Player Matchup

The Morrigan
The Morrigan
Bronze II
Sergica
The Morrigan
Bronze II
Level 115
God Stats
6W - 10L
1,510 SR
Queue Stats
630W - 668L
366 MMR
Solo
Poseidon
Poseidon
Silver I
TheLagRex
Poseidon
Silver I
Level 65
God Stats
1W - 4L
1,194 SR
Queue Stats
150W - 149L
1,123 MMR
Solo
Anhur
Anhur
Gold V
bakssa
Anhur
Gold V
Level 102
God Stats
26W - 38L
1,440 SR
Queue Stats
470W - 475L
1,162 MMR
Solo
Sylvanus
Sylvanus
Silver IV
bovi4
Sylvanus
Silver IV
Level 107
God Stats
10W - 11L
1,273 SR
Queue Stats
233W - 233L
754 MMR
Solo
Camazotz
Camazotz
Silver II
robbswan
Camazotz
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 84L
1,057 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,384 SR
892 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,502 SR
1,032 MMR
Hun Batz
Hun Batz
Silver V
ACEOFCAHDS
Hun Batz
Silver V
Level 108
God Stats
1W - 1L
1,481 SR
Queue Stats
24W - 46L
515 MMR
Party 1
Guan Yu
Guan Yu
Silver I
AngoryGecko
Guan Yu
Silver I
Level 132
God Stats
8W - 9L
1,739 SR
Queue Stats
164W - 163L
1,163 MMR
Solo
Nu Wa
Nu Wa
Silver IV
HelloImCreepy
Nu Wa
Silver IV
Level 155
God Stats
7W - 2L
1,291 SR
Queue Stats
82W - 98L
1,008 MMR
Solo
Cthulhu
Cthulhu
Bronze I
NADUNOP
Cthulhu
Bronze I
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
974 MMR
Party 1
Cupid
Cupid
Silver III
Paiboss
Cupid
Silver III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Sergica
The Morrigan
20
8 / 5 / 4
14,089
486
20,141
22,103
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
TheLagRex
Poseidon
19
6 / 4 / 6
13,319
459
23,274
20,116
9,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
bakssa
Anhur
20
9 / 6 / 6
14,478
499
34,254
24,776
14,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
bovi4
Sylvanus
16
1 / 5 / 17
11,943
412
10,863
28,308
39,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
robbswan
Camazotz
19
2 / 7 / 5
12,503
431
15,207
26,146
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
SetNemesisScyllaTsukuyomiApollo

VS

Bans
Chang'eYemojaDanzaburouCu ChulainnHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ACEOFCAHDS
Hun Batz
20
4 / 5 / 8
14,519
501
14,571
24,178
14,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Guan Yu
AngoryGecko
Guan Yu
20
9 / 1 / 8
15,705
542
19,857
28,431
40,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
6 / 9 / 7
16,206
559
24,450
21,915
8,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cthulhu
NADUNOP
Cthulhu
20
4 / 6 / 11
14,517
501
18,413
40,272
30,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cupid
Paiboss
Cupid
20
4 / 5 / 7
14,821
511
13,896
26,392
7,875
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
68
26
Kills
27
27
Deaths
26
38
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
ACEOFCAHDS
Hun Batz
4
5
8
1.6
W
Guan Yu
AngoryGecko
Guan Yu
9
1
8
13
W
6
9
7
1.06
W
Cthulhu
NADUNOP
Cthulhu
4
6
11
1.58
W
Cupid
Paiboss
Cupid
4
5
7
1.5
L
The Morrigan
Sergica
The Morrigan
8
5
4
2
L
Poseidon
TheLagRex
Poseidon
6
4
6
2.25
L
Anhur
bakssa
Anhur
9
6
6
2
L
Sylvanus
bovi4
Sylvanus
1
5
17
1.9
L
Camazotz
robbswan
Camazotz
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,739
Damage
91,187
121,449
Taken
141,188
86,098
Mitigated
100,506
40,052
Healing
58,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
ACEOFCAHDS
Hun Batz
14,571
4,620
0
7,227
24,178
14,211
144
4,845
19,012
0
111,060
W
Guan Yu
AngoryGecko
Guan Yu
19,857
3,755
3,352
15,069
28,431
40,002
1,403
9,951
17,658
0
93,512
W
24,450
4,174
304
3,866
21,915
8,102
3,602
11,986
9,568
119,094
0
W
Cthulhu
NADUNOP
Cthulhu
18,413
830
739
12,962
40,272
30,316
663
22,117
17,765
61,591
0
W
Cupid
Paiboss
Cupid
13,896
8,201
442
14,055
26,392
7,875
2,474
6,492
19,814
0
111,102
L
The Morrigan
Sergica
The Morrigan
20,141
3,791
0
5,119
22,103
9,506
268
7,386
14,411
116,307
0
L
Poseidon
TheLagRex
Poseidon
23,274
3,969
722
6,761
20,116
9,232
963
9,655
10,007
107,608
0
L
Anhur
bakssa
Anhur
34,254
16,474
0
6,195
24,776
14,820
2,914
8,094
16,381
0
134,938
L
Sylvanus
bovi4
Sylvanus
10,863
1,775
4,798
8,151
28,308
39,644
288
11,176
16,410
28,186
0
L
Camazotz
robbswan
Camazotz
15,207
4,184
0
8,306
26,146
12,896
2,617
5,179
20,807
0
70,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,332
Gold Earned
75,768
624
Minions Killed
714
0
Camps Cleared
0
2,435,527
Distance Traveled
2,607,191
34
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,519
501
149
5
0
503,573
5
W
Guan Yu
15,705
542
139
5
0
581,663
2
W
Nu Wa
16,206
559
190
7
0
436,250
11
W
Cthulhu
14,517
501
84
3
0
563,605
3
W
Cupid
14,821
511
152
5
0
522,100
8
L
The Morrigan
14,089
486
162
6
0
492,689
6
L
Poseidon
13,319
459
170
6
0
499,508
11
L
Anhur
14,478
499
169
6
0
473,963
2
L
Sylvanus
11,943
412
26
1
0
483,588
10
L
Camazotz
12,503
431
97
3
0
485,779
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role