Player Matchup

Hel
Hel
Darkylicious
Hel
Level 148
God Stats
30W - 32L
1,555 SR
Queue Stats
263W - 231L
1,688 Elo+
Solo
Kuzenbo
Kuzenbo
Lucky1Charms
Kuzenbo
Level 158
God Stats
1W - 0L
1,684 SR
Queue Stats
39W - 26L
1,303 Elo+
Party 1
Rama
Rama
Snitch9ine
Rama
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,303 Elo+
Party 1
Nemesis
Nemesis
UAWx2C0LD
Nemesis
Level 126
God Stats
3W - 0L
1,641 SR
Queue Stats
19W - 34L
1,343 Elo+
Solo
Eset
Eset
Vakota
Eset
Level 156
God Stats
10W - 5L
1,307 SR
Queue Stats
122W - 128L
1,605 Elo+
Solo
Team Averages
Level 146
1,537 SR
1,448 Elo+

VS

Team Averages
Level 128
1,691 SR
1,673 Elo+
Izanami
Izanami
ChadOnSmite
Izanami
Level 148
God Stats
4W - 2L
1,666 SR
Queue Stats
30W - 26L
1,818 Elo+
Party 2
Tiamat
Tiamat
Jusssa Pyth
Tiamat
Level 139
God Stats
44W - 33L
1,670 SR
Queue Stats
279W - 286L
1,521 Elo+
Solo
Fafnir
Fafnir
King-Kosta123
Fafnir
Level 126
God Stats
0W - 2L
1,573 SR
Queue Stats
10W - 12L
1,594 Elo+
Solo
Chang'e
Chang'e
LostBoy12
Chang'e
Level 68
God Stats
1W - 2L
1,813 SR
Queue Stats
67W - 57L
1,748 Elo+
Party 2
Mulan
Mulan
xshadowx362
Mulan
Level 157
God Stats
31W - 25L
1,732 SR
Queue Stats
248W - 209L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 18
14,475
905
13,916
12,007
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
Lucky1Charms
Kuzenbo
18
2 / 5 / 26
12,579
786
11,762
22,345
36,186
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 5 / 16
13,959
872
27,388
31,667
18,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
UAWx2C0LD
Nemesis
19
6 / 3 / 14
13,222
826
17,215
14,386
9,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
Vakota
Eset
19
7 / 3 / 19
13,573
848
20,941
15,295
9,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChadOnSmite
Izanami
19
9 / 7 / 4
14,373
898
23,192
21,141
16,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
18
3 / 7 / 7
11,365
710
17,749
15,665
14,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 5 / 8
10,223
639
4,089
25,982
24,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
LostBoy12
Chang'e
15
0 / 9 / 7
9,246
578
8,640
19,780
12,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 8
12,820
801
19,698
22,465
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
52
33
Kills
18
18
Deaths
33
93
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
ChadOnSmite
Izanami
9
7
4
1.57
W
9
2
18
9
L
Tiamat
3
7
7
0.93
L
1
5
8
1
L
Chang'e
LostBoy12
Chang'e
0
9
7
0.39
W
Kuzenbo
Lucky1Charms
Kuzenbo
2
5
26
3
W
9
5
16
3.4
W
Nemesis
UAWx2C0LD
Nemesis
6
3
14
4.33
W
Eset
Vakota
Eset
7
3
19
5.5
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,222
Damage
73,368
95,700
Taken
105,033
82,286
Mitigated
86,310
49,733
Healing
23,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ChadOnSmite
Izanami
23,192
14,117
0
0
21,141
16,144
1,896
6,360
14,655
1,662
60,463
W
13,916
554
17,374
7,720
12,007
8,670
917
3,747
7,965
40,936
0
L
Tiamat
17,749
879
0
2,757
15,665
14,239
125
8,011
7,590
52,705
0
L
4,089
1,395
1,584
6,800
25,982
24,746
0
11,032
14,782
23,418
0
L
Chang'e
LostBoy12
Chang'e
8,640
1,251
2,892
4,146
19,780
12,000
0
11,010
8,734
30,567
0
W
Kuzenbo
Lucky1Charms
Kuzenbo
11,762
3,562
0
3,489
22,345
36,186
570
8,451
13,552
20,867
0
W
27,388
22,964
0
12,133
31,667
18,393
1,303
11,126
19,984
0
66,114
W
Nemesis
UAWx2C0LD
Nemesis
17,215
10,329
0
2,764
14,386
9,199
2,023
4,534
9,626
0
44,315
W
Eset
Vakota
Eset
20,941
788
2,543
3,710
15,295
9,838
2,262
3,895
11,023
54,588
0
L
19,698
2,349
0
5,361
22,465
19,181
0
10,228
12,120
397
49,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,808
Gold Earned
58,027
302
Minions Killed
364
5
Camps Cleared
11
1,559,059
Distance Traveled
1,293,617
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,373
898
90
6
4
233,670
3
W
Hel
14,475
905
72
5
1
352,700
0
L
Tiamat
11,365
710
116
7
4
241,428
0
L
Fafnir
10,223
639
37
2
0
256,871
0
L
Chang'e
9,246
578
51
3
0
263,189
1
W
Kuzenbo
12,579
786
16
1
0
325,331
5
W
Rama
13,959
872
80
5
3
247,452
2
W
Nemesis
13,222
826
53
3
0
329,602
1
W
Eset
13,573
848
81
5
1
303,974
4
L
Mulan
12,820
801
70
4
3
298,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role