Player Matchup

Cthulhu
Cthulhu
DTW_HugaPiggy
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,187 Elo+
Solo
Anhur
Anhur
Gabryyh-_-
Anhur
Level 11
God Stats
1W - 1L
1,599 SR
Queue Stats
1W - 2L
1,427 Elo+
Party 1
Ganesha
Ganesha
KiritoSornram
Ganesha
Level 17
God Stats
1W - 4L
1,802 SR
Queue Stats
82W - 73L
1,561 Elo+
Solo
Apollo
Apollo
Reaper888Matteo
Apollo
Level 6
God Stats
12W - 15L
1,500 SR
Queue Stats
85W - 83L
1,259 Elo+
Solo
Sun Wukong
Sun Wukong
ambiguo043ferro
Sun Wukong
Level 5
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 9
1,530 SR
1,387 Elo+

VS

Team Averages
Level 18
1,494 SR
1,457 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Nnoitra FR
Tiamat
Level 14
God Stats
31W - 16L
1,642 SR
Queue Stats
61W - 34L
1,730 Elo+
Solo
Thanatos
Thanatos
RadSPARTAN115
Thanatos
Level 26
God Stats
9W - 18L
1,327 SR
Queue Stats
17W - 38L
1,293 Elo+
Solo
Olorun
Olorun
Thib_Squad
Olorun
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
135W - 141L
1,856 Elo+
Solo
Thor
Thor
Westvlad
Thor
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 11L
908 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 13 / 20
14,374
958
15,359
35,136
18,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
20
4 / 13 / 11
13,946
930
18,492
30,904
13,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
20
0 / 0 / 30
15,405
1,027
19,044
26,157
34,888
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
18 / 7 / 8
16,673
1,112
32,601
27,684
13,135
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
ambiguo043ferro
Sun Wukong
20
4 / 6 / 16
14,535
969
12,704
26,450
21,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
12 / 9 / 17
15,746
1,050
36,449
34,570
26,084
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tiamat
Nnoitra FR
Tiamat
20
17 / 5 / 16
17,590
1,173
50,795
25,078
55,385
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
RadSPARTAN115
Thanatos
15
0 / 0 / 1
10,672
711
0
0
0
Olorun
Thib_Squad
Olorun
20
9 / 4 / 17
16,581
1,105
41,837
24,563
9,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thor
20
1 / 13 / 21
13,294
886
5,192
21,641
7,565

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
111
31
Kills
39
39
Deaths
31
85
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
12
9
17
2.28
L
Cthulhu
5
13
20
1.15
L
Anhur
4
13
11
0.73
L
Ganesha
0
0
30
15
W
Tiamat
Nnoitra FR
Tiamat
17
5
16
5
W
Thanatos
RadSPARTAN115
Thanatos
0
0
1
0.5
L
18
7
8
3.14
W
Olorun
Thib_Squad
Olorun
9
4
17
4.38
W
Thor
1
13
21
0.88
L
Sun Wukong
ambiguo043ferro
Sun Wukong
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,200
Damage
134,273
146,331
Taken
105,852
101,931
Mitigated
98,503
20,592
Healing
28,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
36,449
8,429
908
5,963
34,570
26,084
0
11,227
22,799
57,002
0
L
Cthulhu
15,359
1,876
0
550
35,136
18,281
0
29,760
4,856
25,860
0
L
Anhur
18,492
10,994
114
5,468
30,904
13,893
0
27,469
2,785
0
34,982
L
Ganesha
19,044
1,261
1,245
3,635
26,157
34,888
0
23,325
2,219
38,330
0
W
Tiamat
Nnoitra FR
Tiamat
50,795
5,148
592
9,695
25,078
55,385
0
7,469
17,215
73,954
0
W
Thanatos
RadSPARTAN115
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
32,601
25,204
0
6,327
27,684
13,135
0
24,217
2,926
0
62,092
W
Olorun
Thib_Squad
Olorun
41,837
27,874
1,114
10,637
24,563
9,469
0
7,637
16,648
88,595
0
W
Thor
5,192
1,529
0
76
21,641
7,565
0
7,294
14,119
0
8,595
L
Sun Wukong
ambiguo043ferro
Sun Wukong
12,704
3,810
0
3,253
26,450
21,734
0
21,277
2,892
0
23,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,933
Gold Earned
73,883
193
Minions Killed
217
5
Camps Cleared
4
1,314,422
Distance Traveled
877,980
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,746
1,050
47
3
0
209,044
2
L
Cthulhu
14,374
958
23
2
0
253,711
0
L
Anhur
13,946
930
45
3
2
238,865
2
L
Ganesha
15,405
1,027
0
0
0
290,520
0
W
Tiamat
17,590
1,173
51
3
2
269,515
0
W
Thanatos
10,672
711
0
0
0
0
0
L
Apollo
16,673
1,112
89
6
1
245,178
0
W
Olorun
16,581
1,105
114
8
2
235,362
0
W
Thor
13,294
886
5
0
0
164,059
1
L
Sun Wukong
14,535
969
36
2
2
286,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role