Player Matchup

Tiamat
Tiamat
Abyssal2356
Tiamat
Level 109
God Stats
66W - 52L
1,664 SR
Queue Stats
487W - 488L
1,564 Elo+
Solo
Rama
Rama
Florian1Jung
Rama
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
338W - 357L
1,597 Elo+
Solo
Odin
Odin
PowerParty7
Odin
Level 126
God Stats
14W - 10L
1,643 SR
Queue Stats
307W - 315L
1,546 Elo+
Solo
Sun Wukong
Sun Wukong
Wedwedday
Sun Wukong
Level 85
God Stats
14W - 13L
1,721 SR
Queue Stats
436W - 427L
1,548 Elo+
Solo
Aphrodite
Aphrodite
gubnonokw
Aphrodite
Level 149
God Stats
2W - 2L
1,758 SR
Queue Stats
64W - 54L
1,597 Elo+
Solo
Team Averages
Level 119
1,657 SR
1,570 Elo+

VS

Team Averages
Level 134
1,455 SR
1,547 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Cam_Foster
Eset
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 97L
1,484 Elo+
Solo
Bacchus
Bacchus
Gwasball191
Bacchus
Level 132
God Stats
3W - 2L
1,776 SR
Queue Stats
73W - 74L
1,563 Elo+
Solo
Heimdallr
Heimdallr
Qvary Basher
Heimdallr
Level 156
God Stats
0W - 1L
1,150 SR
Queue Stats
18W - 15L
1,692 Elo+
Solo
Set
Set
headhunter5509
Set
Level 106
God Stats
5W - 12L
1,348 SR
Queue Stats
271W - 283L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 1 / 4
5,823
582
3,075
4,648
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 0 / 3
5,872
587
2,577
6,227
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
7 / 0 / 3
6,838
684
4,518
5,491
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Wedwedday
Sun Wukong
8
2 / 0 / 4
5,450
545
3,776
5,149
2,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
gubnonokw
Aphrodite
11
1 / 0 / 1
6,044
604
4,525
4,870
2,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 2 / 0
5,152
515
2,300
7,639
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,506
451
2,214
4,633
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
Gwasball191
Bacchus
7
0 / 2 / 1
4,745
475
2,752
5,567
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Qvary Basher
Heimdallr
9
1 / 2 / 0
5,262
526
3,651
5,540
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,006
501
3,203
7,086
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
12
Kills
1
1
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Tiamat
1
1
4
3
L
0
3
0
0
W
1
0
3
2.5
L
Bacchus
Gwasball191
Bacchus
0
2
1
0.25
W
7
0
3
8.5
L
Heimdallr
Qvary Basher
Heimdallr
1
2
0
0.5
W
Sun Wukong
Wedwedday
Sun Wukong
2
0
4
4
W
Aphrodite
gubnonokw
Aphrodite
1
0
1
1.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,471
Damage
14,120
26,385
Taken
30,465
12,128
Mitigated
11,515
11,821
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,300
120
0
3,424
7,639
2,665
0
3,770
3,869
0
29,029
W
Tiamat
3,075
504
0
2,210
4,648
3,793
134
1,997
2,651
28,996
0
L
2,214
183
93
665
4,633
1,443
0
1,678
2,955
22,374
0
W
2,577
2,376
0
3,702
6,227
1,546
552
420
5,807
0
34,669
L
Bacchus
Gwasball191
Bacchus
2,752
403
0
1,219
5,567
3,266
0
845
4,722
9,224
0
W
4,518
1,440
0
250
5,491
1,848
0
1,036
4,455
0
39,081
L
Heimdallr
Qvary Basher
Heimdallr
3,651
1,992
0
2,823
5,540
1,650
0
0
5,540
0
30,149
W
Sun Wukong
Wedwedday
Sun Wukong
3,776
1,127
0
1,303
5,149
2,107
0
1,513
3,636
0
19,105
W
Aphrodite
gubnonokw
Aphrodite
4,525
646
302
4,054
4,870
2,834
0
0
4,870
34,283
0
L
3,203
1,524
0
1,651
7,086
2,491
0
1,307
5,779
0
29,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
24,671
320
Minions Killed
279
0
Camps Cleared
0
925,545
Distance Traveled
915,659
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,152
515
69
7
0
205,202
1
W
Tiamat
5,823
582
67
7
0
183,234
2
L
Eset
4,506
451
56
6
0
154,961
4
W
Rama
5,872
587
75
8
0
151,824
3
L
Bacchus
4,745
475
21
2
0
188,198
4
W
Odin
6,838
684
75
8
0
195,246
2
L
Heimdallr
5,262
526
67
7
0
168,370
1
W
Sun Wukong
5,450
545
28
3
0
222,764
3
W
Aphrodite
6,044
604
75
8
0
172,477
3
L
Set
5,006
501
66
7
0
198,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role