Player Matchup

Chronos
Chronos
BJLG
Chronos
Level 146
God Stats
16W - 5L
1,795 SR
Queue Stats
413W - 423L
1,619 Elo+
Solo
Set
Set
Iyeeet
Set
Level 123
God Stats
7W - 14L
1,475 SR
Queue Stats
315W - 295L
1,511 Elo+
Party 1
Tiamat
Tiamat
LookingTheseEyes
Tiamat
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 60L
1,644 Elo+
Solo
Ymir
Ymir
Roahl
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 52L
1,590 Elo+
Solo
Hun Batz
Hun Batz
yRocco
Hun Batz
Level 69
God Stats
21W - 14L
1,669 SR
Queue Stats
106W - 103L
1,500 Elo+
Party 1
Team Averages
Level 118
1,588 SR
1,573 Elo+

VS

Team Averages
Level 119
1,432 SR
1,542 Elo+
Bastet
Bastet
Bellcross1991
Bastet
Level 57
God Stats
4W - 2L
1,500 SR
Queue Stats
358W - 345L
1,467 Elo+
Solo
Neith
Neith
Firiwu
Neith
Level 104
God Stats
0W - 2L
1,247 SR
Queue Stats
76W - 64L
1,517 Elo+
Solo
Aphrodite
Aphrodite
Simina
Aphrodite
Level 119
God Stats
2W - 4L
1,201 SR
Queue Stats
153W - 133L
1,540 Elo+
Solo
He Bo
He Bo
kartynezusz
He Bo
Level 157
God Stats
5W - 11L
1,748 SR
Queue Stats
416W - 403L
1,576 Elo+
Solo
Chaac
Chaac
皮太厚丶
Chaac
Level 160
God Stats
7W - 8L
1,462 SR
Queue Stats
488W - 500L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BJLG
Chronos
11
2 / 1 / 2
6,352
635
2,628
5,355
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Set
Iyeeet
Set
13
4 / 1 / 0
6,967
697
7,947
9,224
6,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 2
5,180
518
2,249
4,890
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Roahl
Ymir
9
2 / 1 / 3
5,724
572
2,579
6,315
2,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
yRocco
Hun Batz
11
2 / 0 / 0
6,047
605
2,384
5,353
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,323
532
3,127
6,577
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
Firiwu
Neith
10
0 / 1 / 3
5,361
536
2,973
3,447
1,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Simina
Aphrodite
8
0 / 3 / 0
4,681
468
1,769
4,627
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 1 / 0
5,379
538
4,543
4,810
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 3 / 0
5,313
531
4,655
9,451
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
10
Kills
5
5
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
BJLG
Chronos
2
1
2
3
L
2
2
1
1.25
L
Neith
Firiwu
Neith
0
1
3
1.5
W
Set
Iyeeet
Set
4
1
0
4
W
0
2
2
0.5
W
Ymir
Roahl
Ymir
2
1
3
3.5
L
Aphrodite
Simina
Aphrodite
0
3
0
0
L
2
1
0
2
W
Hun Batz
yRocco
Hun Batz
2
0
0
2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
17,067
31,137
Taken
28,912
14,036
Mitigated
12,228
9,773
Healing
11,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BJLG
Chronos
2,628
1,182
0
1,305
5,355
1,497
1,204
1,225
4,130
35,274
0
L
3,127
406
0
2,460
6,577
1,970
0
827
5,698
0
25,130
L
Neith
Firiwu
Neith
2,973
1,381
0
1,823
3,447
1,004
0
1,593
1,854
0
28,332
W
Set
Iyeeet
Set
7,947
4,069
0
3,028
9,224
6,578
0
0
9,224
0
50,446
W
2,249
213
0
1,607
4,890
2,195
0
2,305
2,369
21,244
0
W
Ymir
Roahl
Ymir
2,579
600
0
849
6,315
2,193
0
1,620
4,647
16,820
0
L
Aphrodite
Simina
Aphrodite
1,769
227
648
2,023
4,627
1,754
0
2,402
2,225
16,286
0
L
4,543
90
0
544
4,810
1,240
0
2,288
2,228
25,398
0
W
Hun Batz
yRocco
Hun Batz
2,384
246
0
2,984
5,353
1,573
0
858
4,455
0
35,138
L
4,655
1,656
0
4,454
9,451
6,260
194
0
9,451
0
32,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
26,057
338
Minions Killed
280
0
Camps Cleared
0
975,026
Distance Traveled
906,794
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,352
635
86
9
0
177,867
2
L
Bastet
5,323
532
49
5
0
196,216
3
L
Neith
5,361
536
66
7
0
175,014
2
W
Set
6,967
697
99
10
0
198,722
2
W
Tiamat
5,180
518
50
5
0
205,193
2
W
Ymir
5,724
572
24
2
0
175,081
2
L
Aphrodite
4,681
468
29
3
0
184,641
4
L
He Bo
5,379
538
66
7
0
174,613
5
W
Hun Batz
6,047
605
79
8
0
218,163
3
L
Chaac
5,313
531
70
7
0
176,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role