405
Mitigated
19,276
7,497
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,530
1,991
0
3,458
12,364
5,108
36
6,848
5,398
70,233
0
W
16,751
418
0
1,015
11,641
3,725
400
6,395
5,246
47,387
0
L
Yemoja
4,161
884
799
131
19,535
13,988
32
12,600
6,583
34,177
0
W
Vulcan
WoIfgh0st
Vulcan
19,016
4,982
477
1,749
9,010
3,055
468
7,297
1,713
64,442
0
L
Guan Yu
XTurboMonkey
Guan Yu
4,065
530
442
2,667
22,507
18,309
0
15,483
6,594
0
20,834
W
11,963
5,446
0
4,362
17,068
12,496
1,211
10,383
6,685
0
50,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,017
Gold Earned
37,580
200
Minions Killed
198
0
Camps Cleared
0
843,813
Distance Traveled
918,786
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,982
721
125
7
0
270,921
2
W
Agni
13,007
723
49
3
0
303,644
1
L
Yemoja
10,546
586
43
2
0
232,532
0
W
Vulcan
11,672
648
102
6
0
312,709
0
L
Guan Yu
10,489
583
32
2
0
340,360
0
W
Bellona
12,901
717
47
3
0
302,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role